コード例 #1
0
        public static bool LoadContentPack(IContentPack contentPack, EventArgs e)
        {
            string contentPackConfigJson     = GetActualCaseForFileName(contentPack.DirectoryPath, ContentPackConfigJson);
            bool   haveContentPackConfigFile = contentPackConfigJson != null;

            if (haveContentPackConfigFile)
            {
                ContentPackConfig contentPackConfig = contentPack.ReadJsonFile <ContentPackConfig>(contentPackConfigJson);
                ContentPackConfigController.AddConfig(contentPackConfig, contentPack.Manifest.UniqueID);
            }
            else
            {
                ProducerFrameworkModEntry.ModMonitor.Log($"Content pack: {contentPack.Manifest.Name} {contentPack.Manifest.Version} from {contentPack.DirectoryPath}\nIt does not have an {ContentPackConfigJson} file.", LogLevel.Trace);
            }

            string producersConfigJson     = GetActualCaseForFileName(contentPack.DirectoryPath, ProducersConfigJson);
            bool   haveProducersConfigFile = producersConfigJson != null;

            ProducerFrameworkModEntry.ModMonitor.Log($"Reading content pack: {contentPack.Manifest.Name} {contentPack.Manifest.Version} from {contentPack.DirectoryPath}");
            if (haveProducersConfigFile)
            {
                List <ProducerConfig> producersConfigs = contentPack.ReadJsonFile <List <ProducerConfig> >(producersConfigJson);
                ProducerController.AddProducersConfig(producersConfigs, contentPack.Manifest.UniqueID);
            }
            else
            {
                ProducerFrameworkModEntry.ModMonitor.Log($"Content pack: {contentPack.Manifest.Name} {contentPack.Manifest.Version} from {contentPack.DirectoryPath}\nIt does not have an {ProducersConfigJson} file.", LogLevel.Trace);
            }

            if (e is SaveLoadedEventArgs)
            {
                string producerRulesJson     = GetActualCaseForFileName(contentPack.DirectoryPath, ProducerRulesJson);
                bool   haveProducerRulesFile = producerRulesJson != null;
                if (haveProducerRulesFile)
                {
                    List <ProducerRule> producerItems = contentPack.ReadJsonFile <List <ProducerRule> >(producerRulesJson);
                    ProducerController.AddProducerItems(producerItems, contentPack.Translation, contentPack.Manifest.UniqueID);
                }
                else
                {
                    ProducerFrameworkModEntry.ModMonitor.Log($"Content pack: {contentPack.Manifest.Name} {contentPack.Manifest.Version} from {contentPack.DirectoryPath}\nIt does not have an {ProducerRulesJson} file.", LogLevel.Trace);
                }

                if (!haveProducerRulesFile && !haveProducersConfigFile)
                {
                    ProducerFrameworkModEntry.ModMonitor.Log($"Ignoring content pack: {contentPack.Manifest.Name} {contentPack.Manifest.Version} from {contentPack.DirectoryPath}\nIt does not have any of the required files.", LogLevel.Warn);
                    return(false);
                }
            }

            return(true);
        }
コード例 #2
0
        internal static bool minutesElapsedPrefix(Object __instance, ref int minutes, GameLocation environment, out bool __state)
        {
            __state = false;
            if (ProducerController.GetProducerConfig(__instance.Name) is ProducerConfig producerConfig)
            {
                if (!producerConfig.CheckWeatherCondition())
                {
                    return(false);
                }

                if (!producerConfig.CheckElapsedTimeCondition(ref minutes))
                {
                    return(false);
                }

                if (producerConfig.ProducerName == "Bee House" && producerConfig.WorkingOutdoors != true)
                {
                    if (Game1.IsMasterGame)
                    {
                        __instance.minutesUntilReady.Value -= minutes;
                    }
                    if (__instance.minutesUntilReady.Value <= 0)
                    {
                        if (!__instance.readyForHarvest.Value)
                        {
                            environment.playSound("dwop", NetAudio.SoundContext.Default);
                        }
                        __instance.readyForHarvest.Value   = true;
                        __instance.minutesUntilReady.Value = 0;
                        __instance.onReadyForHarvest(environment);
                        __instance.showNextIndex.Value = true;
                        if (__instance.lightSource != null)
                        {
                            environment.removeLightSource(__instance.lightSource.identifier.Value);
                            __instance.lightSource = (LightSource)null;
                        }
                    }
                    if (!__instance.readyForHarvest.Value && Game1.random.NextDouble() < 0.33)
                    {
                        __instance.addWorkingAnimation(environment);
                    }
                    return(false);
                }

                if (producerConfig.LightSource?.AlwaysOn == true && __instance.minutesUntilReady - minutes <= 0 && __instance.heldObject.Value != null && !__instance.readyForHarvest)
                {
                    __state = true;
                }
            }
            return(true);
        }
コード例 #3
0
 internal static bool initializeLightSource(Object __instance, Vector2 tileLocation)
 {
     if (__instance.bigCraftable.Value)
     {
         if (ProducerController.GetProducerConfig(__instance.Name) is ProducerConfig producerConfig && producerConfig.LightSource is ContentPack.LightSourceConfig lightSourceConfig)
         {
             if (__instance.minutesUntilReady > 0 || lightSourceConfig.AlwaysOn)
             {
                 LightSourceConfigController.CreateLightSource(__instance, tileLocation, lightSourceConfig);
             }
             return(false);
         }
     }
     return(true);
 }
コード例 #4
0
        internal static bool minutesElapsedPrefix(Object __instance, ref int minutes, GameLocation environment)
        {
            if (ProducerController.GetProducerConfig(__instance.Name) is ProducerConfig producerConfig)
            {
                if (!producerConfig.CheckWeatherCondition())
                {
                    return(false);
                }

                if (!producerConfig.CheckTimeCondition(ref minutes))
                {
                    return(false);
                }
            }
            return(true);
        }
コード例 #5
0
        public static void ClearProduction(Object producer, GameLocation location)
        {
            producer.heldObject.Value        = (Object)null;
            producer.readyForHarvest.Value   = false;
            producer.showNextIndex.Value     = false;
            producer.minutesUntilReady.Value = -1;

            if (ProducerController.GetProducerConfig(producer.Name) is ProducerConfig producerConfig && producerConfig.LightSource?.AlwaysOn == true)
            {
                int identifier = LightSourceConfigController.GenerateIdentifier(producer.tileLocation);
                if (location.hasLightSource(identifier))
                {
                    location.removeLightSource(identifier);
                    producer.initializeLightSource(producer.tileLocation);
                }
            }
        }
コード例 #6
0
 public static void PrepareOutput(Object producer, GameLocation location, Farmer who)
 {
     foreach (ProducerRule producerRule in ProducerController.GetProducerRules(producer.Name))
     {
         if (producerRule.LookForInputWhenReady is InputSearchConfig inputSearchConfig)
         {
             if (producerRule.OutputConfigs.Find(o => o.OutputIndex == producer.heldObject.Value.ParentSheetIndex) is
                 OutputConfig outputConfig)
             {
                 Object input = ProducerRuleController.SearchInput(location, producer.tileLocation,
                                                                   inputSearchConfig);
                 producer.heldObject.Value = OutputConfigController.CreateOutput(outputConfig, input,
                                                                                 ProducerRuleController.GetRandomForProducing(producer.tileLocation));
                 OutputConfigController.LoadOutputName(outputConfig, producer.heldObject.Value, input, who);
                 break;
             }
         }
     }
 }
コード例 #7
0
        internal static void checkForActionPostfix(Object __instance, Farmer who, bool justCheckingForActivity, bool __result, bool __state)
        {
            if (ProducerController.GetProducerConfig(__instance.Name) is ProducerConfig producerConfig && __instance.heldObject.Value == null)
            {
                if (__instance.MinutesUntilReady <= 0)
                {
                    __instance.showNextIndex.Value = false;
                }

                if (!__state && !justCheckingForActivity && __result && producerConfig.LightSource?.AlwaysOn == true)
                {
                    int identifier = LightSourceConfigController.GenerateIdentifier(__instance.tileLocation);
                    if (who.currentLocation.hasLightSource(identifier))
                    {
                        who.currentLocation.removeLightSource(identifier);
                        __instance.initializeLightSource(__instance.tileLocation);
                    }
                }
            }
        }
コード例 #8
0
 public static Vector2 getScale(Object __instance)
 {
     if (ProducerController.GetProducerConfig(__instance.Name) is ProducerConfig producerConfig && __instance.MinutesUntilReady > 0 && __instance.heldObject.Value != null)
     {
         if (producerConfig.DisableBouncingAnimationWhileWorking)
         {
             return(Vector2.Zero);
         }
         else if (!producerConfig.CheckLocationCondition(Game1.currentLocation))
         {
             return(Vector2.Zero);
         }
         else if (!producerConfig.CheckSeasonCondition())
         {
             return(Vector2.Zero);
         }
         else if (!producerConfig.CheckWeatherCondition())
         {
             return(Vector2.Zero);
         }
         else if (producerConfig.WorkingTime != null)
         {
             if (producerConfig.WorkingTime.Begin <= producerConfig.WorkingTime.End)
             {
                 if (Game1.timeOfDay < producerConfig.WorkingTime.Begin || Game1.timeOfDay >= producerConfig.WorkingTime.End)
                 {
                     return(Vector2.Zero);
                 }
             }
             else
             {
                 if (Game1.timeOfDay >= producerConfig.WorkingTime.End && Game1.timeOfDay < producerConfig.WorkingTime.Begin)
                 {
                     return(Vector2.Zero);
                 }
             }
         }
     }
     return(__instance.getScale());
 }
コード例 #9
0
        internal static bool minutesElapsedPrefix(Object __instance, ref int minutes, GameLocation environment, out bool __state)
        {
            __state = false;
            if (ProducerController.GetProducerConfig(__instance.Name) is ProducerConfig producerConfig)
            {
                if (!producerConfig.CheckWeatherCondition())
                {
                    return(false);
                }

                if (!producerConfig.CheckElapsedTimeCondition(ref minutes))
                {
                    return(false);
                }

                if (producerConfig.LightSource?.AlwaysOn == true && __instance.minutesUntilReady - minutes <= 0 && __instance.heldObject.Value != null && !__instance.readyForHarvest)
                {
                    __state = true;
                }
            }
            return(true);
        }
コード例 #10
0
 public static bool DayUpdate(Object __instance, GameLocation location)
 {
     if (__instance.bigCraftable.Value)
     {
         if (ProducerController.GetProducerConfig(__instance.Name) is ProducerConfig producerConfig)
         {
             if (ProducerController.GetProducerItem(__instance.Name, null) is ProducerRule producerRule)
             {
                 if (!producerConfig.CheckSeasonCondition() || !producerConfig.CheckLocationCondition(location))
                 {
                     ProducerRuleController.ClearProduction(__instance);
                     return(false);
                 }
                 else if (producerConfig.NoInputStartMode != null)
                 {
                     if (producerConfig.NoInputStartMode == NoInputStartMode.DayUpdate || (producerConfig.NoInputStartMode == NoInputStartMode.Placement))
                     {
                         if (__instance.heldObject.Value == null)
                         {
                             try
                             {
                                 Farmer who = Game1.getFarmer((long)__instance.owner);
                                 ProducerRuleController.ProduceOutput(producerRule, __instance, (i, q) => who.hasItemInInventory(i, q), who, who.currentLocation, producerConfig);
                             }
                             catch (RestrictionException)
                             {
                                 //Does not show the restriction error since the machine is auto-starting.
                             }
                         }
                     }
                     return(false);
                 }
             }
         }
     }
     return(true);
 }
コード例 #11
0
        public static void LoadContentPacks(object sender, EventArgs e)
        {
            foreach (IContentPack contentPack in Helper.ContentPacks.GetOwned())
            {
                string producersConfigJson     = GetActualCaseForFileName(contentPack.DirectoryPath, ProducersConfigJson);
                bool   haveProducersConfigFile = producersConfigJson != null;
                if (haveProducersConfigFile)
                {
                    ProducerFrameworkModEntry.ModMonitor.Log($"Reading content pack: {contentPack.Manifest.Name} {contentPack.Manifest.Version} from {contentPack.DirectoryPath}");
                    List <ProducerConfig> producersConfigs = contentPack.ReadJsonFile <List <ProducerConfig> >(producersConfigJson);
                    ProducerController.AddProducersConfig(producersConfigs, contentPack.Manifest.UniqueID);
                }
                else
                {
                    ProducerFrameworkModEntry.ModMonitor.Log($"Content pack: {contentPack.Manifest.Name} {contentPack.Manifest.Version} from {contentPack.DirectoryPath}\nIt does not have an {ProducersConfigJson} file.", LogLevel.Trace);
                }

                string producerRulesJson     = GetActualCaseForFileName(contentPack.DirectoryPath, ProducerRulesJson);
                bool   haveProducerRulesFile = producerRulesJson != null;
                if (haveProducerRulesFile)
                {
                    ProducerFrameworkModEntry.ModMonitor.Log($"Reading content pack: {contentPack.Manifest.Name} {contentPack.Manifest.Version} from {contentPack.DirectoryPath}");
                    List <ProducerRule> producerItems = contentPack.ReadJsonFile <List <ProducerRule> >(producerRulesJson);
                    ProducerController.AddProducerItems(producerItems, contentPack.Translation);
                }
                else
                {
                    ProducerFrameworkModEntry.ModMonitor.Log($"Content pack: {contentPack.Manifest.Name} {contentPack.Manifest.Version} from {contentPack.DirectoryPath}\nIt does not have an {ProducerRulesJson} file.", LogLevel.Trace);
                }

                if (!haveProducerRulesFile && !haveProducersConfigFile)
                {
                    ProducerFrameworkModEntry.ModMonitor.Log($"Ignoring content pack: {contentPack.Manifest.Name} {contentPack.Manifest.Version} from {contentPack.DirectoryPath}\nIt does not have any of the required files.", LogLevel.Warn);
                }
            }
        }
コード例 #12
0
        internal static bool PerformObjectDropInAction(Object __instance, Item dropInItem, bool probe, Farmer who, ref bool __result)
        {
            if (__instance.isTemporarilyInvisible || !(dropInItem is Object))
            {
                return(false);
            }
            Object input = (Object)dropInItem;

            bool failLocationCondition = false;
            bool failSeasonCondition   = false;

            if (__instance.heldObject.Value != null && !__instance.name.Equals("Crystalarium") || input.bigCraftable.Value)
            {
                return(true);
            }

            ProducerConfig producerConfig = ProducerController.GetProducerConfig(__instance.Name);

            GameLocation location = who.currentLocation;

            if (producerConfig != null)
            {
                if (!producerConfig.CheckLocationCondition(location))
                {
                    failLocationCondition = true;
                }
                if (!producerConfig.CheckSeasonCondition())
                {
                    failSeasonCondition = true;
                }
                if (producerConfig.NoInputStartMode != null)
                {
                    return(false);
                }
            }

            if (ProducerController.GetProducerItem(__instance.name, input) is ProducerRule producerRule)
            {
                if (ProducerRuleController.IsInputExcluded(producerRule, input))
                {
                    return(true);
                }

                if (__instance.bigCraftable.Value && !probe && __instance.heldObject.Value == null)
                {
                    __instance.scale.X = 5f;
                }

                try
                {
                    if (failLocationCondition)
                    {
                        throw new RestrictionException(DataLoader.Helper.Translation.Get("Message.Condition.Location"));
                    }
                    if (failSeasonCondition)
                    {
                        throw new RestrictionException(DataLoader.Helper.Translation.Get("Message.Condition.Season"));
                    }

                    ProducerRuleController.ValidateIfInputStackLessThanRequired(producerRule, input);
                    ProducerRuleController.ValidateIfAnyFuelStackLessThanRequired(producerRule, who);

                    OutputConfig outputConfig = ProducerRuleController.ProduceOutput(producerRule, __instance,
                                                                                     (i, q) => who.hasItemInInventory(i, q), who, location, producerConfig, input, probe);
                    if (outputConfig != null)
                    {
                        if (!probe)
                        {
                            foreach (var fuel in producerRule.FuelList)
                            {
                                RemoveItemsFromInventory(who, fuel.Item1, fuel.Item2);
                            }

                            foreach (var fuel in outputConfig.FuelList)
                            {
                                RemoveItemsFromInventory(who, fuel.Item1, fuel.Item2);
                            }

                            input.Stack -= producerRule.InputStack;
                            __result     = input.Stack <= 0;
                        }
                        else
                        {
                            __result = true;
                        }
                    }
                }
                catch (RestrictionException e)
                {
                    __result = false;
                    if (e.Message != null && !probe && who.IsLocalPlayer)
                    {
                        Game1.showRedMessage(e.Message);
                    }
                }
                return(false);
            }
            return(!failLocationCondition && !failSeasonCondition);
        }
コード例 #13
0
        internal static bool checkForActionPrefix(Object __instance, Farmer who, bool justCheckingForActivity, ref bool __result)
        {
            if (__instance.isTemporarilyInvisible ||
                !__instance.readyForHarvest.Value ||
                justCheckingForActivity)
            {
                return(true);
            }

            if (ProducerController.GetProducerConfig(__instance.Name) is ProducerConfig producerConfig)
            {
                if (producerConfig.NoInputStartMode != null || producerConfig.IncrementStatsOnOutput.Count > 0)
                {
                    Object previousObject = __instance.heldObject.Value;
                    if (who.isMoving())
                    {
                        Game1.haltAfterCheck = false;
                    }
                    __instance.heldObject.Value = (Object)null;
                    if (who.IsLocalPlayer)
                    {
                        if (!who.addItemToInventoryBool((Item)previousObject, false))
                        {
                            __instance.heldObject.Value = previousObject;
                            Game1.showRedMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:Crop.cs.588"));
                            return(__result = false);
                        }
                        Game1.playSound("coin");
                        foreach (KeyValuePair <StardewStats, string> keyValuePair in producerConfig.IncrementStatsOnOutput)
                        {
                            if (keyValuePair.Value == null ||
                                keyValuePair.Value == previousObject.Name ||
                                keyValuePair.Value == previousObject.ParentSheetIndex.ToString() ||
                                keyValuePair.Value == previousObject.Category.ToString() ||
                                previousObject.HasContextTag(keyValuePair.Value))
                            {
                                StatsController.IncrementStardewStats(keyValuePair.Key, previousObject.Stack);
                                if (!producerConfig.MultipleStatsIncrement)
                                {
                                    break;
                                }
                            }
                        }
                    }
                    __instance.readyForHarvest.Value = false;
                    __instance.showNextIndex.Value   = false;
                    __result = true;
                    if (producerConfig.NoInputStartMode == NoInputStartMode.Placement)
                    {
                        if (ProducerController.GetProducerItem(__instance.Name, null) is ProducerRule producerRule)
                        {
                            try {
                                if (!producerConfig.CheckLocationCondition(who.currentLocation))
                                {
                                    throw new RestrictionException(DataLoader.Helper.Translation.Get("Message.Condition.Location"));
                                }
                                else if (producerConfig.CheckSeasonCondition())
                                {
                                    __result = ProducerRuleController.ProduceOutput(producerRule, __instance, (i, q) => who.hasItemInInventory(i, q), who, who.currentLocation, producerConfig) != null;
                                }
                            }
                            catch (RestrictionException e)
                            {
                                __result = false;
                                if (e.Message != null && who.IsLocalPlayer)
                                {
                                    Game1.showRedMessage(e.Message);
                                }
                            }
                        }
                    }
                    return(false);
                }
            }
            return(true);
        }
コード例 #14
0
        internal static bool PerformObjectDropInAction(Object __instance, Item dropInItem, bool probe, Farmer who, ref bool __result)
        {
            if (__instance.isTemporarilyInvisible || !(dropInItem is Object))
            {
                return(false);
            }
            Object input = (Object)dropInItem;

            if (ProducerController.GetProducerItem(__instance.name, input) is ProducerRule producerRule)
            {
                if (__instance.heldObject.Value != null && !__instance.name.Equals("Crystalarium") || (bool)((NetFieldBase <bool, NetBool>)input.bigCraftable))
                {
                    return(true);
                }
                if (ProducerRuleController.IsInputExcluded(producerRule, input))
                {
                    return(true);
                }

                if ((bool)((NetFieldBase <bool, NetBool>)__instance.bigCraftable) && !probe && (__instance.heldObject.Value == null))
                {
                    __instance.scale.X = 5f;
                }

                bool shouldDisplayMessages = !probe && who.IsLocalPlayer;

                if (ProducerRuleController.IsInputStackLessThanRequired(producerRule, input, shouldDisplayMessages))
                {
                    return(false);
                }

                if (ProducerRuleController.IsAnyFuelStackLessThanRequired(producerRule, who, shouldDisplayMessages))
                {
                    return(false);
                }

                Vector2      tileLocation = __instance.tileLocation.Value;
                Random       random       = ProducerRuleController.GetRandomForProducing(tileLocation);
                OutputConfig outputConfig = OutputConfigController.ChooseOutput(producerRule.OutputConfigs, random);

                Object output = OutputConfigController.CreateOutput(outputConfig, input, random);

                __instance.heldObject.Value = output;

                if (!probe)
                {
                    OutputConfigController.LoadOutputName(outputConfig, __instance.heldObject.Value, input, who);

                    GameLocation currentLocation = who.currentLocation;
                    PlaySound(producerRule.Sounds, currentLocation);
                    PlayDelayedSound(producerRule.DelayedSounds, currentLocation);

                    __instance.minutesUntilReady.Value = producerRule.MinutesUntilReady;

                    if (ProducerController.GetProducerConfig(__instance.Name) is ProducerConfig producerConfig)
                    {
                        __instance.showNextIndex.Value = producerConfig.AlternateFrameProducing;
                    }

                    if (producerRule.PlacingAnimation.HasValue)
                    {
                        AnimationController.DisplayAnimation(producerRule.PlacingAnimation.Value, producerRule.PlacingAnimationColor, currentLocation, tileLocation, new Vector2(producerRule.PlacingAnimationOffsetX, producerRule.PlacingAnimationOffsetY));
                    }

                    __instance.initializeLightSource(tileLocation, false);

                    foreach (var fuel in producerRule.FuelList)
                    {
                        RemoveItemsFromInventory(who, fuel.Item1, fuel.Item2);
                    }

                    producerRule.IncrementStatsOnInput.ForEach(s => StatsController.IncrementStardewStats(s, producerRule.InputStack));

                    input.Stack -= producerRule.InputStack;
                    __result     = input.Stack <= 0;
                }
                else
                {
                    __result = true;
                }
                return(false);
            }

            return(true);
        }