Reset() public method

public Reset ( ) : void
return void
コード例 #1
0
 void Reset()
 {
     if (fallback_buffer != null)
     {
         fallback_buffer.Reset();
     }
 }
コード例 #2
0
		// for GetChars()
		static unsafe void Fallback (object provider, ref DecoderFallbackBuffer buffer, ref byte[] bufferArg, byte* bytes, long byteIndex, uint size, char* chars, ref int charIndex)
		{
			if (buffer == null) {
				var fallback = provider as DecoderFallback;

				if (fallback != null)
					buffer = fallback.CreateFallbackBuffer ();
				else
					buffer = ((Decoder) provider).FallbackBuffer;
			}

			if (bufferArg == null)
				bufferArg = new byte [1];

			for (int i = 0; i < size; i++) {
				bufferArg [0] = bytes [byteIndex + i];
				buffer.Fallback (bufferArg, 0);
				while (buffer.Remaining > 0)
					chars [charIndex++] = buffer.GetNextChar ();
				buffer.Reset ();
			}
		}
コード例 #3
0
		// for GetCharCount()
		static unsafe int Fallback (object provider, ref DecoderFallbackBuffer buffer, ref byte[] bufferArg, byte* bytes, long index, uint size)
		{
			if (buffer == null) {
				var fallback = provider as DecoderFallback;

				if (fallback != null)
					buffer = fallback.CreateFallbackBuffer ();
				else
					buffer = ((Decoder) provider).FallbackBuffer;
			}

			if (bufferArg == null)
				bufferArg = new byte [1];

			int ret = 0;
			for (int i = 0; i < size; i++) {
				bufferArg [0] = bytes [(int) index + i];
				buffer.Fallback (bufferArg, 0);
				ret += buffer.Remaining;
				buffer.Reset ();
			}

			return ret;
		}