/// <summary> /// Event handler for when the user selects ok on the "are you sure /// you want to quit" message box. This uses the loading screen to /// transition from the game back to the main menu screen. /// </summary> void ConfirmQuitMessageBoxAccepted(object sender, PlayerIndexEventArgs e) { LoadingScreen.Load(ScreenManager, false, null, new BackgroundScreen(), new MainMenuScreen()); }
/// <summary> /// Event handler for when the Play Game menu entry is selected. /// </summary> void PlayGameMenuEntrySelected(object sender, PlayerIndexEventArgs e) { LoadingScreen.Load(ScreenManager, true, e.PlayerIndex, new PoP()); }
void playButton_Tapped(object sender, EventArgs e) { // When the "Play" button is tapped, we load the GameplayScreen LoadingScreen.Load(ScreenManager, true, PlayerIndex.One, new PoP()); }
/// <summary> /// The "Exit" button handler uses the LoadingScreen to take the user out to the main menu. /// </summary> void exitButton_Tapped(object sender, EventArgs e) { LoadingScreen.Load(ScreenManager, false, null, new BackgroundScreen(), new PhoneMainMenuScreen()); }