コード例 #1
0
ファイル: Helper.cs プロジェクト: Poison159/TheFinalProOnePal
        public static void assignStats(Result result, ApplicationDbContext db, string tournamentName, Fixture fixture)
        {
            List <Team> teamInFixture = findTeams(result, db.Teams.ToList());
            Team        homeTeam      = teamInFixture.ElementAt(0);
            Team        awayTeam      = teamInFixture.ElementAt(1);

            // filter with teamId and tournamentName
            TeamTournamentStat statForHomeTeamTobeModified = db.teamTournamentStats.ToList().First(x => x.teamId == homeTeam.id &&
                                                                                                   x.tournamentName == tournamentName);
            TeamTournamentStat statForAwayTeamTobeModified = db.teamTournamentStats.ToList().First(x => x.teamId == awayTeam.id &&
                                                                                                   x.tournamentName == tournamentName);

            assignDefaultStats(statForHomeTeamTobeModified, statForAwayTeamTobeModified, result);

            Tournament tourn = db.Tournaments.ToList().First(x => x.name == tournamentName);

            tourn.results = db.Results.Where(x => x.fixtureId == result.fixtureId).ToList();

            if (tourn.results.Count > 12)
            {
                Helper.ChangeTeamStatus(db.teamTournamentStats.ToList(), tourn);
            }

            db.SaveChanges();
        }
コード例 #2
0
ファイル: Helper.cs プロジェクト: Poison159/TheFinalProOnePal
        public static void assignDefaultStats(TeamTournamentStat homeStats, TeamTournamentStat awayStats, Result result)
        {
            homeStats.gamesPlayed++;
            homeStats.goalsFor     += result.homeGoals;
            homeStats.goalsAgainst += result.awayaGoals;
            homeStats.getGoalDiff();

            awayStats.gamesPlayed++;
            awayStats.goalsFor     += result.awayaGoals;
            awayStats.goalsAgainst += result.homeGoals;
            awayStats.getGoalDiff();
            PopulateGamesWon(homeStats, awayStats, result);
        }
コード例 #3
0
ファイル: Helper.cs プロジェクト: Poison159/TheProOnePal
        public static int getGamesPlayedInTournament(Team team, string tournName, ApplicationDbContext db)
        {
            Tournament         tourn     = db.Tournaments.ToList().First(x => x.name == tournName);
            TeamTournamentStat tournStat = null;

            if (hasTeamPlayedTourn(team, tournName))
            {
                tournStat = db.teamTournamentStats.ToList().First(x => x.tournamentName == tourn.name && x.teamId == team.id);
            }
            else
            {
                return(0);
            }
            return(tournStat.gamesPlayed);
        }
コード例 #4
0
ファイル: Helper.cs プロジェクト: Poison159/TheProOnePal
        public static void assignDefaultStats(string tournamentName, Team homeTeam, Team awayTeam, Result result, ApplicationDbContext db)
        {
            TeamTournamentStat homeStats = db.teamTournamentStats.ToList().First(x => x.teamId == homeTeam.id &&
                                                                                 x.tournamentName == tournamentName);
            TeamTournamentStat awayStats = db.teamTournamentStats.ToList().First(x => x.teamId == awayTeam.id &&
                                                                                 x.tournamentName == tournamentName);

            homeStats.gamesPlayed++;
            homeStats.goalsFor     += result.homeGoals;
            homeStats.goalsAgainst += result.awayaGoals;
            homeStats.getGoalDiff();

            awayStats.gamesPlayed++;
            awayStats.goalsFor     += result.awayaGoals;
            awayStats.goalsAgainst += result.homeGoals;
            awayStats.getGoalDiff();
            PopulateGamesWon(homeStats, awayStats, result, db);
        }
コード例 #5
0
ファイル: Helper.cs プロジェクト: Poison159/TheFinalProOnePal
 private static void PopulateGamesWon(TeamTournamentStat homeTeam, TeamTournamentStat awayTeam, Result result)
 {
     if (result.homeGoals > result.awayaGoals)
     {
         homeTeam.gamesWon++;
         homeTeam.points += 3;
         awayTeam.gamesLost++;
     }
     else if (result.homeGoals < result.awayaGoals)
     {
         awayTeam.gamesWon++;
         awayTeam.points += 3;
         homeTeam.gamesLost++;
     }
     else
     {
         homeTeam.gamesDrawn++;
         awayTeam.gamesDrawn++;
         homeTeam.points++;
         awayTeam.points++;
     }
 }
コード例 #6
0
ファイル: Helper.cs プロジェクト: Poison159/TheProOnePal
 private static void PopulateGamesWon(TeamTournamentStat homeTeam, TeamTournamentStat awayTeam, Result result, ApplicationDbContext db)
 {
     if (result.homeGoals > result.awayaGoals)
     {
         homeTeam.gamesWon++;
         homeTeam.points += 3;
         awayTeam.gamesLost++;
     }
     else if (result.homeGoals < result.awayaGoals)
     {
         awayTeam.gamesWon++;
         awayTeam.points += 3;
         homeTeam.gamesLost++;
     }
     else
     {
         homeTeam.gamesDrawn++;
         awayTeam.gamesDrawn++;
         homeTeam.points++;
         awayTeam.points++;
     }
     db.SaveChanges();
 }