void Awake() { playerMetricsObject = new PlayerMetrics(); rulesObject = new DiagnosticRules(); logObj = new Logger(); //in order to print the data at the end the objects need to point to the same thing logObj.rulesObj = rulesObject; //playerMetricsObject.activityMetricsObject = taskObj; rulesObject.playerMetricsObject = playerMetricsObject; //playerMetricsObject.rulesObject = rulesObject; the_score = 0; }
void Awake() { playerMetricsObject = new PlayerMetrics(); rulesObject = new DiagnosticRules(); logObj = new Logger(); //in order to print the data at the end the objects need to point to the same thing logObj.rulesObj = rulesObject; //playerMetricsObject.activityMetricsObject = taskObj; rulesObject.playerMetricsObject = playerMetricsObject; //playerMetricsObject.rulesObject = rulesObject; the_score=0; }