public Tiles getPlain() { Tiles t; if (!mapTiles.ContainsKey("plain")) { t = new PlainImpl(); mapTiles.Add("plain", t); } else { t = mapTiles["plain"]; } return t; }
public Tiles getPlain() { Tiles t; if (!mapTiles.ContainsKey("plain")) { t = new PlainImpl(); mapTiles.Add("plain", t); } else { t = mapTiles["plain"]; } return(t); }