//Nieuwe pokemon toevoegen aan de playerpokedex public static int AddNewPokemonPlayerPokedex(PlayerPokedex entry) { try { using (Project_Pokemon_Entities projectPokemonEntities = new Project_Pokemon_Entities()) { projectPokemonEntities.PlayerPokedexes.Add(entry); return(projectPokemonEntities.SaveChanges()); } } catch (Exception ex) { FileOperations.FoutLoggen(ex); return(0); } }
// Updaten van playerpokedex public static int UpdatePlayerPokedex(PlayerPokedex playerPokedexEntry) { try { using (Project_Pokemon_Entities projectPokemonEntities = new Project_Pokemon_Entities()) { projectPokemonEntities.Entry(playerPokedexEntry).State = EntityState.Modified; return(projectPokemonEntities.SaveChanges()); } } catch (Exception ex) { FileOperations.FoutLoggen(ex); return(0); } }