/// <summary> /// Constructor. /// </summary> public OptionsMenuScreen() : base("Options") { // Create our menu entries. languageMenuEntry = new MenuEntry(string.Empty); SetMenuEntryText(); MenuEntry back = new MenuEntry("Back"); // Hook up menu event handlers. languageMenuEntry.Selected += LanguageMenuEntrySelected; back.Selected += OnCancel; // Add entries to the menu. MenuEntries.Add(languageMenuEntry); MenuEntries.Add(back); }
/// <summary> /// Constructor fills in the menu contents. /// </summary> public MainMenuScreen() : base(string.Empty) { // Create our menu entries. MenuEntry playGameMenuEntry = new MenuEntry(string.Empty); //MenuEntry optionsMenuEntry = new MenuEntry("Options"); //MenuEntry exitMenuEntry = new MenuEntry(string.Empty); // Hook up menu event handlers. playGameMenuEntry.Selected += PlayGameMenuEntrySelected; //optionsMenuEntry.Selected += OptionsMenuEntrySelected; //exitMenuEntry.Selected += OnCancel; // Add entries to the menu. //MenuEntries.Add(optionsMenuEntry); //MenuEntries.Add(exitMenuEntry); MenuEntries.Add(playGameMenuEntry); }