public static void Add(int unNbPlaceTablee) { Tablee unTablee = new Tablee();; unTablee.nbPlaceTablee = unNbPlaceTablee; Tablee.AddTablee(unTablee); }
/// <summary> /// maj Table /// </summary> /// <returns>indique si l action a reussi</returns> public static bool UpdateTablee(Tablee TableeToUpdate) { bool ok; using (BDDRestaurantEntities bdd = new BDDRestaurantEntities()) { try { //maj de l'atrticle ds l entitee Tablee unTablee = bdd.Tablee.Where(x => x.numTablee == TableeToUpdate.numTablee).FirstOrDefault(); unTablee.numTablee = TableeToUpdate.numTablee; unTablee.nbPlaceTablee = TableeToUpdate.nbPlaceTablee; //save les modifs dans la base bdd.SaveChanges(); ok = true; } catch (Exception) { ok = false; } } return(ok); }
public static void Delete(int unNumTablee) { Tablee unTablee = new Tablee(); unTablee.numTablee = unNumTablee; Tablee.DeleteTablee(unTablee); }
public static void Update(int unNumTablee, int unNbPlaceTablee) { Tablee unServeur = Tablee.GetInstance(unNumTablee); unServeur.numTablee = unNumTablee; unServeur.nbPlaceTablee = unNbPlaceTablee; Tablee.UpdateTablee(unServeur); }
public B_Tablee(int unNumTablee, int unNbPlaceTablee) { Tablee unTablee = new Tablee(); unTablee.numTablee = unNumTablee; unTablee.numTablee = unNbPlaceTablee; Tablee.AddTablee(unTablee); }
/// <summary> /// recup un Table a partir de son numéro /// </summary> /// <param name="unIDTablee">id de la Table recherché</param> /// <returns></returns> public static Tablee GetInstance(int unIdTablee) { Tablee unTablee; using (BDDRestaurantEntities bdd = new BDDRestaurantEntities()) { try { unTablee = bdd.Tablee.Where(x => x.numTablee == unIdTablee).FirstOrDefault(); } catch (Exception) { unTablee = new Tablee(); } } return(unTablee); }
/// <summary> /// ajoute une Table /// </summary> /// <param name="user"></param> /// <returns></returns> public static bool AddTablee(Tablee Tablee) { bool ok; using (BDDRestaurantEntities bdd = new BDDRestaurantEntities()) { try { //ajoute le user a l entitee bdd.Tablee.Add(Tablee); //save les modifs dans la base bdd.SaveChanges(); ok = true; } catch (Exception) { ok = false; } } return(ok); }