private void ReleaseSkill(string key) { var action = new Proto.Action_ClickSkillIndex { MagicKey = key }; (UAppliaction.Singleton.GetGate() as EditorGate).DoAction(action); }
private void OnRelease(GridTableModel item) { var action = new Proto.Action_ClickSkillIndex { MagicKey = item.MagicData.MagicKey }; var gate = UAppliaction.Singleton.GetGate() as BattleGate; if (gate == null) { return; } gate.SendAction(action); }