public void Evaluate(GameTime gameTime, object Input, out bool IsCompleted, out List <object> Result) { RobotAnimation CurrentRobot = Info.Owner; CurrentRobot.SetIdle(); Result = new List <object>(); IsCompleted = true; }
public void Evaluate(GameTime gameTime, object Input, out bool IsCompleted, out List <object> Result) { RobotAnimation CurrentRobot = Info.Owner; CurrentRobot.SetIdle(); Result = new List <object>(); IsCompleted = true; }