public void NewGame() { //function which check if user will be in top //if so sceneManager.StartMenu(); if (Whois.CheckScore(scorePlayer, "Single")) { Console.WriteLine(" Insert Name "); string name = Console.ReadLine(); Whois.SendScore(scorePlayer, name, "Single"); } }
public void NewGame() { sceneManager.StartMenu(); if (Whois.CheckScore(scorePlayer, "Multi")) { Console.WriteLine(" Insert first Name "); string name = Console.ReadLine(); Whois.SendScore(scorePlayer, name, "Multi"); } if (Whois.CheckScore(scorePlayerTwo, "Multi")) { Console.WriteLine(" Insert second Name "); string name = Console.ReadLine(); Whois.SendScore(scorePlayerTwo, name, "Multi"); } }
protected override void OnKeyPress(KeyPressEventArgs e) { base.OnKeyPress(e); if (e.KeyChar == 27) // ESC { Exit(); } switch (e.KeyChar) { case '1': Score(); break; case '2': // Forward AIMenu(); break; case '3': StartNewGame2(); break; case '4': string IP = null; do { Console.WriteLine("Insert IP to conect witch Server!"); IP = Console.ReadLine(); Console.WriteLine(IP); if (Console.ReadKey().Key == ConsoleKey.Escape) // ESC { break; } }while (!Whois.MakeATest(IP)); Console.WriteLine("OK"); break; case '5': diff = "easy"; StartNewGame(); break; case '6': diff = "hard"; StartNewGame(); break; case '7': Whois.GetTopSingle(); Whois.DisplayTopSingle(); break; case '8': Whois.GetTopMulti(); Whois.DisplayTopMulti(); break; case '9': StartMenu(); break; } }