private void test2() { Write("\n --- Test DBElement<string,List<string>> ---"); DBElement <string, List <string> > newerelem1 = new DBElement <string, List <string> >(); newerelem1.name = "newerelem1"; newerelem1.descr = "better formatting"; newerelem1.payload = new List <string> { "alpha", "beta", "gamma" }; newerelem1.payload.Add("delta"); newerelem1.payload.Add("epsilon"); Write(newerelem1.showElement <string, List <string>, string>()); WriteLine(); DBElement <string, List <string> > newerelem2 = new DBElement <string, List <string> >(); newerelem2.name = "newerelem2"; newerelem2.descr = "better formatting"; newerelem1.children.AddRange(new[] { "first", "second" }); newerelem2.payload = new List <string> { "a", "b", "c" }; newerelem2.payload.Add("d"); newerelem2.payload.Add("e"); Write(newerelem2.showElement <string, List <string>, string>()); WriteLine(); Write("\n --- Test DBEngine<string,DBElement<string,List<string>>> ---"); int seed = 0; string skey = seed.ToString(); Func <string> skeyGen = () => { ++seed; skey = "string" + seed.ToString(); skey = skey.GetHashCode().ToString(); return(skey); }; int key = 0; Func <int> keyGen = () => { ++key; return(key); }; DBEngine <string, DBElement <string, List <string> > > newdb = new DBEngine <string, DBElement <string, List <string> > >(); newdb.insert(skeyGen(), newerelem1); newdb.insert(skeyGen(), newerelem2); newdb.show <string, DBElement <string, List <string> >, List <string>, string>(); WriteLine(); }
private void test1() { Write("\n --- Test DBElement<int,string> ---"); DBElement <int, string> elem1 = new DBElement <int, string>(); elem1.payload = "a payload"; Write(elem1.showElement <int, string>()); WriteLine(); DBElement <int, string> elem2 = new DBElement <int, string>("Darth Vader", "Evil Overlord"); elem2.payload = "The Empire strikes back!"; Write(elem2.showElement <int, string>()); WriteLine(); var elem3 = new DBElement <int, string>("Luke Skywalker", "Young HotShot"); elem3.children.AddRange(new List <int> { 1, 5, 23 }); elem3.payload = "X-Wing fighter in swamp - Oh oh!"; Write(elem3.showElement <int, string>()); WriteLine(); Write("\n --- Test DBEngine<int,DBElement<int,string>> ---"); int key = 0; Func <int> keyGen = () => { ++key; return(key); }; // anonymous function to generate keys DBEngine <int, DBElement <int, string> > db = new DBEngine <int, DBElement <int, string> >(); bool p1 = db.insert(keyGen(), elem1); bool p2 = db.insert(keyGen(), elem2); bool p3 = db.insert(keyGen(), elem3); if (p1 && p2 && p3) { Write("\n all inserts succeeded"); } else { Write("\n at least one insert failed"); } db.show <int, DBElement <int, string>, string>(); WriteLine(); }
static void Main(string[] args) { "Testing DBExtensions Package".title('='); WriteLine(); Write("\n --- Test DBElement<int,string> ---"); DBElement <int, string> elem1 = new DBElement <int, string>(); elem1.payload = "a payload"; elem1.children = new List <int> { 1, 2, 3, 4 }; Write(elem1.showMetaData <int, string>()); DBEngine <int, DBElement <int, string> > dbs = new DBEngine <int, DBElement <int, string> >(); dbs.insert(1, elem1); dbs.show <int, DBElement <int, string>, string>(); WriteLine(); Write("\n --- Test DBElement<string,List<string>> ---"); DBElement <string, List <string> > newelem1 = new DBElement <string, List <string> >(); newelem1.name = "newelem1"; newelem1.descr = "test new type"; newelem1.children = new List <string> { "Key1", "Key2" }; newelem1.payload = new List <string> { "one", "two", "three" }; Write(newelem1.showElement <string, List <string>, string>()); DBEngine <string, DBElement <string, List <string> > > dbe = new DBEngine <string, DBElement <string, List <string> > >(); dbe.insert("key1", newelem1); dbe.show <string, DBElement <string, List <string> >, List <string>, string>(); Write("\n\n"); }
static void Main(string[] args) { "Testing DBEngine Package".title('='); WriteLine(); Program p1 = new Program(); p1.testDBlement(); p1.testDBElementenurmableData(); Write("\n --- Test DBEngine<string,DBElement<string,List<string>>> ---"); int seed = 0; string skey = seed.ToString(); Func <string> skeyGen = () => { ++seed; skey = "string" + seed.ToString(); skey = skey.GetHashCode().ToString(); return(skey); }; DBEngine <string, DBElement <string, List <string> > > newdb = new DBEngine <string, DBElement <string, List <string> > >(); newdb.insert(skeyGen(), newerelem1); newdb.insert(skeyGen(), newerelem2); newdb.show <string, DBElement <string, List <string> >, List <string>, string>(); WriteLine(); "testing edits".title(); db.show <int, DBElement <int, string>, string>(); DBElement <int, string> editElement = new DBElement <int, string>(); db.getValue(1, out editElement); editElement.showElement <int, string>(); editElement.name = "editedName"; editElement.descr = "editedDescription"; db.show <int, DBElement <int, string>, string>(); Write("\n\n"); }
public static void showEnumerableDB(this DBEngine <string, DBElement <string, List <string> > > db) { db.show <string, DBElement <string, List <string> >, List <string>, string>(); }
public static void showDB(this DBEngine <int, DBElement <int, string> > db) { db.show <int, DBElement <int, string>, string>(); }
static void Main(string[] args) { "Testing DBEngine Package".title('='); WriteLine(); Write("\n --- Test DBElement<int,string> ---"); DBElement <int, string> elem1 = new DBElement <int, string>(); elem1.payload = "a payload"; Write(elem1.showElement <int, string>()); WriteLine(); DBElement <int, string> elem2 = new DBElement <int, string>("Darth Vader", "Evil Overlord"); elem2.payload = "The Empire strikes back!"; Write(elem2.showElement <int, string>()); WriteLine(); var elem3 = new DBElement <int, string>("Luke Skywalker", "Young HotShot"); elem3.children.AddRange(new List <int> { 1, 5, 23 }); elem3.payload = "X-Wing fighter in swamp - Oh oh!"; Write(elem3.showElement <int, string>()); WriteLine(); Write("\n --- Test DBEngine<int,DBElement<int,string>> ---"); int key = 0; Func <int> keyGen = () => { ++key; return(key); }; // anonymous function to generate keys DBEngine <int, DBElement <int, string> > db = new DBEngine <int, DBElement <int, string> >(); bool p1 = db.insert(keyGen(), elem1); bool p2 = db.insert(keyGen(), elem2); bool p3 = db.insert(keyGen(), elem3); if (p1 && p2 && p3) { Write("\n all inserts succeeded"); } else { Write("\n at least one insert failed"); } db.show <int, DBElement <int, string>, string>(); WriteLine(); Write("\n --- Test DBElement<string,List<string>> ---"); DBElement <string, List <string> > newelem1 = new DBElement <string, List <string> >(); newelem1.name = "newelem1"; newelem1.descr = "test new type"; newelem1.payload = new List <string> { "one", "two", "three" }; Write(newelem1.showElement <string, List <string> >()); WriteLine(); Write("\n --- Test DBElement<string,List<string>> ---"); DBElement <string, List <string> > newerelem1 = new DBElement <string, List <string> >(); newerelem1.name = "newerelem1"; newerelem1.descr = "better formatting"; newerelem1.payload = new List <string> { "alpha", "beta", "gamma" }; newerelem1.payload.Add("delta"); newerelem1.payload.Add("epsilon"); Write(newerelem1.showElement <string, List <string>, string>()); WriteLine(); DBElement <string, List <string> > newerelem2 = new DBElement <string, List <string> >(); newerelem2.name = "newerelem2"; newerelem2.descr = "better formatting"; newerelem1.children.AddRange(new[] { "first", "second" }); newerelem2.payload = new List <string> { "a", "b", "c" }; newerelem2.payload.Add("d"); newerelem2.payload.Add("e"); Write(newerelem2.showElement <string, List <string>, string>()); WriteLine(); Write("\n --- Test DBEngine<string,DBElement<string,List<string>>> ---"); int seed = 0; string skey = seed.ToString(); Func <string> skeyGen = () => { ++seed; skey = "string" + seed.ToString(); skey = skey.GetHashCode().ToString(); return(skey); }; DBEngine <string, DBElement <string, List <string> > > newdb = new DBEngine <string, DBElement <string, List <string> > >(); newdb.insert(skeyGen(), newerelem1); newdb.insert(skeyGen(), newerelem2); newdb.show <string, DBElement <string, List <string> >, List <string>, string>(); WriteLine(); "testing edits".title(); db.show <int, DBElement <int, string>, string>(); DBElement <int, string> editElement = new DBElement <int, string>(); db.getValue(1, out editElement); editElement.showElement <int, string>(); editElement.name = "editedName"; editElement.descr = "editedDescription"; db.show <int, DBElement <int, string>, string>(); Write("\n\n"); }
// show DB which has key as string and value as ListOfStrings. public static void showDB(this DBEngine <string, DBElement <string, ListOfStrings> > db) { db.show <string, DBElement <string, ListOfStrings>, ListOfStrings>(); }
public static string showEnumerableDB(this DBEngine <string, DBElement <string, List <string> > > db) { return(db.show <string, DBElement <string, List <string> >, List <string>, string>()); }
public XElement process_msg <Key, Value, Data>(string msg, DBEngine <Key, DBElement <Key, Data> > db) { XElement request_msg = XElement.Parse(msg); XElement response = new XElement("Result", "Request type {0} not found.", request_msg.Element("Request_Type").Value); //Determine which methods needs to be called. (Based on the Request_Type tag) string method = request_msg.Element("Request_Type").Value; if (method == "Insert") { response = insert_elem <Key, Data>(request_msg, db); } if (method == "Delete") { response = delete_elem <Key, Data>(request_msg, db); } if (method == "Edit Name") { response = edit_name <Key, Data>(request_msg, db); } if (method == "Edit Description") { response = edit_description <Key, Data>(request_msg, db); } if (method == "Add Children") { response = add_children <Key, Data>(request_msg, db); } if (method == "Show DB") { Console.Write("\n Request to display database contents:"); db.show <Key, DBElement <Key, Data>, Data>(); response = new XElement("Result", "Database displayed successfuly"); Console.WriteLine(); } if (method == "Get Value") { response = get_value <Key, Data>(request_msg, db); } if (method == "Get Children") { response = get_children <Key, Data>(request_msg, db); } if (method == "Get Keys metadata") { response = keys_metada <Key, Data>(request_msg, db); } if (method == "Persist Database") { response = persist_database <Key, Data>(request_msg, db); } if (method == "Load Database") { response = load_database <Key, Data>(request_msg, db); } return(response); }