private void Polygon_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { var polygonClicked = sender as Polygon; var window = new PolygonWindow(polygonClicked) { Owner = this }; window.ShowDialog(); UpdateObjectValues(Cnv.Children.IndexOf(polygonClicked), window.ResultPolygon); e.Handled = true; }
private void PolygonSettings(Point mousePosition) { var window = new PolygonWindow(new PointCollection(points)) { Owner = this }; window.ShowDialog(); var polygon = window.ResultPolygon; if (polygon != null) { polygon.MouseLeftButtonUp += Polygon_MouseLeftButtonUp; Cnv.Children.Add(polygon); undoStack.Push(new Tuple <string, int, object>("add", Cnv.Children.IndexOf(polygon), polygon)); } }