private void CheckForMovementButtons() { if (Scripts.KeyIsPressed(Keys.D)) { Move(Direction.Right, moveSpeed); } else if (Scripts.KeyIsPressed(Keys.A)) { Move(Direction.Left, moveSpeed); } if (Scripts.KeyIsPressed(Keys.W)) { Move(Direction.Up, moveSpeed); } else if (Scripts.KeyIsPressed(Keys.S)) { Move(Direction.Down, moveSpeed); } if (IsMovementButonsAreReleased()) { StopAnimation(walkingAnimation); if (IsFlying()) { StopAnimation(flyingAnimation); } } }
private void CheckForAbilitySwitchButtons() { if (Scripts.KeyIsPressed(Keys.D1)) { weaponSelected = true; } if (Scripts.KeyIsPressed(Keys.D2)) { if (abilities.Count >= 1) { selectedAbility = 0; weaponSelected = false; } } if (Scripts.KeyIsPressed(Keys.D3)) { if (abilities.Count >= 2) { selectedAbility = 1; weaponSelected = false; } } if (Scripts.KeyIsPressed(Keys.D4)) { if (abilities.Count >= 3) { selectedAbility = 2; weaponSelected = false; } } if (Scripts.KeyIsPressed(Keys.D5)) { if (abilities.Count >= 4) { selectedAbility = 3; weaponSelected = false; } } }
private void UpdateCamera() { if (Scripts.KeyIsPressed(Keys.NumPad4)) { camera.Move(new Vector2(-8, 0)); } if (Scripts.KeyIsPressed(Keys.NumPad6)) { camera.Move(new Vector2(8, 0)); } if (Scripts.KeyIsPressed(Keys.NumPad8)) { camera.Move(new Vector2(0, -8)); } if (Scripts.KeyIsPressed(Keys.NumPad2)) { camera.Move(new Vector2(0, 8)); } }
public static void Update() { if (mouse.LeftClick()) { if (spriteSheetRectangle.Contains(mouse.clickRectangle)) { ChangeSelectedTile(); } } if (mouse.LeftHeld()) { if (spriteSheetRectangle.Contains(mouse.clickRectangle)) { dragging = true; } } if (dragging) { if (MouseIsInWorkingArea()) { dragging = false; } int x = ((int)mouse.Position.X - (int)currTileSetPosition.X) / TileSet.tileWidth; int y = ((int)mouse.Position.Y - (int)currTileSetPosition.Y) / TileSet.tileHeight; markerRect.Width = TileSet.tileWidth * (x - currentTileX + 1); markerRect.Height = TileSet.tileHeight * (y - currentTileY + 1); if (markerRect.Width > defaultRect.Width || markerRect.Height > defaultRect.Height) { multipleSelected = true; multipleTileX = x - currentTileX; multipleTileY = y - currentTileY; } if (mouse.LeftReleased()) { dragging = false; } } #region Check For Input if (keyboard.IsHeld(Keys.LeftControl)) { if (keyboard.JustPressed(Keys.S)) { Save(); } } if (!blocksMode) { if (Scripts.KeyIsPressed(Keys.Space)) { if (mouse.LeftHeld() || mouse.LeftClick()) { if (MouseIsInWorkingArea()) { ChangeTile(); } } if (mouse.RightHeld() || mouse.RightClick()) { if (MouseIsInWorkingArea()) { RemoveTile(); } } } else { if (mouse.LeftClick()) { if (MouseIsInWorkingArea()) { ChangeTile(); } } if (mouse.RightClick()) { if (MouseIsInWorkingArea()) { RemoveTile(); } } } if (keyboard.IsHeld(Keys.LeftControl)) { if (keyboard.JustPressed(Keys.C)) { Main.tilemap.ClearTileMap(); } } } else { foreach (Rectangle rect in rectsToRemove) { Main.blockRects.Remove(rect); } if (keyboard.IsHeld(Keys.LeftControl)) { if (keyboard.JustPressed(Keys.C)) { Main.blockRects.Clear(); } } if (MouseIsInWorkingArea()) { #region AddRects if (mouse.LeftClick()) { rectToBeAdded = new Rectangle((int)mouse.RealPosition.X, (int)mouse.RealPosition.Y, 0, 0); isDraggingRect = true; if (keyboard.IsHeld(Keys.LeftShift)) { Vector2 snappedPosition = GetSnappedMousePosition(); rectToBeAdded = MathAid.UpdateRectViaVector(rectToBeAdded, snappedPosition); } } if (isDraggingRect) { if (keyboard.IsHeld(Keys.LeftShift)) { Vector2 snappedPosition = GetSnappedMousePosition(); rectToBeAdded.Width = (int)snappedPosition.X - rectToBeAdded.X + TileSet.tileWidth; rectToBeAdded.Height = (int)snappedPosition.Y - rectToBeAdded.Y + TileSet.tileHeight; } else { rectToBeAdded.Width = (int)mouse.RealPosition.X - rectToBeAdded.X; rectToBeAdded.Height = (int)mouse.RealPosition.Y - rectToBeAdded.Y; } if (mouse.LeftReleased()) { AddRect(); } } #endregion #region RemoveRects if (Scripts.KeyIsPressed(Keys.Space)) { if (mouse.RightClick() || mouse.RightHeld()) { RemoveRects(); } } else { if (mouse.RightClick()) { RemoveRects(); } } #endregion } else { if (isDraggingRect) { isDraggingRect = false; } } } if (keyboard.JustPressed(Keys.B)) { blocksMode = !blocksMode; } #endregion }