/// <summary> /// Initialise l'état des différents objets du jeu. /// </summary> public void Init() { this.Ball = new Ball(); this.Ground = new PlayGround(); this.Winner = null; this.Scores = new Scores(); this.Scores.MatchEnded += (sender, args) => { this.Winner = new EndMatch(args.Winner); }; this.LeftRacquet = new Racquet(Racquet.RacquetSides.Left); this.RightRacquet = new Racquet(Racquet.RacquetSides.Right); }