KeyExist() public static method

public static KeyExist ( string key ) : bool
key string
return bool
コード例 #1
0
        public void OnInspectorGUI(string propertyPath)
        {
            EditorGUI.BeginChangeCheck();
            serializedObject.Update();
            var iterator = serializedObject.GetIterator();

            for (bool enterChildren = true; iterator.NextVisible(enterChildren); enterChildren = false)
            {
                EditorGUILayout.PropertyField(iterator, true, new GUILayoutOption[0]);

                if (iterator.name == propertyPath)
                {
                    var key             = iterator.stringValue;
                    var localizedString = Localization.Get(key);
                    EditorGUILayout.LabelField("Localized Text", localizedString);

                    if (!string.IsNullOrEmpty(key))
                    {
                        if (!Localization.KeyExist(key))
                        {
                            DrawAutoComplete(iterator);
                        }
                    }
                }
            }
            serializedObject.ApplyModifiedProperties();

            if (EditorGUI.EndChangeCheck())
            {
                var text = target as T;
                if (text != null)
                {
                    text.OnLocalize();
                }
            }
        }
コード例 #2
0
        public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
        {
            EditorGUI.BeginProperty(position, label, property);
            EditorGUI.BeginChangeCheck();

            var keyProperty = property;

            EditorGUI.PropertyField(position, keyProperty, label, true);

            var key             = keyProperty.stringValue;
            var localizedString = Localization.Get(key);

            EditorGUILayout.LabelField("Localized Text", localizedString);

            if (!string.IsNullOrEmpty(key))
            {
                if (!Localization.KeyExist(key))
                {
                    DrawAutoComplete(keyProperty);
                }
            }

            EditorGUI.EndProperty();
        }