/// <summary> /// /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void button_coin_Click(object sender, EventArgs e) { // create new coin object - pass seed to constructor aCoin coin; string str = textBox_seed.Text; int parse_test, seed; if (int.TryParse(str, out parse_test)) { seed = int.Parse(str); coin = new aCoin(seed); objects.Add(coin); listBox_objects.Items.Add("Coin"); } else if (String.IsNullOrEmpty(str)) { coin = new aCoin(); objects.Add(coin); listBox_objects.Items.Add("Coin"); } else { MessageBox.Show("Invalid seed. Enter an Integer or nothing at all."); textBox_seed.Text = ""; } }
/// <summary> /// /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void button_coin_Click(object sender, EventArgs e) { // create new coin object - pass seed to constructor aCoin coin; string str = textBox_seed.Text; int parse_test, seed; if (int.TryParse(str, out parse_test)) { seed = int.Parse(str); coin = new aCoin(seed); objects.Add(coin); listBox_objects.Items.Add("Coin"); } else if(String.IsNullOrEmpty(str)){ coin = new aCoin(); objects.Add(coin); listBox_objects.Items.Add("Coin"); } else { MessageBox.Show("Invalid seed. Enter an Integer or nothing at all."); textBox_seed.Text = ""; } }