void CreateScrollView() { _yCurr -= _scrollerFrame.Height + _separateHeight; _screeningsView = new NSView(_screeningsFrame); var scrollView = ControlsFactory.NewStandardScrollView(_scrollerFrame, _screeningsView); View.AddSubview(scrollView); }
private void CreateTitlesScrollView() { // Create the scroll view to display the title radio buttons. nfloat yScrollView = 2 * _yXcodeControlsMargin + _bottomControlsHeight; nfloat scrollViewHeight = View.Frame.Height - _yXcodeControlsMargin - 2 * (_topLabelsHeigh + _yToplabelsDistance) - yScrollView; CGRect scrollViewFrame = new CGRect(_xMargin, yScrollView, _scrollViewWidth, scrollViewHeight); var titlesScrollView = ControlsFactory.NewStandardScrollView(scrollViewFrame, _titlesDocumentView); View.AddSubview(titlesScrollView); // Create labels with the film titles. PopulateTitlesDocumentView(); // Set sample view used to disable resizing. _sampleView = titlesScrollView; }
private void CreatePerDayCheckboxes() { // Create the document view. var n = FestivalDays.Count; var documentWidth = View.Frame.Width - 2 * _xMargin; var documentHeight = n * _labelHeight + (n - 1) * _yBetweenLabels; var documentFrame = new CGRect(0, 0, documentWidth, documentHeight); var documentView = new NSView(documentFrame); // Create the scroll view. var scrollerHeight = _yCurr - _yControlsMargin - _controlHeight - _yBetweenControls; _yCurr -= scrollerHeight; var scrollerFrame = new CGRect(_xMargin, _yCurr, documentWidth, scrollerHeight); var scrollerView = ControlsFactory.NewStandardScrollView(scrollerFrame, documentView, true); View.AddSubview(scrollerView); // Populate the document view. var yCurr = documentView.Frame.Height - _labelHeight; var labelRect = new CGRect(0, yCurr, _labelWidth, _labelHeight); foreach (var day in FestivalDays) { // Create the day label. var label = ControlsFactory.NewStandardLabel(labelRect, true); label.StringValue = Screening.LongDayString(day); documentView.AddSubview(label); // Create the film fan checkboxes. var xCurr = _labelWidth + _xBetweenControls; var daySingleton = new List <DateTime> { day }; CreateFilmFanCheckboxes(documentView, new CGPoint(xCurr, yCurr), daySingleton); // Update the vertical position. yCurr -= _labelHeight + _yBetweenLabels; labelRect.Y = yCurr; } // Set sample view used to disable resizing. _sampleView = scrollerView; }
private void CreateFilmSummaryBox(float boxHeight) { // Create a text box to contain the film info. var docRect = new CGRect(0, 0, _contentWidth, _summaryBoxHeight); _summaryField = new NSTextField(docRect); InitiateSummaryFieldText(); var fit = _summaryField.SizeThatFits(_summaryField.Frame.Size); _summaryField.SetFrameSize(fit); // Create a scroll view to display the film info. _yCurr -= boxHeight; var rect = new CGRect(_xMargin, _yCurr, _contentWidth, boxHeight); _summaryScrollView = ControlsFactory.NewStandardScrollView(rect, _summaryField); _summaryScrollView.ContentView.ScrollToPoint(new CGPoint(0, 0)); View.AddSubview(_summaryScrollView); }
private void CreateScrollView() { // Create the document view displaying information on unplanned films. var docRect = new CGRect(0, 0, _scrollViewWidth, _scrollViewHeight); _filmsDocumentView = ControlsFactory.NewStandardLabel(docRect, true); _filmsDocumentView.StringValue = InstructionsString(); // Create the scroll view. var scrollViewFrame = new CGRect(_xMargin, _yScrollView, _scrollViewWidth, _scrollViewHeight); _filmsScrollView = ControlsFactory.NewStandardScrollView(scrollViewFrame, _filmsDocumentView, true); View.AddSubview(_filmsScrollView); // Scroll to the instruction text. var yScroll = _filmsDocumentView.Frame.Height - _filmsScrollView.Frame.Height; _filmsScrollView.ContentView.ScrollToPoint(new CGPoint(0, yScroll)); }
private void CreateScreeningsScrollView() { // Get the screenings of the selected film. var screenings = _film.FilmScreenings; // Create the screenings view. var yScreenings = screenings.Count * (_labelHeight + _yBetweenLabels); var screeningsViewFrame = new CGRect(0, 0, _contentWidth, yScreenings); var screeningsView = new NSView(screeningsViewFrame); // Create the scroll view. _yCurr -= _scrollViewHeight; var scrollViewFrame = new CGRect(_xMargin, _yCurr, _contentWidth, _scrollViewHeight); var scrollView = ControlsFactory.NewStandardScrollView(scrollViewFrame, screeningsView); View.AddSubview(scrollView); // Display the screenings. GoToScreeningDialog.DisplayScreeningControls(screenings, screeningsView, GoToScreening, ref _currentScreeningControl); // Scroll to the selected screening. GoToScreeningDialog.ScrollScreeningToVisible(App.Controller.CurrentScreening, scrollView); }