/// <summary> /// display information about the current space-time location /// </summary> public void DisplayLookAround() { ConsoleUtil.HeaderText = "Current Space-Time Location Info"; ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayHeading(currentLocation().Name); ConsoleUtil.DisplayMessage(currentLocation().Description); DisplayContinuePrompt(); }
/// <summary> /// display information about items and treasures in the current space-time location /// </summary> public void DisplayLookAt() { ConsoleUtil.HeaderText = "Nearby Items and Treasure"; ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayHeading(currentLocation().Name); ConsoleUtil.DisplayMessage($"> You see {localItems().Count} item(s)"); foreach (Item item in localItems()) { ConsoleUtil.DisplayMessage(item.ToString()); } ConsoleUtil.DisplayMessage(""); ConsoleUtil.DisplayMessage($"> You see {localTreasures().Count} treasure(s)"); foreach (Treasure treasure in localTreasures()) { ConsoleUtil.DisplayMessage(treasure.ToString()); } DisplayContinuePrompt(); }