コード例 #1
0
ファイル: ContextManager.cs プロジェクト: emnh/inspector-vs
        public List<ThreadData> GetContexts() {

            // Attach to the process we provided the thread as an argument
#if RestartEachTime
#if UseDebugger
            if (!Win32Imports.DebugActiveProcess(CurrentProcess.Id)) {
                throw new Win32Exception();
            }

            if (!Win32Imports.DebugSetProcessKillOnExit(false)) {
                throw new Win32Exception();
            }
#endif
#endif

            var retval = new List<ThreadData>();

            //CONTEXT_X64 context = new CONTEXT_X64();
            Win32Imports.ContextX64 context = new Win32Imports.ContextX64();

            foreach (ProcessThread thread in CurrentProcess.Threads) {
                uint iThreadId = (uint)thread.Id;

                getRip(iThreadId, ref context, GetRipAction.ActionGetContext);
                //Console.WriteLine($"Rip: {Rip}");
                retval.Add(new ThreadData() {
                    ThreadId = iThreadId,
                    Rip = context.Rip
                });

                //Console.WriteLine($"thread id: {iThreadId}");
                //Console.WriteLine($"RIP: {context.Rip}");
            }

#if RestartEachTime
#if UseDebugger
            if (!Win32Imports.DebugActiveProcessStop(CurrentProcess.Id))
            {
                throw new Win32Exception();
            }
#endif
#endif
            return retval;
        }
コード例 #2
0
ファイル: ContextManager.cs プロジェクト: emnh/inspector-vs
        public void Stop() {
            LoggerInstance.WriteLine("stopping");

            foreach (var address in BreakPoints.Keys) {
                UninstallBreakPoint(address);
            }

#if RestartEachTime
            foreach (ProcessThread thread in CurrentProcess.Threads) {
                    uint iThreadId = (uint)thread.Id;
                    setTrace(iThreadId, true, true);
                }
                for (var i = 0; i < 10; i++) {
                    ClearEvents();
                    Thread.Sleep(100);
                }
                if (!Win32Imports.DebugActiveProcessStop(CurrentProcess.Id)) {
                    throw new Win32Exception();
                }
            }
コード例 #3
0
        public static TraceState InstallTracer(Process process, ulong patchSite, Logger logger, byte[] asmSizes, ImportResolver ir)
        {
            var processHandle = Win32Imports.OpenProcess(Win32Imports.ProcessAccessFlags.All, false, process.Id);

            var traceState = new TraceState();

            if ((ulong)processHandle == 0)
            {
                logger.WriteLine("could not open process");
                return(null);
            }

            const int patchSiteSize = 24;
            const int codeSize      = 1024;
            const int traceLogSize  = 1024;

            var originalCode = DebugProcessUtils.ReadBytes(process, (ulong)process.MainModule.BaseAddress, process.MainModule.ModuleMemorySize);

            var originalCodeAddress = Win32Imports.VirtualAllocEx(
                processHandle,
                new IntPtr(0),
                new IntPtr(originalCode.Length),
                Win32Imports.AllocationType.Commit | Win32Imports.AllocationType.Reserve,
                Win32Imports.MemoryProtection.ReadWrite);

            if ((ulong)originalCodeAddress == 0)
            {
                logger.WriteLine($"could not allocate memory for {nameof(originalCodeAddress)}");
                return(null);
            }

            var traceLogAddress = Win32Imports.VirtualAllocEx(
                processHandle,
                new IntPtr(0),
                new IntPtr(traceLogSize),
                Win32Imports.AllocationType.Commit | Win32Imports.AllocationType.Reserve,
                Win32Imports.MemoryProtection.ReadWrite);

            if ((ulong)traceLogAddress == 0)
            {
                logger.WriteLine($"could not allocate memory for {nameof(traceLogAddress)}");
                return(null);
            }

            var injectedCodeAddress = Win32Imports.VirtualAllocEx(
                processHandle,
                new IntPtr(0),
                new IntPtr(codeSize),
                Win32Imports.AllocationType.Commit | Win32Imports.AllocationType.Reserve,
                Win32Imports.MemoryProtection.ExecuteReadWrite);

            if ((ulong)injectedCodeAddress == 0)
            {
                logger.WriteLine($"could not allocate memory for {nameof(injectedCodeAddress)}");
                return(null);
            }

            var asmSizesAddress = Win32Imports.VirtualAllocEx(
                processHandle,
                new IntPtr(0),
                new IntPtr(asmSizes.Length),
                Win32Imports.AllocationType.Commit | Win32Imports.AllocationType.Reserve,
                Win32Imports.MemoryProtection.ReadWrite);

            if ((ulong)asmSizesAddress == 0)
            {
                logger.WriteLine($"could not allocate memory for {nameof(asmSizesAddress)}");
                return(null);
            }

            traceState.CodeAddress     = (ulong)injectedCodeAddress;
            traceState.TraceLogAddress = (ulong)traceLogAddress;

            int addrSize = Marshal.SizeOf(typeof(IntPtr));

            var c1 = Assembler.CreateContext <Action>();

            // save rax
            c1.Push(c1.Rax);

            // push return address
            c1.Lea(c1.Rax, Memory.QWord(CodeContext.Rip, -addrSize));
            c1.Push(c1.Rax);

            // push "call" address
            c1.Mov(c1.Rax, (ulong)injectedCodeAddress);
            c1.Push(c1.Rax);

            // "call" codeAddress
            c1.Ret();

            c1.Nop();
            c1.Nop();
            c1.Nop();

            var patchSiteCodeJit = AssemblyUtil.GetAsmJitBytes(c1);

            Debug.Assert(patchSiteCodeJit.Length == patchSiteSize, "patch site size incorrect");

            var c = Assembler.CreateContext <Action>();

            c.Push(c.Rbp);
            c.Mov(c.Rbp, c.Rsp);
            c.Pushf();
            c.Push(c.Rbx);
            c.Push(c.Rcx);
            c.Push(c.Rdx);

            // log thread id
            var getThreadContext = ir.LookupFunction("KERNEL32.DLL:GetCurrentThreadId");

            //c.Call(getThreadContext);
            c.Lea(c.Rax, Memory.QWord(CodeContext.Rip, 13)); // skips next instructions
            c.Push(c.Rax);
            c.Mov(c.Rax, getThreadContext);
            c.Push(c.Rax);
            c.Ret();
            c.Mov(c.Rbx, (ulong)traceLogAddress);
            c.Mov(Memory.Word(c.Rbx), c.Eax);

            // reserve space for instruction counter, the 01-08 is just so AsmJit doesn't shorten the instruction
            // we overwrite the value to 0 later on
            c.Mov(c.Rax, (ulong)0x0102030405060708);
            var smcLastRipJit = AssemblyUtil.GetAsmJitBytes(c).Length - addrSize;

            c.Lea(c1.Rax, Memory.QWord(CodeContext.Rip, -7 - addrSize));
            c.Mov(c.Rcx, Memory.QWord(c.Rax));
            c.Inc(c.Rcx);
            c.Xchg(Memory.QWord(c.Rax), c.Rcx);

            // find return address and store size of instruction at return address in rcx
            c.Mov(c.Rdx, Memory.QWord(c.Rbp, addrSize));
            c.Mov(c.Rbx, c.Rdx);
            c.Mov(c.Rax, (ulong)process.MainModule.BaseAddress);
            c.Sub(c.Rdx, c.Rax);
            c.Mov(c.Rax, (ulong)asmSizesAddress);
            c.Add(c.Rdx, c.Rax);
            c.Movzx(c.Rcx, Memory.Byte(c.Rdx));

            // RESTORE ORIGINAL CODE

            // get address of original code in Rdx
            c.Mov(c.Rdx, c.Rbx);
            c.Mov(c.Rax, (ulong)process.MainModule.BaseAddress);
            c.Sub(c.Rdx, c.Rax);
            // TODO: compare Rdx with process.MainModule.ModuleMemorySize - patchSiteSize and abort if greater
            c.Mov(c.Rax, (ulong)originalCodeAddress);
            c.Add(c.Rdx, c.Rax);

            // restore call site 1
            c.Mov(c.Rax, Memory.QWord(c.Rdx));
            c.Mov(Memory.QWord(c.Rbx), c.Rax);

            // restore call site 2
            c.Mov(c.Rax, Memory.QWord(c.Rdx, addrSize));
            c.Mov(Memory.QWord(c.Rbx, addrSize), c.Rax);

            // restore call site 3
            c.Mov(c.Rax, Memory.QWord(c.Rdx, addrSize * 2));
            c.Mov(Memory.QWord(c.Rbx, addrSize * 2), c.Rax);

            // CLEAN UP AND RETURN

            // put new patch in place

            // add instruction size to return address, so we write patch at next instruction
            c.Add(c.Rbx, c.Rcx);

            // restore patch site 1
            c.Mov(c.Rax, BitConverter.ToUInt64(patchSiteCodeJit, 0));
            c.Mov(Memory.QWord(c.Rbx), c.Rax);

            // restore patch site 2
            c.Mov(c.Rax, BitConverter.ToUInt64(patchSiteCodeJit, addrSize));
            c.Mov(Memory.QWord(c.Rbx, addrSize), c.Rax);

            // restore patch site 3
            c.Mov(c.Rax, BitConverter.ToUInt64(patchSiteCodeJit, addrSize * 2));
            c.Mov(Memory.QWord(c.Rbx, addrSize * 2), c.Rax);

            // end put new patch in place

            // restore rax from call site
            c.Mov(c.Rax, Memory.QWord(c.Rbp, 2 * addrSize));

            c.Pop(c.Rdx);
            c.Pop(c.Rcx);
            c.Pop(c.Rbx);
            c.Popf();
            c.Pop(c.Rbp);
            c.Ret((ulong)8);

            // overwrite some pieces of the code with values computed later on
            var codeSiteCodeJit = AssemblyUtil.GetAsmJitBytes(c);

            for (var j = 0; j < 8; j++)
            {
                codeSiteCodeJit[smcLastRipJit + j] = 0;
            }

            var i           = 0;
            var nextOffset1 = 0;

            using (var sw = new StreamWriter(Specifics.PatchAsmDumpFileName)) {
                foreach (var s in codeSiteCodeJit.Select((b1) => $"b: 0x{b1:X2}"))
                {
                    string asm1S;
                    try {
                        var asm1 = AssemblyUtil.Disassemble(codeSiteCodeJit.Skip(i).Take(AssemblyUtil.MaxInstructionBytes).ToArray());
                        asm1S = i == nextOffset1?asm1.ToString() : "";

                        if (i == nextOffset1)
                        {
                            nextOffset1 += asm1.Length;
                        }
                    }
                    catch (DecodeException) {
                        asm1S = "failed";
                    }

                    sw.WriteLine($"{s}: ASM: {asm1S}");

                    i++;
                }
            }

            if (codeSiteCodeJit.Length > codeSize)
            {
                throw new Exception("did not reserve enough memory for code");
            }

            // write process memory
            DebugProcessUtils.WriteBytes(process, (ulong)originalCodeAddress, originalCode);
            DebugProcessUtils.WriteBytes(process, (ulong)asmSizesAddress, asmSizes);
            DebugProcessUtils.WriteBytes(process, (ulong)injectedCodeAddress, codeSiteCodeJit);
            DebugProcessUtils.WriteBytes(process, patchSite, patchSiteCodeJit);

            return(traceState);
        }
コード例 #4
0
ファイル: ContextManager.cs プロジェクト: emnh/inspector-vs
        // remember to set targetAddress before using this function
        public List<ThreadData> TestBreak() {

#if RestartEachTime
#if UseDebugger
            // Attach to the process we provided the thread as an argument
            if (!Win32Imports.DebugActiveProcess(CurrentProcess.Id)) {
                throw new Win32Exception();
            }

            if (!Win32Imports.DebugSetProcessKillOnExit(false)) {
                throw new Win32Exception();
            }
#endif
#endif

        var retval = new List<ThreadData>();
            var context = new Win32Imports.ContextX64();

            //Console.WriteLine("TestBreak");

            if (!CheckBreakPointActive()) {
                //Console.WriteLine("adding breakpoints: " + breakPoints.Keys.Count);

                foreach (var breakPoint in BreakPoints.Keys) {
                    var shouldEnable = BreakPoints[breakPoint].ShouldEnable;
                    //Console.WriteLine($"enumerating breakPoint: 0x{breakPoint}, shouldEnable: {shouldEnable}");
                    if (shouldEnable) {
                        var msg = BreakPoints[breakPoint].Description;
                        Console.WriteLine($"installing continuation breakpoint at {breakPoint:X}: {msg}");
                        LoggerInstance.WriteLine($"installing continuation breakpoint at {breakPoint:X}: {msg}");
                        /*
                        if (!Specifics.useDebugger) {
                            LoggerInstance.WriteLine("Suspending all threads");
                            foreach (ProcessThread thread2 in process.Threads) {
                                getRip((uint)thread2.Id, ref context, ACTION_SUSPEND);
                            }
                        }*/

                        try {
#if UseHardwareBreakPoints
                            foreach (ProcessThread thread in CurrentProcess.Threads) {
                                InstallHardwareBreakPoint((uint) thread.Id, breakPoint);
                            }
#else
                            InstallBreakPoint(breakPoint);
      
#endif
                        }
                        catch (Exception e) {
                            Console.WriteLine($"Exception: {e.Message}");
                            Console.WriteLine(e.StackTrace);
                            LoggerInstance.WriteLine($"Exception: {e.Message}");
                            LoggerInstance.WriteLine(e.StackTrace);
                        }
                    } else {
                        Console.WriteLine("stale breakpoint" + BreakPoints[breakPoint].Description);
                    }
                }
            }

            foreach (ProcessThread thread in CurrentProcess.Threads) {
                uint iThreadId = (uint)thread.Id;

#if UseDebugger
                var traceInterval = Specifics.TraceInterval;
                var waitInterval = Specifics.WaitInterval;

                var sw = new Stopwatch();
                sw.Start();
                // trace program. slows down program a lot
                var done = false;
                foreach (ProcessThread thread2 in CurrentProcess.Threads) {
                    //Console.WriteLine("reinstalling CloseHandle breakpoint");
                    InstallHardwareBreakPoint((uint)thread2.Id,
                        BreakPoints.First(kv => kv.Value.Description.Equals(CloseHandleDescription)).Key);
                }
                while (sw.ElapsedMilliseconds <= traceInterval) {
                    getRip(iThreadId, ref context, GetRipAction.ActionGetContext);
                    var breakAddress = context.Rip;
                    if (BreakPoints.ContainsKey(breakAddress) && BreakPoints[breakAddress].IsActive) {
                        LoggerInstance.WriteLine("setting initial trace");
                        setTrace(iThreadId);
                    }
                    if (ResumeBreak()) {
                        done = true;
                        break;
                    }
                }
                sw.Stop();
                if (!done) {
                    sw = new Stopwatch();
                    sw.Start();
                    // give program time to run without debugging
                    while (sw.ElapsedMilliseconds <= waitInterval) {
                        ResumeBreak(false);
                    }
                    sw.Stop();
                }
#else
                    var sw = new Stopwatch();
                    sw.Start();

                    //getRip(iThreadId, ref context, ACTION_RESUME);

                    while (sw.ElapsedMilliseconds <= Specifics.loopWaitInterval) {
                        foreach (ProcessThread thread2 in CurrentProcess.Threads) {
                            uint iThreadId2 = (uint)thread2.Id;

                            getRip(iThreadId2, ref context, ActionGetContext);

                            var breakAddress = context.Rip;

                            if (BreakPoints.ContainsKey(breakAddress) && BreakPoints[breakAddress].IsActive) {
                                LoggerInstance.WriteLine($"match at {breakAddress:X} for thread {iThreadId2}");

                                setTrace((uint)iThreadId2, true);
                                UninstallBreakPoint(breakAddress);
                                _lastBreakAddress = breakAddress;

                                CurrentInfo.LastContext = context;
                                CurrentInfo.LastContextReady = true;
                                // trace
                                BreakPointCallBack(this, (int)iThreadId2, context, true);
                            }
                        }
                    }

                    //getRip(iThreadId, ref context, ACTION_SUSPEND);

                    sw.Stop();
#endif

            // XXX: ONLY FIRST THREAD
            /*if (Specifics.useDebugger) {
                break;
            }*/
            break;
            }

            /*
            if (!Specifics.useDebugger) {
                foreach (var address in originalCode.Keys) {
                    if (activeBreakPoints[address]) {
                        RemoveBreakPoint(address);
                    }
                }

                if (!Specifics.useDebugger) {
                    LoggerInstance.WriteLine("Resuming all threads");
                    foreach (ProcessThread thread2 in process.Threads) {
                        getRip((uint)thread2.Id, ref context, ACTION_RESUME);
                    }
                }
            }*/

            //ResumeBreak(address);
            //Thread.Sleep(5000);

#if RestartEachTime
#if UseDebugger
            if (!Win32Imports.DebugActiveProcessStop(CurrentProcess.Id)) {
                throw new Win32Exception();
            }
#endif
#endif
            return retval;
        }
コード例 #5
0
ファイル: ContextManager.cs プロジェクト: emnh/inspector-vs
        public bool ResumeBreak(bool trace = true) {
            //Console.WriteLine("ResumeBreak");
            //for (var i = 0; i < 10000; i++) {
            var done = false;
            var goNextBreakPoint = false;
            var continueCode = Win32Imports.DbgContinue;
            while (!done)
            {
                Win32Imports.DebugEvent evt;
                if (!Win32Imports.WaitForDebugEvent(out evt, 0)) {
                //if (!handleDebugEvent(out evt, out continueCode)) {
                        //Console.WriteLine("WaitForDebugEvent failed");
                        //throw new Win32Exception();
                        done = true;
                }
                else {
                    CurrentInfo.EventCount++;

                    // Multiple if's for easier debugging at this moment
                    switch (evt.dwDebugEventCode) {
                        case Win32Imports.DebugEventType.LoadDllDebugEvent:
                            //Console.WriteLine($"resumed load dll event: {evt.dwThreadId}");
                            break;
                        case Win32Imports.DebugEventType.UnloadDllDebugEvent:
                            //Console.WriteLine($"resumed unload dll event: {evt.dwThreadId}");
                            break;
                        case Win32Imports.DebugEventType.ExceptionDebugEvent:
                            var exceptionAddress = (ulong) evt.Exception.ExceptionRecord.ExceptionAddress.ToInt64(); 

                            //Console.WriteLine($"first addr: {breakAddress:X} vs {address:X}");
                            var context = new Win32Imports.ContextX64();
                            var breakAddress = getRip((uint) evt.dwThreadId, ref context, GetRipAction.ActionGetContext);
                            var code = evt.Exception.ExceptionRecord.ExceptionCode;
                            //Console.WriteLine($"code: {code}, events: {eventCount}, thread: {evt.dwThreadId}, addr: {breakAddress2:X} vs {address:X}");

                            if (BreakPoints.ContainsKey(breakAddress) && BreakPoints[breakAddress].IsActive) {
                                LoggerInstance.WriteLine($"match at {breakAddress:X}, trace: {trace}");

                                setTrace((uint)evt.dwThreadId);
                                UninstallBreakPoint(breakAddress);
                                _lastBreakAddress = breakAddress;

                                CurrentInfo.LastContext = context;
                                CurrentInfo.LastContextReady = true;
                                // trace
                                //setTrace((uint) evt.dwThreadId, false);
                                if (BreakPoints[breakAddress].Description.Equals(CloseHandleDescription)) {
                                    LoggerInstance.WriteLine("CloseHandle hit");
                                    LoggerInstance.WriteLine("Registers:" + AssemblyUtil.FormatContext(context));
                                } else {
                                }
                                done = BreakPointCallBack(this, evt.dwThreadId, context, trace).StepOver;
                                goNextBreakPoint = done;
                                //} else if (!CheckBreakPointActive()) {
                            }
                            else {
                                // if we have seen it before
                                var shouldTrace = !BreakPoints.ContainsKey(breakAddress) ||
                                    !(BreakPoints.ContainsKey(breakAddress) && !BreakPoints[breakAddress].ShouldEnable) ||
                                    !(BreakPoints.ContainsKey(breakAddress) && !BreakPoints[breakAddress].IsActive);
                                // no breakpoint active, so we are tracing
                                if (trace && shouldTrace) {
                                    LoggerInstance.WriteLine($"tracing thread {evt.dwThreadId} at 0x{breakAddress:X}");
                                    var ret = BreakPointCallBack(this, evt.dwThreadId, context, true);
                                    done = ret.StepOver;
                                    goNextBreakPoint = done;
                                    if (ret.Ignore) {
                                        LoggerInstance.WriteLine("continuing with exception handlers");
                                        continueCode = Win32Imports.DbgExceptionNotHandled;
                                    }
                                }
                                else {
                                    LoggerInstance.WriteLine("continuing with exception handlers");
                                    continueCode = Win32Imports.DbgExceptionNotHandled;
                                }
                            }

                            Instruction instr = null;
                            string asm = "N/A";
                            string asm2 = "N/A";
                            try {
                                instr = AssemblyUtil.Disassemble(CurrentProcess, exceptionAddress);
                                asm = AssemblyUtil.FormatInstruction(AssemblyUtil.Disassemble(CurrentProcess, breakAddress));
                                asm2 = AssemblyUtil.FormatInstruction(AssemblyUtil.Disassemble(CurrentProcess, exceptionAddress));
                            }
                            catch (Exception)
                            {
                                // ignored
                            }

                            string msg;

                            switch (code) {
                                case Win32Imports.ExceptionCodeStatus.ExceptionSingleStep:
                                    asm = AssemblyUtil.FormatInstruction(AssemblyUtil.Disassemble(CurrentProcess, breakAddress));
                                    LoggerInstance.WriteLine($"single step at {breakAddress:X}, evtCount: {CurrentInfo.EventCount}, asm: {asm}");
                                    continueCode = HasBreakPoint(breakAddress) ? Win32Imports.DbgContinue : Win32Imports.DbgExceptionNotHandled;
                                    break;
                                case Win32Imports.ExceptionCodeStatus.ExceptionBreakpoint:        
                                    asm = AssemblyUtil.FormatInstruction(instr);
                                    //if (instr.Mnemonic.Equals("INT") && instr.Operands.Equals("3")) {
                                    if (instr != null && instr.Mnemonic == ud_mnemonic_code.UD_Iint3) {
                                        LoggerInstance.WriteLine($"int3 breakpoint at: {exceptionAddress:X}, evtCount: {CurrentInfo.EventCount}, asm: {asm}");
                                        LoggerInstance.WriteLine("overwriting with NOP");
                                        DebugProcessUtils.WriteByte(CurrentProcess, exceptionAddress, AssemblyUtil.Nop);
                                        continueCode = Win32Imports.DbgContinue;
                                    } else {
                                        msg = $"breakpoint, chance: { evt.Exception.dwFirstChance}";
                                        msg += $", at: 0x{breakAddress:X}, exc at: 0x{exceptionAddress:X}, asm: {asm}, exc asm: {asm2}";
                                        LoggerInstance.WriteLine(msg);
                                    }
                                    break;
                                case Win32Imports.ExceptionCodeStatus.ExceptionInvalidHandle:
                                    msg = $"invalid handle, chance: { evt.Exception.dwFirstChance}";
                                    msg += $", at: 0x{breakAddress:X}, exc at: 0x{exceptionAddress:X}, asm: {asm}, exc asm: {asm2}";
                                    LoggerInstance.WriteLine(msg);
                                    LoggerInstance.WriteLine(msg);
                                    AssemblyUtil.LogStackTrace(_importResolver, LoggerInstance, CurrentProcess, context.Rsp);
                                    continueCode = Win32Imports.DbgExceptionNotHandled;
                                    break;
                                case Win32Imports.ExceptionCodeStatus.ExceptionInvalidOperation:
                                    msg = $"invalid operation, chance: { evt.Exception.dwFirstChance}";
                                    msg += $", at: 0x{breakAddress:X}, exc at: 0x{exceptionAddress:X}, asm: {asm}, exc asm: {asm2}";
                                    // anti-anti-debug measure
                                    if (instr != null && instr.Mnemonic == ud_mnemonic_code.UD_Iud2) {
                                        LoggerInstance.WriteLine("overwriting UD2 with NOP");
                                        DebugProcessUtils.WriteBytes(CurrentProcess, exceptionAddress, new[] { AssemblyUtil.Nop, AssemblyUtil.Nop });
                                    }
                                    // anti-anti-debug measure
                                    var instr2 = AssemblyUtil.Disassemble(CurrentProcess, exceptionAddress - 1);
                                    if (instr2.Mnemonic == ud_mnemonic_code.UD_Iint && instr2.Operands[0].Value == 0x2D) {
                                        ulong rip = context.Rip - 1;
                                        setRip((uint) evt.dwThreadId, false, rip);
                                        LoggerInstance.WriteLine("INT2D encountered, subtracting 1 from Rip");
                                        continueCode = Win32Imports.DbgContinue;
                                    } else {
                                        continueCode = Win32Imports.DbgExceptionNotHandled;
                                    }
                                    LoggerInstance.WriteLine(msg);                                    
                                    break;
                                case Win32Imports.ExceptionCodeStatus.ExceptionAccessViolation:
                                    msg = $"access violation: {code:X}, chance: { evt.Exception.dwFirstChance}";
                                    msg += $", at: 0x{breakAddress:X}, exc at: 0x{exceptionAddress:X}, asm: {asm}, exc asm: {asm2}";
                                    LoggerInstance.WriteLine(msg);
                                    break;
                                case 0:
                                    LoggerInstance.WriteLine($"event 0 at: {breakAddress:X}");
                                    break;
                                default:
                                    msg = $"unknown code: {code:X}, chance: { evt.Exception.dwFirstChance}";
                                    msg += $", at: 0x{breakAddress:X}, exc at: 0x{exceptionAddress:X}, asm: {asm}, exc asm: {asm2}";
                                    LoggerInstance.WriteLine(msg);
                                    break;
                            }
                            break;
                        case Win32Imports.DebugEventType.CreateProcessDebugEvent:
                            //Console.WriteLine($"resumed create process event for thread {evt.dwThreadId}");
                            break;
                        case Win32Imports.DebugEventType.CreateThreadDebugEvent:
                            //Console.WriteLine($"resumed create thread event for thread {evt.dwThreadId}");
                            break;
                        case Win32Imports.DebugEventType.ExitThreadDebugEvent:
                            //Console.WriteLine($"resumed exit thread event for thread {evt.dwThreadId}");
                            break;
                        case Win32Imports.DebugEventType.ExitProcessDebugEvent:
                            Console.WriteLine($"resumed exit process event for thread {evt.dwThreadId}");
                            break;
                        default:
                            Console.WriteLine($"resumed debug event for thread: {evt.dwThreadId} {evt.dwDebugEventCode}");
                            break;
                    }

                    
                    //LoggerInstance.WriteLine($"debug event of type {evt.dwDebugEventCode}");

                    if (!Win32Imports.ContinueDebugEvent(evt.dwProcessId, evt.dwThreadId, continueCode)) {
                        throw new Win32Exception();
                    }
                    //ContinueDebugEvent(evt.dwProcessId, evt.dwThreadId, DBG_EXCEPTION_NOT_HANDLED);
                    //setBreakPoint((uint) evt.dwThreadId, address, false);
                }
            }

            //Console.WriteLine("End ResumeBreak");
            //return events;
            return goNextBreakPoint;
        }
コード例 #6
0
        public static void TraceIt(Process process, ulong patchSite, Logger logger, bool debug, Action <Process, ulong, Logger> installTracer)
        {
            if (debug)
            {
                if (!Win32Imports.DebugActiveProcess(process.Id))
                {
                    throw new Win32Exception();
                }

                if (!Win32Imports.DebugSetProcessKillOnExit(false))
                {
                    throw new Win32Exception();
                }
            }
            foreach (ProcessThread thread in process.Threads)
            {
                var threadId = thread.Id;
                var context  = new Win32Imports.ContextX64();
                ContextManager.getRip((uint)threadId, ref context, ContextManager.GetRipAction.ActionSuspend);
            }

            Console.WriteLine("installing tracer");
            installTracer(process, patchSite, logger);

            var mainThread = 0;

            foreach (ProcessThread thread in process.Threads)
            {
                var threadId     = thread.Id;
                var context      = new Win32Imports.ContextX64();
                var breakAddress = ContextManager.getRip((uint)threadId, ref context, ContextManager.GetRipAction.ActionGetContext);
                var diff         = new BigInteger(breakAddress) - new BigInteger(patchSite);
                diff = diff < 0 ? -diff : diff;
                if (diff < 1000)
                {
                    mainThread = threadId;
                    logger.WriteLine($"thread {threadId} setting Rip to patch site: {patchSite:X}");
                    ContextManager.setRip((uint)threadId, false, patchSite);
                    if (debug)
                    {
                        ContextManager.setTrace((uint)threadId, false);
                    }
                }
                ContextManager.getRip((uint)threadId, ref context, ContextManager.GetRipAction.ActionResume);
            }

            /*if (!Win32Imports.DebugBreakProcess(process.Id)) {
             *  throw new Win32Exception();
             * }*/

            if (debug)
            {
                Dictionary <int, OldState> oldThreadState = new Dictionary <int, OldState>();
                try {
                    while (true)
                    {
                        Win32Imports.DebugEvent evt;
                        if (Win32Imports.WaitForDebugEvent(out evt, -1))
                        {
                            Console.WriteLine($"debug event {evt.dwDebugEventCode}");
                            var continueCode = Win32Imports.DbgContinue;
                            if (evt.dwDebugEventCode == Win32Imports.DebugEventType.ExceptionDebugEvent && evt.dwThreadId == mainThread)
                            {
                                var exceptionAddress = (ulong)evt.Exception.ExceptionRecord.ExceptionAddress.ToInt64();
                                var context          = new Win32Imports.ContextX64();
                                var breakAddress     = ContextManager.getRip((uint)evt.dwThreadId, ref context, ContextManager.GetRipAction.ActionGetContext);
                                var code             = evt.Exception.ExceptionRecord.ExceptionCode;
                                Console.WriteLine($"thread {evt.dwThreadId} break at 0x{exceptionAddress:X} code {code}, 0x{breakAddress:X}");
                                ContextManager.setTrace((uint)evt.dwThreadId);

                                var instr      = AssemblyUtil.Disassemble(process, exceptionAddress);
                                var asm        = AssemblyUtil.FormatInstruction(instr);
                                var strContext = oldThreadState.ContainsKey(evt.dwThreadId) ?
                                                 AssemblyUtil.FormatContextDiff(context, oldThreadState[evt.dwThreadId].Context, oldThreadState[evt.dwThreadId].Instruction) :
                                                 AssemblyUtil.FormatContext(context);
                                logger.WriteLine($"thread {evt.dwThreadId} break at 0x{exceptionAddress:X}, 0x{breakAddress:X} code {code}: {asm}, regs-1: {strContext}");

                                oldThreadState[evt.dwThreadId] = new OldState {
                                    Context     = context,
                                    Instruction = instr
                                };

                                if (code == Win32Imports.ExceptionCodeStatus.ExceptionAccessViolation)
                                {
                                    continueCode = Win32Imports.DbgExceptionNotHandled;
                                }
                            }

                            if (!Win32Imports.ContinueDebugEvent(evt.dwProcessId, evt.dwThreadId, continueCode))
                            {
                                throw new Win32Exception();
                            }
                        }
                    }
                }
                finally {
                    if (!Win32Imports.DebugActiveProcessStop(process.Id))
                    {
                        throw new Win32Exception();
                    }
                }
            }
        }
コード例 #7
0
        public static void InstallTracer(Process process, ulong patchSite, Logger logger)
        {
            var processHandle = Win32Imports.OpenProcess(Win32Imports.ProcessAccessFlags.All, false, process.Id);

            var retVal = new TraceState();

            if ((ulong)processHandle == 0)
            {
                logger.WriteLine("could not open process");
                return;
            }

            const int patchSiteSize = 24;
            const int patchAreaSize = 100;
            const int codeSize      = 1024 + patchAreaSize * 100;
            var       originalCode  = DebugProcessUtils.ReadBytes(process, patchSite, patchAreaSize);

            // minus patchSiteSize because we need to restore patchSiteSize bytes
            var ci = new diStorm.CodeInfo(0, originalCode.Take(patchAreaSize - patchSiteSize).ToArray(), diStorm.DecodeType.Decode64Bits, 0);
            var dr = new diStorm.DecodedResult(patchAreaSize);

            diStorm.diStorm3.Decode(ci, dr);
            var decodedInstructions = dr.Instructions;

            var bogusAddress = Win32Imports.VirtualAllocEx(
                processHandle,
                new IntPtr(0),
                new IntPtr(patchSiteSize * 2),
                Win32Imports.AllocationType.Commit | Win32Imports.AllocationType.Reserve,
                Win32Imports.MemoryProtection.ReadWrite);

            var codeAddress = Win32Imports.VirtualAllocEx(
                processHandle,
                new IntPtr(0),
                new IntPtr(codeSize),
                Win32Imports.AllocationType.Commit | Win32Imports.AllocationType.Reserve,
                Win32Imports.MemoryProtection.ExecuteReadWrite);

            retVal.CodeAddress = (ulong)codeAddress;

            if ((ulong)codeAddress == 0)
            {
                logger.WriteLine("could not allocate memory");
                return;
            }

            var patchSiteCode = new byte[patchSiteSize];
            var codeSiteCode  = new byte[codeSize];
            var patchPtr      = 0;
            var ptr           = 0;

            //patchSiteCode[patchPtr++] = 0xCC;
            // push rax, see RESTORE_RAX
            patchSiteCode[patchPtr++] = 0x50;
            // lea rax, [rip-8]
            patchSiteCode[patchPtr++] = 0x48;
            patchSiteCode[patchPtr++] = 0x8D;
            patchSiteCode[patchPtr++] = 0x05;
            patchSiteCode[patchPtr++] = 0xF8;
            patchSiteCode[patchPtr++] = 0xFF;
            patchSiteCode[patchPtr++] = 0xFF;
            patchSiteCode[patchPtr++] = 0xFF;
            // push rax (rip)
            patchSiteCode[patchPtr++] = 0x50;
            // mov rax, constant
            patchSiteCode[patchPtr++] = 0x48;
            patchSiteCode[patchPtr++] = 0xB8;
            foreach (var b in BitConverter.GetBytes((ulong)codeAddress))
            {
                patchSiteCode[patchPtr++] = b;
            }
            // push rax
            patchSiteCode[patchPtr++] = 0x50;
            // ret
            patchSiteCode[patchPtr++] = 0xC3;
            patchPtr += 3;

            if (patchPtr != patchSiteSize)
            {
                logger.WriteLine($"made a mistake: {patchPtr} != {patchSiteSize}");
                return;
            }

            // push rbp
            codeSiteCode[ptr++] = 0x55;
            // mov rbp, rsp
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0x89;
            codeSiteCode[ptr++] = 0xE5;
            // push flags
            codeSiteCode[ptr++] = 0x9C;
            // push rbx
            codeSiteCode[ptr++] = 0x53;
            // push rcx
            codeSiteCode[ptr++] = 0x51;
            // push rdx
            codeSiteCode[ptr++] = 0x52;

            // reserve space for last Rip address
            // mov rax, constant
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0xB8;
            var smcLastRip = ptr;

            ptr += 8;

            // lea rax, [rip-7-8]
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0x8D;
            codeSiteCode[ptr++] = 0x05;
            codeSiteCode[ptr++] = 0xF1;
            codeSiteCode[ptr++] = 0xFF;
            codeSiteCode[ptr++] = 0xFF;
            codeSiteCode[ptr++] = 0xFF;

            // mov rcx, [rax]
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0x8B;
            codeSiteCode[ptr++] = 0x08;

            // inc rcx
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0xFF;
            codeSiteCode[ptr++] = 0xC1;

            // xchg [rax], rcx
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0x87;
            codeSiteCode[ptr++] = 0x08;

            // find return address
            // mov rbx, [rbp+8]
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0x8B;
            codeSiteCode[ptr++] = 0x5D;
            codeSiteCode[ptr++] = 0x08;

            // call pastEndCode
            codeSiteCode[ptr++] = 0xE8;
            var callPastEndCodeImmediate = ptr;

            ptr += 4;
            var callPastEndCodeBaseOffset = ptr;

            // END FUNCTION

            // put new patch in place
            // mov rax, constant
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0xB8;
            foreach (var b in patchSiteCode.Skip(0).Take(8))
            {
                codeSiteCode[ptr++] = b;
            }

            // restore patch site 1
            // mov [rbx], rax
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0x89;
            codeSiteCode[ptr++] = 0x03;

            // mov rax, constant
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0xB8;
            foreach (var b in patchSiteCode.Skip(8).Take(8))
            {
                codeSiteCode[ptr++] = b;
            }

            // restore patch site 2
            // mov [rbx+8], rax
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0x89;
            codeSiteCode[ptr++] = 0x43;
            codeSiteCode[ptr++] = 0x08;

            // mov rax, constant
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0xB8;
            foreach (var b in patchSiteCode.Skip(16).Take(8))
            {
                codeSiteCode[ptr++] = b;
            }

            // restore patch site 3
            // mov [rbx+16], rax
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0x89;
            codeSiteCode[ptr++] = 0x43;
            codeSiteCode[ptr++] = 0x10;

            // end put new patch in place

            // mov rax,[rbp+16]
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0x8B;
            codeSiteCode[ptr++] = 0x45;
            codeSiteCode[ptr++] = 0x10;

            // pop rdx
            codeSiteCode[ptr++] = 0x5A;
            // pop rcx
            codeSiteCode[ptr++] = 0x59;
            // pop rbx
            codeSiteCode[ptr++] = 0x5B;
            // pop flags
            codeSiteCode[ptr++] = 0x9D;
            // pop rbp
            codeSiteCode[ptr++] = 0x5D;
            // ret 8
            codeSiteCode[ptr++] = 0xC2;
            codeSiteCode[ptr++] = 0x08;
            codeSiteCode[ptr++] = 0x00;

            codeSiteCode[callPastEndCodeImmediate] = (byte)(ptr - callPastEndCodeBaseOffset);

            // imul rcx,rcx,constant
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0x6B;
            codeSiteCode[ptr++] = 0xC9;
            // = size of restore function
            var multiplyImmediate = ptr;

            codeSiteCode[ptr++] = 0x00;

            // lea rcx, rcx+eax+constant
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0x8D;
            codeSiteCode[ptr++] = 0x4C;
            codeSiteCode[ptr++] = 0x08;
            var leaRcxConstant = ptr;

            codeSiteCode[ptr++] = 0x00;

            // jmp rcx
            codeSiteCode[ptr++] = 0xFF;
            codeSiteCode[ptr++] = 0xE1;

            codeSiteCode[leaRcxConstant] = (byte)(ptr - smcLastRip);

            // restore function
            uint offset     = 0;
            var  lastReturn = 0;

            foreach (var instr in decodedInstructions.Select((value, index) => new { Value = value, Index = index }))
            {
                var startOfRestore = ptr;

                Console.WriteLine($"instruction {instr.Value.Mnemonic}, size: {instr.Value.Size}");
                // reserve space for call site restore 1
                // mov rax, constant
                codeSiteCode[ptr++] = 0x48;
                codeSiteCode[ptr++] = 0xB8;
                var originalOffset = 0;
                var patchOffset    = 0;
                foreach (var b in originalCode.Skip((int)offset).Take(8))
                {
                    if (originalOffset < instr.Value.Size)
                    {
                        codeSiteCode[ptr++] = b;
                    }
                    else
                    {
                        codeSiteCode[ptr++] = patchSiteCode[patchOffset++];
                    }
                    originalOffset++;
                }

                // restore call site 1
                // mov [rbx], rax
                codeSiteCode[ptr++] = 0x48;
                codeSiteCode[ptr++] = 0x89;
                codeSiteCode[ptr++] = 0x03;

                // reserve space for call site restore 2
                // mov rax, constant
                codeSiteCode[ptr++] = 0x48;
                codeSiteCode[ptr++] = 0xB8;
                foreach (var b in originalCode.Skip((int)offset + 8).Take(8))
                {
                    if (originalOffset < instr.Value.Size)
                    {
                        codeSiteCode[ptr++] = b;
                    }
                    else
                    {
                        codeSiteCode[ptr++] = patchSiteCode[patchOffset++];
                    }
                    originalOffset++;
                }

                // restore call site 2
                // mov [rbx+8], rax
                codeSiteCode[ptr++] = 0x48;
                codeSiteCode[ptr++] = 0x89;
                codeSiteCode[ptr++] = 0x43;
                codeSiteCode[ptr++] = 0x08;

                // reserve space for call site restore 3
                // mov rax, constant
                codeSiteCode[ptr++] = 0x48;
                codeSiteCode[ptr++] = 0xB8;
                foreach (var b in originalCode.Skip((int)offset + 16).Take(8))
                {
                    if (originalOffset < instr.Value.Size)
                    {
                        codeSiteCode[ptr++] = b;
                    }
                    else
                    {
                        codeSiteCode[ptr++] = patchSiteCode[patchOffset++];
                    }
                    originalOffset++;
                }

                // restore call site 3
                // mov [rbx+16], rax
                codeSiteCode[ptr++] = 0x48;
                codeSiteCode[ptr++] = 0x89;
                codeSiteCode[ptr++] = 0x43;
                codeSiteCode[ptr++] = 0x10;

                // prepare rbx to put new patch in place
                // add rbx,instrSize
                codeSiteCode[ptr++] = 0x48;
                codeSiteCode[ptr++] = 0x83;
                codeSiteCode[ptr++] = 0xC3;
                codeSiteCode[ptr++] = (byte)(instr.Value.Size);

                // return
                lastReturn          = ptr;
                codeSiteCode[ptr++] = 0xC3;
                var endOfRestore = ptr;

                Console.WriteLine($"mul: {endOfRestore - startOfRestore}");
                codeSiteCode[multiplyImmediate] = (byte)(endOfRestore - startOfRestore);

                offset += instr.Value.Size;
            }

            ptr = lastReturn;

            // we set rbx to bogus so that patch is not written for last instruction in set
            // mov rbx, constant
            codeSiteCode[ptr++] = 0x48;
            codeSiteCode[ptr++] = 0xBB;
            foreach (var b in BitConverter.GetBytes((ulong)bogusAddress))
            {
                codeSiteCode[ptr++] = b;
            }

            // return
            codeSiteCode[ptr] = 0xC3;

            DebugProcessUtils.WriteBytes(process, (ulong)codeAddress, codeSiteCode);
            DebugProcessUtils.WriteBytes(process, patchSite, patchSiteCode);
        }