public FlyAroundInputComponent( [FromParent, RequireExisting] FirstPersonCameraComponent firstPersonCameraComponent) { _firstPersonCameraComponent = firstPersonCameraComponent; ThumbstickLookSensitivity = 1/100f; ThumbstickMoveSensitivity = 1/20f; Enabled = true; }
public FlyAroundInputComponent( [FromParent, RequireExisting] FirstPersonCameraComponent firstPersonCameraComponent) { _firstPersonCameraComponent = firstPersonCameraComponent; ThumbstickLookSensitivity = 1 / 100f; ThumbstickMoveSensitivity = 1 / 20f; Enabled = true; }
public FirstPersonControllerInputComponent( [FromParent, RequireExisting] FirstPersonCameraComponent firstPersonCameraComponent, [FromParent, RequireExisting] FirstPersonControllerPhysicsComponent firstPersonControllerPhysicsComponent) { _firstPersonCameraComponent = firstPersonCameraComponent; _firstPersonControllerPhysicsComponent = firstPersonControllerPhysicsComponent; ThumbstickLookSensitivity = 1/100f; ThumbstickMoveSensitivity = 5f; MovementSpeed = 1f; MouseLock = true; Enabled = true; }
public FirstPersonControllerInputComponent( [FromParent, RequireExisting] FirstPersonCameraComponent firstPersonCameraComponent, [FromParent, RequireExisting] FirstPersonControllerPhysicsComponent firstPersonControllerPhysicsComponent) { _firstPersonCameraComponent = firstPersonCameraComponent; _firstPersonControllerPhysicsComponent = firstPersonControllerPhysicsComponent; ThumbstickLookSensitivity = 1 / 100f; ThumbstickMoveSensitivity = 5f; MovementSpeed = 1f; MouseLock = true; Enabled = true; }