コード例 #1
0
        private void InicializaLista()
        {
            //Instanciar a lista
            this.pokemons = new List <Pokemon_plus>();

            Pokemon_plus p = new Pokemon_plus("Bulbasauro", "Pokemon tipo planta", 60);             //objeto do tipo pokemon

            this.pokemons.Add(p);

            p = new Pokemon_plus("Pikachu", "Pokemon tipo raio", 100);
            this.pokemons.Add(p);

            p = new Pokemon_plus("Chamander", "Pokemon tipo fogo", 90);
            this.pokemons.Add(p);

            p = new Pokemon_plus("Pichu", "Pokemon tipo raio", 75);
            this.pokemons.Add(p);

            p = new Pokemon_plus("Raiuchu", "Pokemon tipo raio", 60);
            this.pokemons.Add(p);

            p = new Pokemon_plus("Squirtle", "Pokemon tipo agua", 65);
            this.pokemons.Add(p);

            p = new Pokemon_plus("Mew", "Lendario psiquico", 100);
            this.pokemons.Add(p);

            p = new Pokemon_plus("Zubat", "Pokemon tipo Poçao", 60);
            this.pokemons.Add(p);

            p = new Pokemon_plus("Electabuzz", "Pokemon tipo  Electric", 85);
            this.pokemons.Add(p);

            p = new Pokemon_plus("Venusaur", "Pokemon tipo planta", 70);
            this.pokemons.Add(p);
        }
コード例 #2
0
ファイル: Program.cs プロジェクト: kemylly/Aula_Csharp_poo
        static void Main(string[] args)
        {
            //Pokemon p = new Pokemon();
            // Pokemon p1 = new Pokemon();
            //Pokemon p = new Pokemon("Bulbasauro", "Bulbasauro é um pokemon tipo planta..."); //culpa da sobrecarga

            // p.Nome = "Bulbasauro";
            //p.Descricao = "Bulbasauro é um pokemon tipo planta...";

            //p.ExibirDadosPokemon(true);

            Pokedex pokedex = new Pokedex();

            //Pokemon p = pokedex.Pokemons[1];
            //p.ExibirDadosPokemon();

            //pokedex.ListarPokemoons(); lista o pokemom - 3 comandos

            int resp = 100;

            while (resp != 0)
            {
                resp = Menu();
                if (resp == 1)
                {
                    pokedex.ListarPokemoons();
                    Console.ReadKey();
                }
                if (resp == 2)
                {
                    pokedex.ListarPokemoons();

                    Console.WriteLine(" ");
                    Console.Write("Digite o codigo do pokemon escolhido: ");
                    int codigo = Convert.ToInt32(Console.ReadLine());

                    //pegar o pokemon do player
                    Pokemon_plus pPlayer = pokedex.Pokemons[codigo];

                    //definir o pokemon do pc
                    Random r = new Random();
                    codigo = r.Next(0, pokedex.Pokemons.Count);
                    Pokemon_plus pPC = pokedex.Pokemons[codigo];

                    Console.Clear();

                    //batalhar
                    Console.WriteLine("Dados do seu pokemon:");
                    //Console.WriteLine("Nivel de poder: " + pPlayer.Poder);
                    pPlayer.ExibirDadosPokemonPlus();

                    Console.WriteLine(" ");

                    Console.WriteLine("Dados do pokemon PC:");
                    //Console.WriteLine("Nivel de poder: " + pPlayer.Poder);
                    pPC.ExibirDadosPokemonPlus();

                    if (pPlayer.Poder > pPC.Poder)
                    {
                        //Console.Clear();

                        Console.WriteLine(" ");
                        Console.WriteLine(" *** Winner :) ***  ");

                        Console.ReadKey();
                    }
                    else if (pPlayer.Poder == pPC.Poder)
                    {
                        Console.WriteLine(" ");
                        Console.WriteLine(" *** Empate :/ ***  ");

                        Console.ReadKey();
                    }

                    else
                    {
                        //Console.Clear();
                        Console.WriteLine(" ");
                        Console.WriteLine(" *** Game over :( *** ");

                        Console.ReadKey();
                    }
                }

                //Console.ReadKey();
                Console.Clear();
            }

            //Console.ReadKey();
        }