public PacketOrderer(VoipSession vs) { _voipSession = vs; }
public UserDataManager(SocketSession session) { UserData = this; Settings = PointGaming.Settings.SettingsUser.Load(session.User.username); PgSession = session; User = GetPgUser(session.User); User.Status = "online"; _sessionManager = new SessionManager(); Friendship = new FriendshipManager(PgSession); Voip = new VoipSession(this); Voip.Enable(); timer = new DispatcherTimer(); timer.Interval = TimeSpan.FromSeconds(5); timer.Tick += new EventHandler(CheckIdle); timer.Start(); }