public static SendItemToResult ShowDialog(Window owner, int gameIndex, ushort id, uint maxCount) { SendItemToWindow window = new SendItemToWindow(gameIndex, id, maxCount); window.Owner = owner; var result = window.ShowDialog(); if (result != null && result.Value) { SendItemToResult sendItemResult = new SendItemToResult(); sendItemResult.Count = window.count; sendItemResult.GameIndex = window.gameIndex; sendItemResult.Pocket = window.pocket; return(sendItemResult); } return(null); }
public static SendItemToResult ShowDialog(Window owner, int gameIndex, ushort id, uint maxCount) { SendItemToWindow window = new SendItemToWindow(gameIndex, id, maxCount); window.Owner = owner; var result = window.ShowDialog(); if (result != null && result.Value) { SendItemToResult sendItemResult = new SendItemToResult(); sendItemResult.Count = window.count; sendItemResult.GameIndex = window.gameIndex; sendItemResult.Pocket = window.pocket; return sendItemResult; } return null; }