private void Awake() { nameGenerator = new NameGenerator(namesJson); Generate(); }
private void Awake() { whiteBearlist = new int[] { 66, 67, 76, 77, 78, 79 }; BrownBearlist = new int[] { 34, 35, 38, 39, 48, 52, 56, 58, 59, 60, 61, 62, 63 }; youngbearlist = new int[] { 2, 3, 6, 7, 16, 20, 24, 25, 26, 27, 28, 29, 30, 31 }; womanBodylist = new int[] { 1, 3, 5, 7 }; manBodylist = new int[] { 0, 2, 4, 6 }; woman_whiteBearlist = new int[] { 65, 69, 70, 71 }; woman_BrownBearlist = new int[] { 33, 41, 42, 43 }; woman_youngbearlist = new int[] { 1, 5, 9, 10, 11, 13, 14, 15 }; cautionhead = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23 }; curioushead = new int[] { 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35 }; orgnized_man_chestlist = new int[] { 1, 2, 4, 5, 6, 8, 14, 16, 18, 20, 38 }; unorgnized_man_chestlist = new int[] { 4, 8, 13, 17, 40, 73, 77, 81, 113, 115 }; orgnized_woman_chestlist = new int[] { 3, 7, 9, 10, 12, 22, 24, 25, 26, 29, 30, 33, 34, 37, 38, 39, 47 }; unorgnized_woman_chestlist = new int[] { 27, 28, 31, 32, 35, 36, 48 }; nameGenerator = new NameGenerator(namesJson); for (int i = 0; i < hairSprites.Count; i++) { hairtraits.Add(new int[] { 1, 20, 5, 5, 5, 5, 5 }); } for (int i = 0; i < bodySprites.Count; i++) { bodytraits.Add(new int[] { 1, 20, 5, 5, 5, 5, 5 }); } for (int i = 0; i < headSprites.Count; i++) { headtraits.Add(new int[] { 1, 20, 5, 5, 5, 5, 5 }); } for (int i = 0; i < chestSprites.Count; i++) { chesttraits.Add(new int[] { 1, 20, 5, 5, 5, 5, 5 }); } for (int i = 0; i < legsSprites.Count; i++) { legstraits.Add(new int[] { 1, 20, 5, 5, 5, 5, 5 }); } for (int i = 0; i < feetSprites.Count; i++) { feettraits.Add(new int[] { 1, 20, 5, 5, 5, 5, 5 }); } for (int i = 0; i < weaponSprites.Count; i++) { weapontraits.Add(new int[] { 1, 20, 5, 5, 5, 5, 5 }); } for (int i = 0; i < shieldSprites.Count; i++) { shieldtraits.Add(new int[] { 1, 20, 5, 5, 5, 5, 5 }); } //hair for (int i = 64; i < 80; i++) { hairtraits[i][1] = 50; } for (int i = 32; i < 64; i++) { hairtraits[i][1] = 35; } for (int i = 0; i < 32; i++) { hairtraits[i][1] = 20; } int[] male = { 3, 4, 7, 8, 17, 21, 25, 26, 27, 28, 29, 30, 31, 32 }; for (int i = 0; i < male.Length; i++) { hairtraits[male[i] - 1][0] = 1; hairtraits[male[i] + 31][0] = 1; } hairtraits[66][0] = 1; hairtraits[67][0] = 1; hairtraits[76][0] = 1; hairtraits[77][0] = 1; hairtraits[78][0] = 1; hairtraits[79][0] = 1; //chest int[] rd = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }; for (int i = 0; i < chestSprites.Count; i++) { chesttraits[i][2] = rd.GetRandom(); chesttraits[i][3] = rd.GetRandom(); chesttraits[i][4] = rd.GetRandom(); chesttraits[i][5] = rd.GetRandom(); chesttraits[i][6] = rd.GetRandom(); } ; traits.gender = 0; // 1 male; 0 female traits.Age = 25; traits.O = 6; traits.C = 6; traits.E = 6; traits.A = 6; traits.N = 6; }