private void TuneMemory() { if (!console.fwc_init || console.CurrentModel != Model.FLEX5000) { return; } int old_tun_pwr = 50; btnTuneMemory.BackColor = console.ButtonSelectedColor; if (chkUseTUN.Checked) { console.TUN = true; old_tun_pwr = console.PWR; console.PWR = 10; } FWCATU.MemoryTune(); if (chkUseTUN.Checked) { console.PWR = old_tun_pwr; console.TUN = false; } btnTuneMemory.BackColor = SystemColors.Control; UpdateFeedback(); console.FWCATUTuned(); }
private void TuneMemory() { int old_tun_pwr = 50; btnTuneMemory.BackColor = console.ButtonSelectedColor; if (chkUseTUN.Checked) { console.TUN = true; old_tun_pwr = console.PWR; console.PWR = 10; } FWCATU.MemoryTune(); if (chkUseTUN.Checked) { console.PWR = old_tun_pwr; console.TUN = false; } btnTuneMemory.BackColor = SystemColors.Control; UpdateFeedback(); }