コード例 #1
0
ファイル: EntityManager.cs プロジェクト: Deneyr/PokeU
        public void RemoveEntity(IEntity entity)
        {
            this.entitiesArea.Remove(entity);

            ILandChunk lEntityChunk = this.entitiesToChunks[entity];

            lEntityChunk.EntitiesInChunk.Remove(entity);
            this.entitiesToChunks.Remove(entity);

            if (this.entitiesToBooking.ContainsKey(entity))
            {
                BookingEntity bookingEntity = this.entitiesToBooking[entity];
                if (this.entitiesToChunks[bookingEntity] != lEntityChunk)
                {
                    this.RemoveEntity(this.entitiesToBooking[entity]);
                }
            }

            if (entity is BookingEntity)
            {
                BookingEntity bookingEntity = entity as BookingEntity;
                this.entitiesToBooking.Remove(bookingEntity.Owner);
            }

            this.NotifyEntityRemoved(lEntityChunk, entity);

            entity.Dispose();
        }
コード例 #2
0
ファイル: EntityManager.cs プロジェクト: Deneyr/PokeU
        public bool BookPositionForEntity(LandWorld world, IEntity entity, int x, int y, int z)
        {
            if (this.entitiesToBooking.ContainsKey(entity) == false)
            {
                ILandChunk landChunk = world.GetLandChunkAt(x, y);

                if (landChunk != null)
                {
                    BookingEntity bookingEntity = new BookingEntity(entity, x, y, z);

                    this.entitiesToBooking.Add(entity, bookingEntity);

                    this.AddEntity(entity, landChunk);

                    return(true);
                }
            }

            return(false);
        }
コード例 #3
0
ファイル: EntityManager.cs プロジェクト: Deneyr/PokeU
        public bool MoveEntity(IEntity entity, int x, int y, int z)
        {
            if (this.entitiesToBooking.ContainsKey(entity))
            {
                BookingEntity bookingEntity = this.entitiesToBooking[entity];

                ILandChunk landChunkFrom = this.entitiesToChunks[entity];
                ILandChunk landChunkTo   = this.entitiesToChunks[bookingEntity];

                if (landChunkFrom == null || landChunkTo == null)
                {
                    throw new Exception("Error during entity moving, chunk from or to is null");
                }

                this.RemoveEntity(bookingEntity);
                if (landChunkFrom != landChunkTo)
                {
                    landChunkFrom.EntitiesInChunk.Remove(entity);
                    landChunkTo.EntitiesInChunk.Add(entity);

                    this.entitiesToChunks.Remove(entity);
                    this.entitiesToChunks.Add(entity, landChunkTo);

                    this.NotifyEntityChunkChanged(landChunkFrom, landChunkTo, entity);
                }

                entity.SetPosition(x, y, z);

                this.entitiesArea.Move(entity);

                this.NotifyEntityCaseChanged(entity);

                return(true);
            }

            return(false);
        }