private static async Task FollowTheYellowbrickroad(ISession session, CancellationToken cancellationToken, CustomRoute route, Navigation navi, EggWalker eggWalker, string prevRouteName) { var initialize = true; //Find closest point of route and it's index! var closestPoint = await CheckClosestAndMove(session, cancellationToken, route); long nextMaintenceStamp = 0; var sameRoute = true; while (sameRoute) { foreach (var wp in route.RoutePoints) { if (session.ForceMoveTo != null) { break; } if (initialize) { if (wp != closestPoint) { continue; } initialize = false; } if (prevRouteName != session.LogicSettings.CustomRouteName) { sameRoute = false; session.EventDispatcher.Send(new NoticeEvent() { Message = $"Route switched from {prevRouteName} to {session.LogicSettings.CustomRouteName}!" }); break; } session.State = BotState.Walk; var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, wp.Latitude, wp.Longitude); await navi.HumanPathWalking( session, wp, NextMoveSpeed(session), async() => { await CatchNearbyPokemonsTask.Execute(session, cancellationToken); //Catch Incense Pokemon await CatchIncensePokemonsTask.Execute(session, cancellationToken); return(true); }, async() => { await UseNearbyPokestopsTask.Execute(session, cancellationToken, true); await PokeNearbyGym.Execute(session, cancellationToken); return(true); }, cancellationToken ); session.State = BotState.Idle; await eggWalker.ApplyDistance(distance, cancellationToken); if (nextMaintenceStamp >= DateTime.UtcNow.ToUnixTime() && session.Runtime.StopsHit < 100) { continue; } await MaintenanceTask.Execute(session, cancellationToken); nextMaintenceStamp = DateTime.UtcNow.AddMinutes(3).ToUnixTime(); } if (initialize) { initialize = false; } if (session.ForceMoveTo != null) { await ForceMoveTask.Execute(session, cancellationToken); closestPoint = await CheckClosestAndMove(session, cancellationToken, route); initialize = true; } } }
public static async Task Teleport(ISession session, CancellationToken cancellationToken, Random random) { bool ShownSoftBanMessage = false; int stopsToHit = 20; //We should return to the main loop after some point, might as well limit this. //Not sure where else we could put this? Configs maybe if we incorporate //deciding how many pokestops in a row we want to hit before doing things like recycling? //might increase xp/hr not stopping every 5 stops. - Pocket //TODO: run through this with a fine-tooth comb and optimize it. var pokestopList = await GetPokeStops(session); session.EventDispatcher.Send(new PokeStopListEvent { Forts = pokestopList.Select(x => x.BaseFortData).ToList() }); for (int stopsHit = 0; stopsHit < stopsToHit; stopsHit++) { session.Runtime.BreakOutOfPathing = false; if (pokestopList.Count > 0) { //start at 0 ends with 19 = 20 for the leechers{ cancellationToken.ThrowIfCancellationRequested(); var distanceFromStart = LocationUtils.CalculateDistanceInMeters( session.Client.InitialLatitude, session.Client.InitialLongitude, session.Client.CurrentLatitude, session.Client.CurrentLongitude); // Edge case for when the client somehow ends up outside the defined radius if (session.LogicSettings.MaxTravelDistanceInMeters != 0 && distanceFromStart > session.LogicSettings.MaxTravelDistanceInMeters) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.FarmPokestopsOutsideRadius, distanceFromStart) }); await Task.Delay(1000, cancellationToken); await session.Navigation.Move( new GeoCoordinate(session.Settings.DefaultLatitude, session.Settings.DefaultLongitude), session.LogicSettings.WalkingSpeedMin, session.LogicSettings.WalkingSpeedMax, null, null, cancellationToken, session); } if (session.ForceMoveJustDone) { session.ForceMoveJustDone = false; } if (session.ForceMoveTo != null) { await ForceMoveTask.Execute(session, cancellationToken); pokestopList = await GetPokeStops(session); } if (session.LogicSettings.UseEggIncubators && !session.EggWalker.Inited) { await session.EggWalker.InitEggWalker(cancellationToken); } if (pokestopList.Count <= 0) { if (!pokestopList.Any()) { await CheckChallengeDoneTask.Execute(session, cancellationToken); await CheckChallengeTask.Execute(session, cancellationToken); } session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.FarmPokestopsNoUsableFound) }); } cancellationToken.ThrowIfCancellationRequested(); await ActionQueueTask.Execute(session, cancellationToken); //resort pokestopList = pokestopList.OrderBy( i => LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, i.Latitude, i.Longitude)).ToList(); if (session.LogicSettings.UsePokeStopLuckyNumber) { if (pokestopList.Count >= session.LogicSettings.PokestopSkipLuckyNumberMinUse) { int rng = random.Next(session.LogicSettings.PokestopSkipLuckyMin, session.LogicSettings.PokestopSkipLuckyMax); #if DEBUG Logger.Write("Skip Pokestop RNG: " + rng + " against " + session.LogicSettings.PokestopSkipLuckyNumber, LogLevel.Debug); #endif if (rng == session.LogicSettings.PokestopSkipLuckyNumber) { #if DEBUG Logger.Write("Skipping Pokestop due to the rng god's will.", LogLevel.Debug); #endif pokestopList.RemoveAt(0); } } } var pokeStop = pokestopList[0]; pokestopList.RemoveAt(0); session.Runtime.TargetStopID = pokeStop.Id; var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, pokeStop.Latitude, pokeStop.Longitude); var fortInfo = await session.Client.Fort.GetFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude); session.EventDispatcher.Send(new FortTargetEvent { Id = fortInfo.FortId, Name = fortInfo.Name, Distance = distance, Latitude = fortInfo.Latitude, Longitude = fortInfo.Longitude, Description = fortInfo.Description, url = fortInfo.ImageUrls[0] }); if (session.LogicSettings.Teleport) { await session.Client.Player.UpdatePlayerLocation(fortInfo.Latitude, fortInfo.Longitude, session.Client.Settings.DefaultAltitude); } else { await session.Navigation.Move(new GeoCoordinate(pokeStop.Latitude, pokeStop.Longitude), session.LogicSettings.WalkingSpeedMin, session.LogicSettings.WalkingSpeedMax, async() => { if (session.LogicSettings.CatchWildPokemon) { // Catch normal map Pokemon await CatchNearbyPokemonsTask.Execute(session, cancellationToken); //Catch Incense Pokemon remove this for time contraints //await CatchIncensePokemonsTask.Execute(session, cancellationToken); } return(true); }, async() => { await UseNearbyPokestopsTask.Execute(session, cancellationToken); return(true); }, cancellationToken, session); } if (!session.LogicSettings.LootPokestops) { session.MapCache.UsedPokestop(pokeStop, session); continue; } if (!session.ForceMoveJustDone) { var timesZeroXPawarded = 0; var fortTry = 0; //Current check const int retryNumber = 50; //How many times it needs to check to clear softban const int zeroCheck = 5; //How many times it checks fort before it thinks it's softban if (session.Runtime.BreakOutOfPathing) { continue; } do { cancellationToken.ThrowIfCancellationRequested(); var fortSearch = await session.Client.Fort.SearchFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude); if (fortSearch.ExperienceAwarded > 0 && timesZeroXPawarded > 0) { timesZeroXPawarded = 0; } if (fortSearch.ExperienceAwarded == 0) { timesZeroXPawarded++; if (timesZeroXPawarded > zeroCheck) { if ((int)fortSearch.CooldownCompleteTimestampMs != 0) { break; // Check if successfully looted, if so program can continue as this was "false alarm". } fortTry += 1; if (!ShownSoftBanMessage) { session.EventDispatcher.Send(new FortFailedEvent { Name = fortInfo.Name, Try = fortTry, Max = retryNumber - zeroCheck }); ShownSoftBanMessage = true; } await Task.Delay(session.LogicSettings.DelaySoftbanRetry, cancellationToken); } } else { session.EventDispatcher.Send(new FortUsedEvent { Id = pokeStop.Id, Name = fortInfo.Name, Exp = fortSearch.ExperienceAwarded, Gems = fortSearch.GemsAwarded, Items = StringUtils.GetSummedFriendlyNameOfItemAwardList(fortSearch.ItemsAwarded), Latitude = pokeStop.Latitude, Longitude = pokeStop.Longitude, InventoryFull = fortSearch.Result == FortSearchResponse.Types.Result.InventoryFull, Description = fortInfo.Description, url = fortInfo.ImageUrls[0] }); if (fortSearch.PokemonDataEgg != null) { session.EventDispatcher.Send(new EggFoundEvent { Distance = fortSearch.PokemonDataEgg.EggKmWalkedTarget, PokeStopName = fortInfo.Name }); } if (session.Runtime.PokeBallsToCollect > 0) { session.Runtime.PokeBallsToCollect -= fortSearch.ItemsAwarded.ToItemList() .Where(x => x.Item1 == ItemId.ItemPokeBall || x.Item1 == ItemId.ItemGreatBall || x.Item1 == ItemId.ItemUltraBall || x.Item1 == ItemId.ItemMasterBall).Sum(x => x.Item2); } session.MapCache.UsedPokestop(pokeStop, session); session.EventDispatcher.Send(new InventoryNewItemsEvent { Items = fortSearch.ItemsAwarded.ToItemList() }); break; //Continue with program as loot was succesfull. } } while (fortTry < retryNumber - zeroCheck); //Stop trying if softban is cleaned earlier or if 40 times fort looting failed. ShownSoftBanMessage = false; await Task.Delay(session.LogicSettings.DelayPokestop, cancellationToken); //Catch Lure Pokemon if (session.LogicSettings.CatchWildPokemon) { if (pokeStop.LureInfo != null) { await CatchLurePokemonsTask.Execute(session, pokeStop.BaseFortData, cancellationToken); } // Catch normal map Pokemon if (session.LogicSettings.Teleport) { await CatchNearbyPokemonsTask.Execute(session, cancellationToken); } //Catch Incense Pokemon await CatchIncensePokemonsTask.Execute(session, cancellationToken); } await ActionQueueTask.Execute(session, cancellationToken); await MaintenanceTask.Execute(session, cancellationToken); } if (session.LogicSettings.SnipeAtPokestops || session.LogicSettings.UseSnipeLocationServer) { await SnipePokemonTask.Execute(session, cancellationToken); } } } }
public static async Task Execute(ISession session, CancellationToken cancellationToken) { var route = session.LogicSettings.CustomRoute; var eggWalker = new EggWalker(1000, session); if (route == null || route.RoutePoints.Count < 2) { session.EventDispatcher.Send(new WarnEvent { Message = "No proper route loaded" }); return; } var navi = new Navigation(session.Client); navi.UpdatePositionEvent += (lat, lng, alt) => { session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = lat, Longitude = lng, Altitude = alt }); }; if (LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, route.RoutePoints[0].Latitude, route.RoutePoints[0].Longitude) > 10) { session.State = BotState.Walk; await session.Navigation.Move(route.RoutePoints[0], session.LogicSettings.WalkingSpeedMin, session.LogicSettings.WalkingSpeedMax, async() => { if (session.LogicSettings.CatchWildPokemon) { // Catch normal map Pokemon await CatchNearbyPokemonsTask.Execute(session, cancellationToken); //Catch Incense Pokemon await CatchIncensePokemonsTask.Execute(session, cancellationToken); } return(true); }, async() => { await UseNearbyPokestopsTask.Execute(session, cancellationToken, true); return(true); }, cancellationToken, session); session.State = BotState.Idle; } var nextPath = route.RoutePoints.Select(item => Tuple.Create(item.Latitude, item.Longitude)).ToList(); session.EventDispatcher.Send(new NextRouteEvent { Coords = nextPath }); long nextMaintenceStamp = 0; while (!cancellationToken.IsCancellationRequested) { foreach (var wp in route.RoutePoints) { session.State = BotState.Walk; var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, wp.Latitude, wp.Longitude); await navi.HumanPathWalking( session, wp, NextMoveSpeed(session), async() => { await CatchNearbyPokemonsTask.Execute(session, cancellationToken); //Catch Incense Pokemon await CatchIncensePokemonsTask.Execute(session, cancellationToken); return(true); }, async() => { await UseNearbyPokestopsTask.Execute(session, cancellationToken, true); return(true); }, cancellationToken ); session.State = BotState.Idle; await eggWalker.ApplyDistance(distance, cancellationToken); if (nextMaintenceStamp >= DateTime.UtcNow.ToUnixTime()) { continue; } await MaintenanceTask.Execute(session, cancellationToken); nextMaintenceStamp = DateTime.UtcNow.AddMinutes(3).ToUnixTime(); } } }
public static async Task Execute(ISession session, CancellationToken cancellationToken) { var route = session.LogicSettings.CustomRoute; var eggWalker = new EggWalker(1000, session); if (route == null || route.RoutePoints.Count < 2) { session.EventDispatcher.Send(new BotCompleteFailureEvent() { Shutdown = false, Stop = true }); session.EventDispatcher.Send(new WarnEvent { Message = "No proper route loaded, or route is too short" }); return; } session.EventDispatcher.Send(new NoticeEvent() { Message = $"You are using a custom route named: '{session.LogicSettings.CustomRouteName}' with {session.LogicSettings.CustomRoute.RoutePoints.Count} routing points" }); var navi = new Navigation(session.Client); navi.UpdatePositionEvent += (lat, lng, alt) => { session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = lat, Longitude = lng, Altitude = alt }); }; //Find closest point of route and it's index! var closestPoint = route.RoutePoints.OrderBy( x => LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, x.Latitude, x.Longitude)).First(); var distToClosest = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, closestPoint.Latitude, closestPoint.Longitude); if (distToClosest > 10) { session.State = BotState.Walk; session.EventDispatcher.Send(new NoticeEvent() { Message = $"Found closest point at {closestPoint.Latitude} - {closestPoint.Longitude}, distance to that point: {distToClosest.ToString("N1")} meters, moving there!" }); await session.Navigation.Move(closestPoint, session.LogicSettings.WalkingSpeedMin, session.LogicSettings.WalkingSpeedMax, async() => { if (session.LogicSettings.CatchWildPokemon) { // Catch normal map Pokemon await CatchNearbyPokemonsTask.Execute(session, cancellationToken); //Catch Incense Pokemon await CatchIncensePokemonsTask.Execute(session, cancellationToken); } return(true); }, async() => { await UseNearbyPokestopsTask.Execute(session, cancellationToken, true); return(true); }, cancellationToken, session); session.State = BotState.Idle; } var nextPath = route.RoutePoints.Select(item => Tuple.Create(item.Latitude, item.Longitude)).ToList(); session.EventDispatcher.Send(new NextRouteEvent { Coords = nextPath }); long nextMaintenceStamp = 0; var initialize = true; while (!cancellationToken.IsCancellationRequested) { foreach (var wp in route.RoutePoints) { if (initialize) { if (wp != closestPoint) { continue; } initialize = false; } session.State = BotState.Walk; var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, wp.Latitude, wp.Longitude); await navi.HumanPathWalking( session, wp, NextMoveSpeed(session), async() => { await CatchNearbyPokemonsTask.Execute(session, cancellationToken); //Catch Incense Pokemon await CatchIncensePokemonsTask.Execute(session, cancellationToken); return(true); }, async() => { await UseNearbyPokestopsTask.Execute(session, cancellationToken, true); return(true); }, cancellationToken ); session.State = BotState.Idle; await eggWalker.ApplyDistance(distance, cancellationToken); if (nextMaintenceStamp >= DateTime.UtcNow.ToUnixTime() && session.Runtime.StopsHit < 100) { continue; } await MaintenanceTask.Execute(session, cancellationToken); nextMaintenceStamp = DateTime.UtcNow.AddMinutes(3).ToUnixTime(); } if (initialize) { initialize = false; } } }