コード例 #1
0
ファイル: PauseMenu.cs プロジェクト: kozupi/--
        public PauseMenu(Game game)
            : base(game)
        {
            selectedTextCount = 0;
            buttonPressed = false;
            startButtonPressed = true;
            normalText = Game.Content.Load<SpriteFont>(@"Fonts/NormalText");
            selectedText = Game.Content.Load<SpriteFont>(@"Fonts/SelectedText");
            titleText = Game.Content.Load<SpriteFont>(@"Fonts/TitleText");
            backDrop = Game.Content.Load<Texture2D>(@"Textures/BackDrop");
            spriteBatch = new SpriteBatch(Game.GraphicsDevice);
            optionsMenu = new OptionsMenu(game, @"Textures/BackDrop");

            menuList = new SelectText[] {new SelectText("RESUME", spriteBatch, new Vector2((Game.Window.ClientBounds.Width/2) - (titleText.MeasureString("RESUME").Length()/2), 100), normalText, selectedText),
                new SelectText("OPTIONS", spriteBatch, new Vector2((Game.Window.ClientBounds.Width/2) - (titleText.MeasureString("OPTIONS").Length()/2), 200), normalText, selectedText),
                new SelectText("MAIN MENU", spriteBatch, new Vector2((Game.Window.ClientBounds.Width/2) - (titleText.MeasureString("MAIN MENU").Length()/2), 300), normalText, selectedText)};
        }
コード例 #2
0
ファイル: MainMenu.cs プロジェクト: kozupi/--
        public MainMenu(Game game)
            : base(game)
        {
            selectedTextCount = 0;
            moveSelection = true;
            buttonPressed = false;
            normalText = Game.Content.Load<SpriteFont>(@"Fonts/NormalText");
            selectedText = Game.Content.Load<SpriteFont>(@"Fonts/SelectedText");
            titleText = Game.Content.Load<SpriteFont>(@"Fonts/TitleText");
            nameText = Game.Content.Load<SpriteFont>(@"Fonts/NameText");
            background = Game.Content.Load<Texture2D>(@"Textures/MainMenuBackground");
            spriteBatch = new SpriteBatch(Game.GraphicsDevice);
            optionsMenu = new OptionsMenu(game, @"Textures/MainMenuBackground");
            gameName = "CITY DEFENSE";
            names = "Ryan Adams\nBryce Ellsworth\nDoug Fresh\nJessie Morales";

            menuList = new SelectText[] {new SelectText("PLAY", spriteBatch, new Vector2((Game.Window.ClientBounds.Width/2) - (titleText.MeasureString("PLAY").Length()/2), 100), normalText, selectedText),
                new SelectText("OPTIONS", spriteBatch, new Vector2((Game.Window.ClientBounds.Width/2) - (titleText.MeasureString("OPTIONS").Length()/2 - titleText.MeasureString("OPTIONS").Length()/9), 200), normalText, selectedText),
                new SelectText("EXIT", spriteBatch, new Vector2((Game.Window.ClientBounds.Width/2) - (titleText.MeasureString("EXIT").Length()/2), 300), normalText, selectedText)};
        }