static void Main(string[] args) { Path path = new Path(); path.AddPoints(new Points3d(1, 2, 3)); path.AddPoints(new Points3d(4, 5, 6)); path.AddPoints(new Points3d(7, 8, 9)); PathStorage.Save("../../Paths.txt", path); Path loadedPath = PathStorage.Load("../../Paths.txt"); }
static void Main() { var p1 = new Point3D(2, 1, 4); Console.WriteLine("Point 1: {0}", p1); Console.WriteLine("Point O: {0}", Point3D.O); Console.WriteLine(); Console.WriteLine("Distance between points 1 and O: {0}", Distance.GetDistance(p1, Point3D.O)); var path1 = new Path(p1, Point3D.O); Console.WriteLine(); Console.WriteLine("Path to save: {0}", path1); PathStorage.Save(path1, "MyPath"); Console.WriteLine(); Console.WriteLine("Loaded path: {0}", PathStorage.Load("MyPath")); }