public bool Inspect() { var changed = false; if (inspectedElement == -1) { var tmp = index; if ("Index".edit(ref tmp).nl(ref changed)) { ChangeIndexTo(tmp); } "Shake".edit(50, ref camShake, 0, 0.001f).nl(); "Emission Color".edit(ref ecol).nl(ref changed); "Brightness".edit(ref brightness).nl(ref changed); if (!emissiveMesh) { "Emissive Mesh".edit(ref emissiveMesh).nl(ref changed); } } if ("Projection".enter(ref inspectedElement, 1).nl()) { cameraConfiguration.Nested_Inspect().nl(ref changed); } if (inspectedElement == -1 && cameraConfiguration.nearPlane < 5 && "Increase near plane to 5".Click()) { cameraConfiguration.nearPlane = 5; } if (changed) { QcUnity.RepaintViews(); } return(changed); }
public bool BrushConfigPEGI(ref bool overrideBlitMode, BrushConfig br) { var changed = false; var p = InspectedPainter; var volTex = p.GetVolumeTexture(); if (volTex) { overrideBlitMode = true; var id = p.ImgMeta; if (BrushConfig.showAdvanced) { "Grid".toggle(50, ref _useGrid).nl(); } var cpuBlit = id.TargetIsTexture2D().nl(); br.showingSize = !_enableRayTracing || cpuBlit; if (!cpuBlit) { if (BrushConfig.showAdvanced || _enableRayTracing) { "Ray-Tracing".toggleIcon(ref _enableRayTracing, true).changes(ref changed); if (br.useAlphaBuffer) { icon.Warning.write( "Ray Tracing doesn't use Alpha buffer. Alpha buffer will be automatically disabled"); } } if ("Ray Trace Camera".conditional_enter(_enableRayTracing && PainterCamera.depthProjectorCamera, ref _exploreRayTaceCamera).nl_ifFoldedOut()) { "Min".edit(40, ref minFov, 60, maxFov - 1).nl(ref changed); "Max".edit(40, ref maxFov, minFov + 1, 170).nl(ref changed); rayTraceCameraConfiguration.Nested_Inspect().nl(ref changed); } if (_enableRayTracing && BrushConfig.showAdvanced) { pegi.nl(); // "Bounced brightness mltpl".edit(ref arbitraryBrightnessIncrease, 1, 2).changes(ref changed); //"A completely arbitrary value that increases the amount of bounced light. Used to utilize the full 0-1 range of the texture for increased percision" // .fullWindowDocumentationClick(); pegi.nl(); } if (!_exploreRayTaceCamera && _enableRayTracing) { var dp = PainterCamera.depthProjectorCamera; if (!dp) { if ("Create Projector Camera".Click().nl()) { PainterCamera.GetProjectorCamera(); } } else if (dp.pauseAutoUpdates) { pegi.nl(); "Light Projectors paused".toggleIcon(ref dp.pauseAutoUpdates).nl(ref changed); } pegi.nl(); } } if (cpuBlit) { /*if (_enableRayTracing) * icon.Warning.write("CPU Brush is slow for volumes");*/ } else { pegi.nl(); if (!br.GetBrushType(false).IsAWorldSpaceBrush) { "Only World space brush can edit volumes".writeHint(); pegi.nl(); if ("Change to Sphere brush".Click()) { br.SetBrushType(false, BrushTypeSphere.Inst); } } } pegi.nl(); if (!_exploreRayTaceCamera && PainterCamera.Data.showVolumeDetailsInPainter && (volTex.name + " " + VolumeEditingExtensions.VolumeSize(id.texture2D, volTex.hSlices)).foldout(ref _exploreVolumeData).nl()) { volTex.Nested_Inspect().changes(ref changed); } if (volTex.NeedsToManageMaterials) { var painterMaterial = InspectedPainter.Material; if (painterMaterial != null) { if (!volTex.materials.Contains(painterMaterial)) { if ("Add This Material".Click().nl()) { volTex.AddIfNew(p); } } } } if (!cpuBlit) { MsgPainter.Hardness.GetText().edit(MsgPainter.Hardness.GetDescription(), 70, ref br.hardness, 1f, 22f).nl(ref changed); } var tmpSpeed = br._dSpeed.value; if (MsgPainter.Speed.GetText().edit(40, ref tmpSpeed, 0.01f, 4.5f).nl(ref changed)) { br._dSpeed.value = tmpSpeed; } if (br.showingSize) { var maxScale = volTex.size * volTex.Width * 4; "Scale:".edit(40, ref br.brush3DRadius, 0.001f * maxScale, maxScale * 0.5f).changes(ref changed); if (cpuBlit && !_brushShaderFroRayTrace && br.brush3DRadius > BrushScaleMaxForCpu(volTex)) { icon.Warning.write( "Size will be reduced when panting due to low performance of the CPU brush for volumes"); } } pegi.nl(); /* * if (br.GetBlitMode(cpuBlit).UsingSourceTexture && id.TargetIsRenderTexture()) * { * if (TexMGMTdata.sourceTextures.Count > 0) * { * "Copy From:".write(70); * changed |= pegi.selectOrAdd(ref br.selectedSourceTexture, ref TexMGMTdata.sourceTextures); * } * else * "Add Textures to Render Camera to copy from".nl(); * }*/ } if (changed) { this.SetToDirty_Obj(); } return(changed); }