protected override void DoCopyMembers(BaseEffect Copy) { CriticalFinalDamageEffect NewEffect = (CriticalFinalDamageEffect)Copy; _NumberType = NewEffect._NumberType; _BaseDamageValue = NewEffect._BaseDamageValue; }
protected override BaseEffect DoCopy() { CriticalFinalDamageEffect NewEffect = new CriticalFinalDamageEffect(Params); NewEffect._NumberType = _NumberType; NewEffect._BaseDamageValue = _BaseDamageValue; return(NewEffect); }