/// <summary> /// Converts decoded, raw frame data in the frame source into a a usable frame. <br /> /// The process includes performing picture, samples or text conversions /// so that the decoded source frame data is easily usable in multimedia applications /// </summary> /// <param name="input">The source frame to use as an input.</param> /// <param name="output">The target frame that will be updated with the source frame. If null is passed the frame will be instantiated.</param> /// <param name="siblings">The sibling blocks that may help guess some additional parameters for the input frame.</param> /// <returns> /// Return the updated output frame /// </returns> public abstract MediaBlock MaterializeFrame(MediaFrame input, ref MediaBlock output, List <MediaBlock> siblings);
/// <summary> /// Converts decoded, raw frame data in the frame source into a a usable frame. <br /> /// The process includes performing picture, samples or text conversions /// so that the decoded source frame data is easily usable in multimedia applications /// </summary> /// <param name="input">The source frame to use as an input.</param> /// <param name="output">The target frame that will be updated with the source frame. If null is passed the frame will be instantiated.</param> /// <param name="siblings">The siblings to help guess additional frame parameters.</param> /// <returns> /// Return the updated output frame /// </returns> /// <exception cref="System.ArgumentNullException">input</exception> public override MediaBlock MaterializeFrame(MediaFrame input, ref MediaBlock output, List <MediaBlock> siblings) { if (output == null) { output = new VideoBlock(); } var source = input as VideoFrame; var target = output as VideoBlock; if (source == null || target == null) { throw new ArgumentNullException($"{nameof(input)} and {nameof(output)} are either null or not of a compatible media type '{MediaType}'"); } // Retrieve a suitable scaler or create it on the fly Scaler = ffmpeg.sws_getCachedContext( Scaler, source.Pointer->width, source.Pointer->height, NormalizePixelFormat(source.Pointer), source.Pointer->width, source.Pointer->height, OutputPixelFormat, ScalerFlags, null, null, null); RC.Current.Add(Scaler, $"311: {nameof(VideoComponent)}.{nameof(MaterializeFrame)}()"); // Perform scaling and save the data to our unmanaged buffer pointer var targetBufferStride = ffmpeg.av_image_get_linesize(OutputPixelFormat, source.Pointer->width, 0); var targetStride = new int[] { targetBufferStride }; var targetLength = ffmpeg.av_image_get_buffer_size(OutputPixelFormat, source.Pointer->width, source.Pointer->height, 1); // Ensure proper allocation of the buffer // If there is a size mismatch between the wanted buffer length and the existing one, // then let's reallocate the buffer and set the new size (dispose of the existing one if any) if (target.PictureBufferLength != targetLength) { if (target.PictureBuffer != IntPtr.Zero) { Marshal.FreeHGlobal(target.PictureBuffer); } target.PictureBufferLength = targetLength; target.PictureBuffer = Marshal.AllocHGlobal(target.PictureBufferLength); } var targetScan = default(byte_ptrArray8); targetScan[0] = (byte *)target.PictureBuffer; // The scaling is done here var outputHeight = ffmpeg.sws_scale(Scaler, source.Pointer->data, source.Pointer->linesize, 0, source.Pointer->height, targetScan, targetStride); // Flag the block if we have to target.IsStartTimeGuessed = source.HasValidStartTime == false; // Try to fix the start time, duration and End time if we don't have valid data if (source.HasValidStartTime == false && siblings != null && siblings.Count > 0) { // Get timing information from the last sibling var lastSibling = siblings[siblings.Count - 1]; // We set the target properties target.StartTime = lastSibling.EndTime; target.Duration = source.Duration.Ticks > 0 ? source.Duration : lastSibling.Duration; target.EndTime = TimeSpan.FromTicks(target.StartTime.Ticks + target.Duration.Ticks); } else { // We set the target properties directly from the source target.StartTime = source.StartTime; target.Duration = source.Duration; target.EndTime = source.EndTime; } target.StreamIndex = input.StreamIndex; target.SmtpeTimecode = source.SmtpeTimecode; target.DisplayPictureNumber = source.DisplayPictureNumber; target.CodedPictureNumber = source.DisplayPictureNumber; target.BufferStride = targetStride[0]; target.PixelHeight = source.Pointer->height; target.PixelWidth = source.Pointer->width; var aspectRatio = source.Pointer->sample_aspect_ratio; if (aspectRatio.num == 0 || aspectRatio.den == 0) { target.AspectWidth = 1; target.AspectHeight = 1; } else { target.AspectWidth = aspectRatio.num; target.AspectHeight = aspectRatio.den; } return(target); }
/// <summary> /// Converts decoded, raw frame data in the frame source into a a usable frame. <br /> /// The process includes performing picture, samples or text conversions /// so that the decoded source frame data is easily usable in multimedia applications /// </summary> /// <param name="input">The source frame to use as an input.</param> /// <param name="output">The target frame that will be updated with the source frame. If null is passed the frame will be instantiated.</param> /// <param name="siblings">The sibling blocks that may help guess some additional parameters for the input frame.</param> /// <returns> /// Return the updated output frame /// </returns> /// <exception cref="System.ArgumentNullException">input</exception> public override MediaBlock MaterializeFrame(MediaFrame input, ref MediaBlock output, List <MediaBlock> siblings) { if (output == null) { output = new AudioBlock(); } var source = input as AudioFrame; var target = output as AudioBlock; if (source == null || target == null) { throw new ArgumentNullException($"{nameof(input)} and {nameof(output)} are either null or not of a compatible media type '{MediaType}'"); } // Create the source and target ausio specs. We might need to scale from // the source to the target var sourceSpec = AudioParams.CreateSource(source.Pointer); var targetSpec = AudioParams.CreateTarget(source.Pointer); // Initialize or update the audio scaler if required if (Scaler == null || LastSourceSpec == null || AudioParams.AreCompatible(LastSourceSpec, sourceSpec) == false) { Scaler = ffmpeg.swr_alloc_set_opts( Scaler, targetSpec.ChannelLayout, targetSpec.Format, targetSpec.SampleRate, sourceSpec.ChannelLayout, sourceSpec.Format, sourceSpec.SampleRate, 0, null); RC.Current.Add(Scaler, $"109: {nameof(AudioComponent)}.{nameof(MaterializeFrame)}()"); ffmpeg.swr_init(Scaler); LastSourceSpec = sourceSpec; } // Allocate the unmanaged output buffer if (target.AudioBufferLength != targetSpec.BufferLength) { if (target.AudioBuffer != IntPtr.Zero) { Marshal.FreeHGlobal(target.AudioBuffer); } target.AudioBufferLength = targetSpec.BufferLength; target.AudioBuffer = Marshal.AllocHGlobal(targetSpec.BufferLength); } var outputBufferPtr = (byte *)target.AudioBuffer; // Execute the conversion (audio scaling). It will return the number of samples that were output var outputSamplesPerChannel = ffmpeg.swr_convert( Scaler, &outputBufferPtr, targetSpec.SamplesPerChannel, source.Pointer->extended_data, source.Pointer->nb_samples); // Compute the buffer length var outputBufferLength = ffmpeg.av_samples_get_buffer_size(null, targetSpec.ChannelCount, outputSamplesPerChannel, targetSpec.Format, 1); // Flag the block if we have to target.IsStartTimeGuessed = source.HasValidStartTime == false; // Try to fix the start time, duration and End time if we don't have valid data if (source.HasValidStartTime == false && siblings != null && siblings.Count > 0) { // Get timing information from the last sibling var lastSibling = siblings[siblings.Count - 1]; // We set the target properties target.StartTime = lastSibling.EndTime; target.Duration = source.Duration.Ticks > 0 ? source.Duration : lastSibling.Duration; target.EndTime = TimeSpan.FromTicks(target.StartTime.Ticks + target.Duration.Ticks); } else { // We set the target properties directly from the source target.StartTime = source.StartTime; target.Duration = source.Duration; target.EndTime = source.EndTime; } target.BufferLength = outputBufferLength; target.ChannelCount = targetSpec.ChannelCount; target.SampleRate = targetSpec.SampleRate; target.SamplesPerChannel = outputSamplesPerChannel; target.StreamIndex = input.StreamIndex; return(target); }