public MainWindow() { InitializeComponent(); Animals = new ObservableCollection <Animal>(); Frog frog = new Frog(4, "Kermit", false, 10); Duck duck = new Duck(10, "Donald", 20); Duck duck1 = new Duck(5, "Daffy", 60); Dog dog = new Dog("Rapper", 10, "Snoop", 70); Animals.Add(frog); Animals.Add(dog); Animals.Add(duck); Animals.Add(duck1); lvAnimals.ItemsSource = Animals; }
public MainWindow() { InitializeComponent(); Animals = new ObservableCollection <Animal>(); // Instantiate some dog objects Dog dog1 = new Dog("Muppet", 20, "Rolf"); Dog dog2 = new Dog("Golden Retriever", 30, "Air Bud"); // Ducks and Frogs Duck duck1 = new Duck(9, "Donald"); Frog frog1 = new Frog(4, "Kermit", false); // Add the dogs to the list Animals.Add(dog1); Animals.Add(dog2); Animals.Add(duck1); Animals.Add(frog1); lvAnimals.ItemsSource = Animals; }
public MainWindow() { InitializeComponent(); Animals = new ObservableCollection <Animal>(); // define some animals Frog frog = new Frog(4, "Kermit", false, 2.33); Dog dog = new Dog("Muppet", 20, "Rolf", 4.5); Duck duck = new Duck(9, "Donald", 5.3); Cat cat = new Cat("Siamese", 15, "Clorie", 2.5); Animals.Add(frog); Animals.Add(duck); Animals.Add(dog); Animals.Add(cat); lvAnimals.ItemsSource = Animals; }
public MainWindow() { InitializeComponent(); Animals = new ObservableCollection <Animal>(); // make some animals Frog frog = new Frog(4, "Frug", true, 4000); Dog dog = new Dog("Labradoodle", 35, "dug", 8300000); Duck duck = new Duck(4, "poop", 3); Animal bruh = new Duck(500, "u suck", 40); Animals.Add(frog); Animals.Add(dog); Animals.Add(duck); Animals.Add(bruh); lvAnimals.ItemsSource = Animals; }
public MainWindow() { InitializeComponent(); Animals = new ObservableCollection <Animal>(); Frog frog = new Frog(4, "Kermit", false, 12); Duck duck = new Duck(10, "Donald", 13); Dog dog = new Dog("Rapper", 10, "Snoop Dawg", 24); Dog dog2 = new Dog("Big Red Dog", 200, "Clifford", 1000); Duck duck2 = new PolymorphismIntro.Duck(12, "Daffy", 23); Frog frog2 = new PolymorphismIntro.Frog(3, "Jeremiah", true, 15); Animals.Add(frog); Animals.Add(duck); Animals.Add(dog); Animals.Add(frog2); Animals.Add(duck2); Animals.Add(dog2); lvAnimals.ItemsSource = Animals; }
public MainWindow() { InitializeComponent(); Animals = new ObservableCollection <Animal>(); Frog frog = new Frog(4, "Kermit", false, 100); Dog dog = new Dog("Muppet", 20, "Rolf", 150); Duck duck = new Duck(9, "Donald", 1200000); Dog dogs = new Dog("red boy", 200, "Clifford", 1000); Duck ducks = new Duck(5, "Daffy", 60); Frog frogs = new Frog(3, "Jeremiah", false, 15); Animals.Add(frog); Animals.Add(dog); Animals.Add(duck); Animals.Add(dogs); Animals.Add(frogs); Animals.Add(ducks); lvAnimals.ItemsSource = Animals; }
public MainWindow() { InitializeComponent(); Animals = new ObservableCollection <Animal>(); Dog dog1 = new Dog("Muppet", 20, "Rolf"); Dog dog2 = new Dog("Golden Retriever", 30, "Air Bud"); Duck duck1 = new Duck(9, "Donald"); Frog frog1 = new Frog(4, "Kermit", false); duck1.SayName(); frog1.SayName(); Animals.Add(dog1); Animals.Add(dog2); Animals.Add(duck1); Animals.Add(frog1); LvAnimals.ItemsSource = Animals; }
public MainWindow() { InitializeComponent(); Animals = new ObservableCollection <Animal>(); // make siome aminals Frog frog = new Frog(4, "Bart", true, 1); Dog dog = new Dog("Labradoodle", 35, "Pax", 100000); Duck duck = new Duck(4, "Moo", 8); Dog dog2 = new Dog("thing", 200, "Clifford", 1000); Duck duck2 = new Duck(5, "Jeremiah", 60); Frog frog2 = new Frog(3, "Daffy", true, 15); Animals.Add(frog); Animals.Add(dog); Animals.Add(duck); Animals.Add(frog2); Animals.Add(dog2); Animals.Add(duck2); lvAnimals.ItemsSource = Animals; }
public MainWindow() { InitializeComponent(); Animals = new ObservableCollection <Animal>(); Frog frog = new Frog(4, "Kermit", false, 2); Duck duck = new Duck(10, "Donald", 25); Dog dog = new Dog("Labradoodle", 15, "Pax", 45); Dog Dog = new Dog("Vizsla", 200, "Clifford", 1000); Duck Duck = new Duck(5, "Daffy", 60); Frog Frog = new Frog(4, "Jeremiah", true, 15); Animals.Add(frog); Animals.Add(duck); Animals.Add(dog); Animals.Add(Dog); Animals.Add(Duck); Animals.Add(Frog); lvAnimals.ItemsSource = Animals; }
public MainWindow() { InitializeComponent(); Animals = new ObservableCollection <Animal>(); // Define some animals Frog frog = new Frog(4, "Kermit", false, 8); Dog dog = new Dog("Muppet", 20, "Rolf", 24); Duck duck = new Duck(9, "Donald", 15); Dog dog2 = new Dog("Mutt", 200, "Clifford", 1000); Duck duck2 = new Duck(5, "Daffy", 60); Frog frog2 = new Frog(3, "Jeremiah", false, 15); // Add the animals to the list Animals.Add(frog); Animals.Add(dog); Animals.Add(duck); Animals.Add(frog2); Animals.Add(dog2); Animals.Add(duck2); lvAnimals.ItemsSource = Animals; }
public MainWindow() { InitializeComponent(); Animals = new ObservableCollection <Animal>(); Frog frog = new Frog(3, "Kermit", false, 1); Dog dog = new Dog("Rapper", 6, "Snoop", 150); Duck duck = new Duck(5, "Donald", 120); Animals.Add(frog); Animals.Add(dog); Animals.Add(duck); Frog jeremiah = new Frog(3, "Jeremiah", false, 2); Dog clifford = new Dog("Big Red Dog", 25, "Clifford", 174000); Duck daffy = new Duck(4, "Daffy", 150); Animals.Add(jeremiah); Animals.Add(daffy); Animals.Add(clifford); lvAnimals.ItemsSource = Animals; }
public MainWindow() { InitializeComponent(); Animals = new List <Animal>(); Frog frog = new PolymorphismIntro.Frog(4, "Kermit", false, 25); Dog dog = new PolymorphismIntro.Dog("Muppet", 20, "Rolf", 70); Duck duck = new Duck(9, "Donald", 35); Dog Clifford = new PolymorphismIntro.Dog("terrier", 200, "Clifford", 1000); Duck Daffy = new Duck(5, "Daffy", 60); Frog Jerimiah = new Frog(3, "Jerimiah", true, 15); Animals.Add(frog); Animals.Add(dog); Animals.Add(duck); Animals.Add(Clifford); Animals.Add(Daffy); Animals.Add(Jerimiah); lvAnimals.ItemsSource = Animals; foreach (Animal a in Animals) { a.SayName(); } }
public MainWindow() { InitializeComponent(); Animals = new ObservableCollection <Animal>(); Frog frog = new Frog(4, "Kermit", 0.2f, true); Duck duck = new Duck(10, "Donald", 5f); Dog dog = new Dog("Rapper", 10, "Snoop", 20f); Animals.Add(frog); Animals.Add(duck); Animals.Add(dog); frog = new Frog(3, "Jeremiah", 3f, true); duck = new Duck(5, "Daffy", 60f); dog = new Dog("Rapper", 200, "Clifford", 1000f); Animals.Add(frog); Animals.Add(duck); Animals.Add(dog); lvAnimals.ItemsSource = Animals; }
private void Quack_Button_Click(object sender, RoutedEventArgs e) { Duck duck = new Duck(); duck.Quack(); }