//public void OutputResults(ResultCollection res) //{ // int count = 0; // foreach (Results r in res.ResultSet) // { // Console.WriteLine("Result set {0}", ++count); // Console.WriteLine("Permutuations: {0}", r.Permutations); // foreach (Line l in r.Lines) // { // Console.Write("Line: "); // foreach (MyPoint p in l.Points) // { // Console.Write("({0}, {1}) ", p.X, p.Y); // } // Console.WriteLine(); // } // Console.WriteLine(); // } // Console.Read(); //} public void OutputResults2(MyList<MyPoint> set1, ResultCollection2 res) { int count = 0; for (int k = 0; k < res.ResultSet.Count; k++) { Results2 r = res.ResultSet[k]; Console.WriteLine("Result set {0}", ++count); Console.WriteLine("Permutuations: {0}", r.Permutations); int c = r.Count; for (int j = 0; j < c; j++) { ItemSet l = r.GetLine(j); if (r.Count == 1) { Console.WriteLine("Emergency"); } Console.Write("Line: "); for (int i = 0; i < l.Count; i++) { Console.Write("({0}, {1}) ", l.GetItem(set1, i).X, l.GetItem(set1, i).Y); } Console.WriteLine(); } Console.WriteLine(); } Console.Read(); }
public ResultCollection2 GetBestSet(int lineCount) { ResultCollection2 ret = new ResultCollection2(); int nRes = this.ResultSet.Count; for (int i = 0; i < nRes; i++) { if (this.ResultSet[i].Count == lineCount) { ret.ResultSet.Add(this.ResultSet[i]); } } return ret; }