private void StartRandomizing(int pokeNumber) { _teamSize = pokeNumber; var levelValidatorResult = LevelValidator.IsLevelValid(tbLevel.Text); if (levelValidatorResult == LevelValidatorResult.OK) { _pokemonList.Clear(); _enemyPokemonList.Clear(); int level = Convert.ToInt32(tbLevel.Text); for (int i = 0; i < pokeNumber; i++) { _pokemonList.Add(PokemonFactory.CreatePokemon(level)); _enemyPokemonList.Add(PokemonFactory.CreatePokemon(level)); } PrepareImages(); } else if (levelValidatorResult == LevelValidatorResult.InvalidFormat) { MessageBox.Show("Incorrect level format (Only numbers)"); } else if (levelValidatorResult == LevelValidatorResult.NotInRange) { MessageBox.Show("Level must be higher than 0 or 100 and less"); } }
public static void FillPokemonList() { DataRowCollection pokemonDataRows = StaticSQL.GetPokemons().Rows; foreach (DataRow pokemonRow in pokemonDataRows) { var values = pokemonRow.ItemArray; IPokemon pokemon = PokemonFactory.CreatePokemon(); pokemon.ID = (int)values[0]; pokemon.Name = (string)values[1]; pokemon.Stats.Health = (int)values[2]; pokemon.Stats.Attack = (int)values[3]; pokemon.Stats.Defence = (int)values[4]; pokemon.Stats.SpecialAttack = (int)values[5]; pokemon.Stats.SpecialDefence = (int)values[6]; pokemon.Stats.Speed = (int)values[7]; pokemon.PrimaryTypeID = (int)values[8]; pokemon.SecondaryTypeID = values[9] != DBNull.Value ? (int?)values[9] : null; pokemon.MinimalLevel = (int)values[10]; Pokemons.Add(pokemon.ID, pokemon); } AddAttacksToPokemons(); }
private void btnImport_Click(object sender, EventArgs e) { try { OpenFileDialog openFileDialog = new OpenFileDialog() { Filter = "Text Files (*.txt)|*.txt", DefaultExt = "txt", AddExtension = true, RestoreDirectory = true, InitialDirectory = $"{Environment.CurrentDirectory}\\ExportedObjects\\" }; if (openFileDialog.ShowDialog() == DialogResult.Cancel) { return; } PokemonImport pokemonImport = new PokemonImport(openFileDialog.FileName); var importedPokemons = pokemonImport.Import(); if (importedPokemons.Any()) { _pokemonList.Clear(); _enemyPokemonList.Clear(); foreach (var importedPokemon in importedPokemons) { _pokemonList.Add(importedPokemon.ToDomainObject()); _enemyPokemonList.Add(PokemonFactory.CreatePokemon(importedPokemon.Level)); } PrepareImages(); } } catch (Exception) { throw; } }