public cMenuOptionsWindowButton(GraphicsDeviceManager gd, ContentManager cm) { _instance = this; _graphics = gd; _contentManager = cm; mouseState = new MouseState(); _tabFont = cFontManager.Instance.getFont("Treb8"); _optionsbuttons = new List<cMenuButton>(); cSpriteManager.Instance.addTexture("Resources/Menu/optionswindowtab", "controls_tab"); _tcontrolsTab = new cMenuButton("controls_tab"); _tcontrolsTab.setOnClickListener(this); _tcontrolsTab.Position = new Vector2(800 / 5 + 62, 600 / 2 - 157); _optionsbuttons.Add(_tcontrolsTab); cSpriteManager.Instance.addTexture("Resources/Menu/optionswindowtab", "sound_tab"); _tsoundTab = new cMenuButton("sound_tab"); _tsoundTab.setOnClickListener(this); _tsoundTab.Position = new Vector2(800 / 5 + 132, 600 / 2 - 157); _optionsbuttons.Add(_tsoundTab); cSpriteManager.Instance.addTexture("Resources/Menu/optionswindowtab", "display_tab"); _tdisplayTab = new cMenuButton("display_tab"); _tdisplayTab.setOnClickListener(this); _tdisplayTab.Position = new Vector2(800 / 5 + 202, 600 / 2 - 157); _optionsbuttons.Add(_tdisplayTab); cSpriteManager.Instance.addTexture("Resources/Menu/optionswindowtab", "cancel_button"); _tcancelButton = new cMenuButton("cancel_button"); _tcancelButton.setOnClickListener(this); _tcancelButton.Position = new Vector2(_screenWidth - 231, _screenHeight / 2 + 183); _optionsbuttons.Add(_tcancelButton); }
public cMenuWindowButton(GraphicsDeviceManager gd, ContentManager cm) { _instance = this; _graphics = gd; _contentManager = cm; mouseState = new MouseState(); _tabFont = cFontManager.Instance.getFont("Treb8"); _aLevel = new string[6]; _aLevel[0] = "Training"; _aLevel[1] = "level flame"; _aLevel[2] = "level platforms"; _aLevel[3] = "Training"; _aLevel[4] = "Training"; _aLevel[5] = "Training"; _quickgamebuttons = new List<cMenuButton>(); cSpriteManager.Instance.addTexture("Resources/Menu/button2", "button1"); _tButton1 = new cMenuButton("button1"); _tButton1.setOnClickListener(this); _tButton1.Position = new Vector2(_screenWidth - 231, _screenHeight / 2 + 115); _quickgamebuttons.Add(_tButton1); cSpriteManager.Instance.addTexture("Resources/Menu/button2", "button2"); _tButton2 = new cMenuButton("button2"); _tButton2.setOnClickListener(this); _tButton2.Position = new Vector2(_screenWidth - 231, _screenHeight / 2 + 115); _quickgamebuttons.Add(_tButton2); cSpriteManager.Instance.addTexture("Resources/Menu/button2", "button3"); _tButton3 = new cMenuButton("button3"); _tButton3.setOnClickListener(this); _tButton3.Position = new Vector2(_screenWidth - 231, _screenHeight / 2 + 115); _quickgamebuttons.Add(_tButton3); cSpriteManager.Instance.addTexture("Resources/Menu/button1", "nextbutton"); _tButton4 = new cMenuButton("nextbutton"); _tButton4.setOnClickListener(this); _tButton4.Position = new Vector2(_screenWidth - 120, _screenHeight / 2 + 64); _quickgamebuttons.Add(_tButton4); cSpriteManager.Instance.addTexture("Resources/Menu/button2", "button5"); _tButton5 = new cMenuButton("button5"); _tButton5.setOnClickListener(this); _tButton5.Position = new Vector2(_screenWidth - 231, _screenHeight / 2 + 115); _quickgamebuttons.Add(_tButton5); cSpriteManager.Instance.addTexture("Resources/Menu/button2", "button6"); _tButton6 = new cMenuButton("button6"); _tButton6.setOnClickListener(this); _tButton6.Position = new Vector2(_screenWidth - 231, _screenHeight / 2 + 115); _quickgamebuttons.Add(_tButton6); cSpriteManager.Instance.addTexture("Resources/Menu/button2", "button7"); _tButton7 = new cMenuButton("button7"); _tButton7.setOnClickListener(this); _tButton7.Position = new Vector2(_screenWidth - 231, _screenHeight / 2 + 115); _quickgamebuttons.Add(_tButton7); cSpriteManager.Instance.addTexture("Resources/Menu/button1", "previousbutton"); _tButton8 = new cMenuButton("previousbutton"); _tButton8.setOnClickListener(this); _tButton8.Position = new Vector2(478 / 2 - 35, _screenHeight / 2 + 64); _quickgamebuttons.Add(_tButton8); cSpriteManager.Instance.addTexture("Resources/Menu/button1", "cancelbutton"); _tButton9 = new cMenuButton("cancelbutton"); _tButton9.setOnClickListener(this); _tButton9.Position = new Vector2(_screenWidth - 120, _screenHeight / 2 + 115); _quickgamebuttons.Add(_tButton9); }
/// <summary> /// Load graphics /// </summary> /// <param name="gd">the graphics device</param> private void LoadGraphicsContent() { GraphicsDevice gd = _graphics.GraphicsDevice; Color c = new Color(17, 194, 253); cSpriteManager.Instance.addTexture("Resources/Menu/PortalLogoHiRes", "portal_logo"); _tPortalLogo = new cSprite("portal_logo"); cSpriteManager.Instance.addTexture("Resources/Menu/textnewgame", "new_game"); _tNewGame = new cMenuButton("new_game"); _tNewGame.setHoverOverColor(c); _tNewGame.setOnClickListener(this); _tNewGame.Position = new Vector2(800 / 5 - 73, 600 / 2+39); _buttons.Add(_tNewGame); cSpriteManager.Instance.addTexture("Resources/Menu/textcontinue", "continue"); _tContinue = new cMenuButton("continue"); _tContinue.setHoverOverColor(c); _tContinue.setOnClickListener(this); _tContinue.Position = new Vector2(800 / 5 - 73, 600 / 2 + 59); _buttons.Add(_tContinue); cSpriteManager.Instance.addTexture("Resources/Menu/textquickgame", "quick_game"); _tQuickGame = new cMenuButton("quick_game"); _tQuickGame.setHoverOverColor(c); _tQuickGame.setOnClickListener(this); _tQuickGame.Position = new Vector2(800 / 5 - 73, 600 / 2 + 79); _buttons.Add(_tQuickGame); cSpriteManager.Instance.addTexture("Resources/Menu/textoptions", "options"); _tOptions = new cMenuButton("options"); _tOptions.setHoverOverColor(c); _tOptions.setOnClickListener(this); _tOptions.Position = new Vector2(800 / 5 - 73, 600 / 2 + 99); _buttons.Add(_tOptions); cSpriteManager.Instance.addTexture("Resources/Menu/textquit", "quit"); _tQuit = new cMenuButton("quit"); _tQuit.setHoverOverColor(c); _tQuit.setOnClickListener(this); _tQuit.Position = new Vector2(800 / 5 - 73, 600 / 2 + 119); _buttons.Add(_tQuit); cSpriteManager.Instance.addTexture("Resources/Menu/half-life2_pointer", "mouse_pointer"); _tMousePointer = new cSprite("mouse_pointer"); }