public BuildEventDialog(Project project) { InitializeComponent(); this.project = project; this.vars = new BuildEventVars(project,Settings.GlobalClasspaths.Split(';')); foreach (BuildEventInfo info in vars.GetVars()) Add(info); }
// Receives only events in EventMask public void HandleEvent(object sender, NotifyEvent e) { TextEvent te = e as TextEvent; switch (e.Type) { // replace @MACRO type stuff with things we know about case EventType.ProcessArgs: if (Project != null) { // steal macro names and values from the very useful // BuildEvent macros, except instead of $(Var) we expect @VAR string[] globalCP = Settings.GlobalClasspaths.Split(';'); BuildEventVars vars = new BuildEventVars(Project,globalCP); foreach (BuildEventInfo info in vars.GetVars()) te.Text = te.Text.Replace("@"+info.Name.ToUpper(),info.Value); } break; case EventType.FileOpening: // if this is an .fdp file, we can handle it ourselves if (Path.GetExtension(te.Text).ToLower() == ".fdp") { te.Handled = true; OpenProjectSilent(te.Text); menus.RecentComboBox.Add(Project); } break; case EventType.FileOpen: if (fileActions.DocumentSeekRequest > 0) { // we just created a new class, put the cursor between the brackets. MainForm.CurSciControl.GotoPos(fileActions.DocumentSeekRequest); fileActions.DocumentSeekRequest = 0; } // add some support for additional known xml files (like asml) if (MainForm.CurSciControl.ConfigurationLanguage == "text" && FileHelper.IsXml(MainForm.CurFile)) MainForm.CallCommand("ChangeSyntax","xml"); OpenNextFile(); // it's safe to open any other files on the queue break; case EventType.ProcessStart: buildActions.NotifyBuildStarted(); break; case EventType.ProcessEnd: string result = (e as TextEvent).Text; buildActions.NotifyBuildEnded(result); break; case EventType.Command: if (te.Text == COMMAND_SENDPROJECTINFO) { BroadcastProjectInfo(); e.Handled = true; } else if (te.Text == COMMAND_BUILDPROJECT) { if (Project != null) { buildActions.Build(Project,false,pluginUI.IsTraceDisabled); e.Handled = true; } } else if (te.Text == COMMAND_HOTBUILD) { if (Project != null && Project.OutputPath.Length > 0) { buildActions.Build(Project,true,pluginUI.IsTraceDisabled); e.Handled = true; } } break; case EventType.SettingUpdate: if (Project == null) return; if (showProjectClasspaths != Settings.ShowProjectClasspaths || showGlobalClasspaths != Settings.ShowGlobalClasspaths) { showProjectClasspaths = Settings.ShowProjectClasspaths; showGlobalClasspaths = Settings.ShowGlobalClasspaths; pluginUI.Tree.RebuildTree(true); } break; // PHILIPPE: handle copy/paste shortcuts case EventType.Shortcut: KeyEvent ke = e as KeyEvent; if (pluginUI.Tree.Focused && !pluginUI.IsEditingLabel && ke != null) { switch (ke.Value) { case Keys.Control|Keys.C: if (pluginUI.Menu.Copy.IsEnabled) TreeCopyItems(null, null); ke.Handled = true; break; case Keys.Control|Keys.X: if (pluginUI.Menu.Cut.IsEnabled) TreeCutItems(null, null); ke.Handled = true; break; case Keys.Control|Keys.V: if (pluginUI.Menu.Paste.IsEnabled) TreePasteItems(null, null); ke.Handled = true; break; case Keys.Delete: if (pluginUI.Menu.Delete.IsEnabled) TreeDeleteItems(null,null); ke.Handled = true; break; case Keys.Enter: break; } } break; } }
public BuildEventRunner(Project project, string[] extraClasspaths) { this.project = project; this.vars = new BuildEventVars(project,extraClasspaths); }