コード例 #1
0
 public static void login()
 {
     FacebookAndroid.loginWithReadPermissions(new string[0]);
 }
コード例 #2
0
 public void start()
 {
     FacebookAndroid.login();
 }
コード例 #3
0
        void OnGUI()
        {
            beginColumn();


            if (GUILayout.Button("Initialize Facebook"))
            {
                FacebookAndroid.init();
            }


            if (GUILayout.Button("Set Login Behavior to SUPPRESS_SSO"))
            {
                FacebookAndroid.setSessionLoginBehavior(FacebookSessionLoginBehavior.SUPPRESS_SSO);
            }


            if (GUILayout.Button("Login"))
            {
                FacebookAndroid.loginWithReadPermissions(new string[] { "email", "user_birthday" });
            }


            if (GUILayout.Button("Reauthorize with Publish Permissions"))
            {
                FacebookAndroid.reauthorizeWithPublishPermissions(new string[] { "publish_actions", "manage_friendlists" }, FacebookSessionDefaultAudience.Everyone);
            }


            if (GUILayout.Button("Logout"))
            {
                FacebookAndroid.logout();
            }


            if (GUILayout.Button("Is Session Valid?"))
            {
                var isSessionValid = FacebookAndroid.isSessionValid();
                Debug.Log("Is session valid?: " + isSessionValid);
            }


            if (GUILayout.Button("Get Session Token"))
            {
                var token = FacebookAndroid.getAccessToken();
                Debug.Log("session token: " + token);
            }


            if (GUILayout.Button("Get Granted Permissions"))
            {
                var permissions = FacebookAndroid.getSessionPermissions();
                Debug.Log("granted permissions: " + permissions.Count);
                Prime31.Utils.logObject(permissions);
            }


            endColumn(true);


            if (GUILayout.Button("Post Image"))
            {
                var pathToImage = Application.persistentDataPath + "/" + screenshotFilename;
                var bytes       = System.IO.File.ReadAllBytes(pathToImage);

                Facebook.instance.postImage(bytes, "im an image posted from Android", completionHandler);
            }


            if (GUILayout.Button("Graph Request (me)"))
            {
                Facebook.instance.graphRequest("me", completionHandler);
            }


            if (GUILayout.Button("Post Message"))
            {
                Facebook.instance.postMessage("im posting this from Unity: " + Time.deltaTime, completionHandler);
            }


            if (GUILayout.Button("Post Message & Extras"))
            {
                Facebook.instance.postMessageWithLinkAndLinkToImage("link post from Unity: " + Time.deltaTime, "http://prime31.com", "prime[31]", "http://prime31.com/assets/images/prime31logo.png", "Prime31 Logo", completionHandler);
            }


            if (GUILayout.Button("Show Share Dialog"))
            {
                var parameters = new Dictionary <string, object>
                {
                    { "link", "http://prime31.com" },
                    { "name", "link name goes here" },
                    { "picture", "http://prime31.com/assets/images/prime31logo.png" },
                    { "caption", "the caption for the image is here" },
                    { "description", "description of what this share dialog is all about" }
                };
                FacebookAndroid.showFacebookShareDialog(parameters);
            }


            if (GUILayout.Button("Show Post Dialog"))
            {
                // parameters are optional. See Facebook's documentation for all the dialogs and paramters that they support
                var parameters = new Dictionary <string, string>
                {
                    { "link", "http://prime31.com" },
                    { "name", "link name goes here" },
                    { "picture", "http://prime31.com/assets/images/prime31logo.png" },
                    { "caption", "the caption for the image is here" }
                };
                FacebookAndroid.showDialog("stream.publish", parameters);
            }


            if (GUILayout.Button("Show Apprequests Dialog"))
            {
                // See Facebook's documentation for all the dialogs and paramters that they support
                var parameters = new Dictionary <string, string>
                {
                    { "message", "Come play my awesome game!" }
                };
                FacebookAndroid.showDialog("apprequests", parameters);
            }


            if (GUILayout.Button("Get Friends"))
            {
                Facebook.instance.getFriends(completionHandler);
            }


            if (GUILayout.Button("Log App Event"))
            {
                var parameters = new Dictionary <string, object>
                {
                    { "someKey", 55 },
                    { "anotherKey", "string value" }
                };
                FacebookAndroid.logEvent("fb_mobile_add_to_cart", parameters);
            }


            endColumn();


            if (bottomLeftButton("Twitter Scene"))
            {
                Application.LoadLevel("TwitterTestScene");
            }
        }