コード例 #1
0
ファイル: GameWindow.xaml.cs プロジェクト: neroyam/Practic
        private void Button0_Click(object sender, RoutedEventArgs e)
        {
            beep.Open(new Uri(@"D:\Practic\Practic\Resources\boop.mp3", UriKind.Absolute));
            beep.Play();
            if (Butt00.IsEnabled)
            {
                userCode.Add(int.Parse(Butt00.Content.ToString()));
                userCode.Add(int.Parse(Butt10.Content.ToString()));
                userCode.Add(int.Parse(Butt20.Content.ToString()));
                userCode.Add(int.Parse(Butt30.Content.ToString()));

                board.Check(userCode, mainCode);
                Button0.Content = board.Res[0] + " " + board.Res[1];
                if (board.status == GameStat.Win)
                {
                    MessageBoxResult result = MessageBox.Show("Хотите сыграть еще раз?", "Победа", MessageBoxButton.YesNo);
                    if (result == MessageBoxResult.Yes)
                    {
                        GameWindow gameWindow = new GameWindow(); gameWindow.Show(); this.Close(); this.mainWindow.Close();
                    }
                    else
                    {
                        this.Close();
                    }
                }
                else
                {
                    board.Zero();
                }



                Butt00.IsEnabled  = false;
                Butt10.IsEnabled  = false;
                Butt20.IsEnabled  = false;
                Butt30.IsEnabled  = false;
                Button0.IsEnabled = false;

                Butt01.IsEnabled = true;
                Butt11.IsEnabled = true;
                Butt21.IsEnabled = true;
                Butt31.IsEnabled = true;
                Button1.Opacity  = 0.9;
            }
            else if (Butt01.IsEnabled)
            {
                userCode.Clear();

                userCode.Add(int.Parse(Butt01.Content.ToString()));
                userCode.Add(int.Parse(Butt11.Content.ToString()));
                userCode.Add(int.Parse(Butt21.Content.ToString()));
                userCode.Add(int.Parse(Butt31.Content.ToString()));

                board.Check(userCode, mainCode);
                Button1.Content = board.Res[0] + " " + board.Res[1];
                if (board.status == GameStat.Win)
                {
                    MessageBoxResult result = MessageBox.Show("Хотите сыграть еще раз?", "Победа", MessageBoxButton.YesNo);
                    if (result == MessageBoxResult.Yes)
                    {
                        GameWindow gameWindow = new GameWindow(); gameWindow.Show(); this.Close(); this.mainWindow.Close();
                    }
                    else
                    {
                        this.Close();
                    }
                }
                else
                {
                    board.Zero();
                }


                Butt01.IsEnabled  = false;
                Butt11.IsEnabled  = false;
                Butt21.IsEnabled  = false;
                Butt31.IsEnabled  = false;
                Button1.IsEnabled = false;

                Butt02.IsEnabled = true;
                Butt12.IsEnabled = true;
                Butt22.IsEnabled = true;
                Butt32.IsEnabled = true;
                Button2.Opacity  = 0.9;
            }
            else if (Butt02.IsEnabled)
            {
                userCode.Clear();

                userCode.Add(int.Parse(Butt02.Content.ToString()));
                userCode.Add(int.Parse(Butt12.Content.ToString()));
                userCode.Add(int.Parse(Butt22.Content.ToString()));
                userCode.Add(int.Parse(Butt32.Content.ToString()));

                board.Check(userCode, mainCode);
                Button2.Content = board.Res[0] + " " + board.Res[1];
                if (board.status == GameStat.Win)
                {
                    MessageBoxResult result = MessageBox.Show("Хотите сыграть еще раз?", "Победа", MessageBoxButton.YesNo);
                    if (result == MessageBoxResult.Yes)
                    {
                        GameWindow gameWindow = new GameWindow(); gameWindow.Show(); this.Close(); this.mainWindow.Close();
                    }
                    else
                    {
                        this.Close();
                    }
                }
                else
                {
                    board.Zero();
                }


                Butt02.IsEnabled  = false;
                Butt12.IsEnabled  = false;
                Butt22.IsEnabled  = false;
                Butt32.IsEnabled  = false;
                Button2.IsEnabled = false;

                Butt03.IsEnabled = true;
                Butt13.IsEnabled = true;
                Butt23.IsEnabled = true;
                Butt33.IsEnabled = true;
                Button3.Opacity  = 0.9;
            }
            else if (Butt03.IsEnabled)
            {
                userCode.Clear();

                userCode.Add(int.Parse(Butt03.Content.ToString()));
                userCode.Add(int.Parse(Butt13.Content.ToString()));
                userCode.Add(int.Parse(Butt23.Content.ToString()));
                userCode.Add(int.Parse(Butt33.Content.ToString()));

                board.Check(userCode, mainCode);
                Button3.Content = board.Res[0] + " " + board.Res[1];
                if (board.status == GameStat.Win)
                {
                    MessageBoxResult result = MessageBox.Show("Хотите сыграть еще раз?", "Победа", MessageBoxButton.YesNo);
                    if (result == MessageBoxResult.Yes)
                    {
                        GameWindow gameWindow = new GameWindow(); gameWindow.Show(); this.Close(); this.mainWindow.Close();
                    }
                    else
                    {
                        this.Close();
                    }
                }
                else
                {
                    board.Zero();
                }


                Butt03.IsEnabled  = false;
                Butt13.IsEnabled  = false;
                Butt23.IsEnabled  = false;
                Butt33.IsEnabled  = false;
                Button3.IsEnabled = false;

                Butt04.IsEnabled = true;
                Butt14.IsEnabled = true;
                Butt24.IsEnabled = true;
                Butt34.IsEnabled = true;
                Button4.Opacity  = 0.9;
            }
            else if (Butt04.IsEnabled)
            {
                userCode.Clear();

                userCode.Add(int.Parse(Butt04.Content.ToString()));
                userCode.Add(int.Parse(Butt14.Content.ToString()));
                userCode.Add(int.Parse(Butt24.Content.ToString()));
                userCode.Add(int.Parse(Butt34.Content.ToString()));

                board.Check(userCode, mainCode);
                Button4.Content = board.Res[0] + " " + board.Res[1];
                if (board.status == GameStat.Win)
                {
                    MessageBoxResult result = MessageBox.Show("Хотите сыграть еще раз?", "Победа", MessageBoxButton.YesNo);
                    if (result == MessageBoxResult.Yes)
                    {
                        GameWindow gameWindow = new GameWindow(); gameWindow.Show(); this.Close(); this.mainWindow.Close();
                    }
                    else
                    {
                        this.Close();
                    }
                }
                else
                {
                    board.Zero();
                }


                Butt04.IsEnabled  = false;
                Butt14.IsEnabled  = false;
                Butt24.IsEnabled  = false;
                Butt34.IsEnabled  = false;
                Button4.IsEnabled = false;

                Butt05.IsEnabled = true;
                Butt15.IsEnabled = true;
                Butt25.IsEnabled = true;
                Butt35.IsEnabled = true;
                Button5.Opacity  = 0.9;
            }
            else if (Butt05.IsEnabled)
            {
                userCode.Clear();

                userCode.Add(int.Parse(Butt05.Content.ToString()));
                userCode.Add(int.Parse(Butt15.Content.ToString()));
                userCode.Add(int.Parse(Butt25.Content.ToString()));
                userCode.Add(int.Parse(Butt35.Content.ToString()));

                board.Check(userCode, mainCode);
                Button5.Content = board.Res[0] + " " + board.Res[1];
                if (board.status == GameStat.Win)
                {
                    MessageBoxResult result = MessageBox.Show("Хотите сыграть еще раз?", "Победа", MessageBoxButton.YesNo);
                    if (result == MessageBoxResult.Yes)
                    {
                        GameWindow gameWindow = new GameWindow(); gameWindow.Show(); this.Close(); this.mainWindow.Close();
                    }
                    else
                    {
                        this.Close();
                    }
                }
                else
                {
                    board.Zero();
                }


                Butt05.IsEnabled  = false;
                Butt15.IsEnabled  = false;
                Butt25.IsEnabled  = false;
                Butt35.IsEnabled  = false;
                Button5.IsEnabled = false;

                Butt06.IsEnabled = true;
                Butt16.IsEnabled = true;
                Butt26.IsEnabled = true;
                Butt36.IsEnabled = true;
                Button6.Opacity  = 0.9;
            }
            else if (Butt06.IsEnabled)
            {
                userCode.Clear();

                userCode.Add(int.Parse(Butt06.Content.ToString()));
                userCode.Add(int.Parse(Butt16.Content.ToString()));
                userCode.Add(int.Parse(Butt26.Content.ToString()));
                userCode.Add(int.Parse(Butt36.Content.ToString()));

                board.Check(userCode, mainCode);
                Button6.Content = board.Res[0] + " " + board.Res[1];
                if (board.status == GameStat.Win)
                {
                    MessageBoxResult result = MessageBox.Show("Хотите сыграть еще раз?", "Победа", MessageBoxButton.YesNo);
                    if (result == MessageBoxResult.Yes)
                    {
                        GameWindow gameWindow = new GameWindow(); gameWindow.Show(); this.Close(); this.mainWindow.Close();
                    }
                    else
                    {
                        this.Close();
                    }
                }
                else
                {
                    board.Zero();
                }


                Butt06.IsEnabled  = false;
                Butt16.IsEnabled  = false;
                Butt26.IsEnabled  = false;
                Butt36.IsEnabled  = false;
                Button6.IsEnabled = false;

                Butt07.IsEnabled = true;
                Butt17.IsEnabled = true;
                Butt27.IsEnabled = true;
                Butt37.IsEnabled = true;
                Button7.Opacity  = 0.9;
            }
            else if (Butt07.IsEnabled)
            {
                userCode.Clear();

                userCode.Add(int.Parse(Butt07.Content.ToString()));
                userCode.Add(int.Parse(Butt17.Content.ToString()));
                userCode.Add(int.Parse(Butt27.Content.ToString()));
                userCode.Add(int.Parse(Butt37.Content.ToString()));

                board.Check(userCode, mainCode);
                Button7.Content = board.Res[0] + " " + board.Res[1];
                if (board.status == GameStat.Win)
                {
                    MessageBoxResult result = MessageBox.Show("Хотите сыграть еще раз?", "Победа", MessageBoxButton.YesNo);
                    if (result == MessageBoxResult.Yes)
                    {
                        GameWindow gameWindow = new GameWindow(); gameWindow.Show(); this.Close(); this.mainWindow.Close();
                    }
                    else
                    {
                        this.Close();
                    }
                }
                else
                {
                    board.Zero();
                }


                Butt07.IsEnabled  = false;
                Butt17.IsEnabled  = false;
                Butt27.IsEnabled  = false;
                Butt37.IsEnabled  = false;
                Button7.IsEnabled = false;

                Butt08.IsEnabled = true;
                Butt18.IsEnabled = true;
                Butt28.IsEnabled = true;
                Butt38.IsEnabled = true;
                Button8.Opacity  = 0.9;
            }
            else if (Butt08.IsEnabled)
            {
                userCode.Clear();

                userCode.Add(int.Parse(Butt08.Content.ToString()));
                userCode.Add(int.Parse(Butt18.Content.ToString()));
                userCode.Add(int.Parse(Butt28.Content.ToString()));
                userCode.Add(int.Parse(Butt38.Content.ToString()));

                board.Check(userCode, mainCode);
                Button8.Content = board.Res[0] + " " + board.Res[1];

                if (board.status == GameStat.Win)
                {
                    MessageBoxResult result = MessageBox.Show("Хотите сыграть еще раз?", "Победа", MessageBoxButton.YesNo);
                    if (result == MessageBoxResult.Yes)
                    {
                        GameWindow gameWindow = new GameWindow(); gameWindow.Show(); this.Close(); this.mainWindow.Close();
                    }
                    else
                    {
                        this.Close();
                    }
                }
                else
                {
                    board.Zero();
                }


                Butt08.IsEnabled  = false;
                Butt18.IsEnabled  = false;
                Butt28.IsEnabled  = false;
                Butt38.IsEnabled  = false;
                Button8.IsEnabled = false;

                Butt09.IsEnabled = true;
                Butt19.IsEnabled = true;
                Butt29.IsEnabled = true;
                Butt39.IsEnabled = true;
                Button9.Opacity  = 0.9;
            }
            else if (Butt09.IsEnabled)
            {
                userCode.Clear();

                userCode.Add(int.Parse(Butt09.Content.ToString()));
                userCode.Add(int.Parse(Butt19.Content.ToString()));
                userCode.Add(int.Parse(Butt29.Content.ToString()));
                userCode.Add(int.Parse(Butt39.Content.ToString()));

                board.Check(userCode, mainCode);
                Button9.Content = board.Res[0] + " " + board.Res[1];

                if (board.status == GameStat.Win)
                {
                    MessageBoxResult result = MessageBox.Show("Хотите сыграть еще раз?", "Победа", MessageBoxButton.YesNo);
                    if (result == MessageBoxResult.Yes)
                    {
                        GameWindow gameWindow = new GameWindow(); gameWindow.Show(); this.Close(); this.mainWindow.Close();
                    }
                    else
                    {
                        this.Close();
                    }
                }
                else
                {
                    MessageBoxResult result = MessageBox.Show("Хотите сыграть еще раз?", "Поражение", MessageBoxButton.YesNo);
                    if (result == MessageBoxResult.Yes)
                    {
                        GameWindow gameWindow = new GameWindow(); gameWindow.Show(); this.Close(); this.mainWindow.Close();
                    }
                    else
                    {
                        this.Close();
                    }
                }
            }
        }