protected override void CloneProperties(Node newnode) { base.CloneProperties(newnode); WaitState dec = (WaitState)newnode; if (_time != null) { dec._time = (RightValueDef)_time.Clone(); } }
protected override void CloneProperties(Node newnode) { base.CloneProperties(newnode); WaitState dec = (WaitState)newnode; if (_time != null) { dec._time = (VariableDef)_time.Clone(); } dec._ignoreTimeScale = this._ignoreTimeScale; }