private bool InspectLists() { var changes = false; "Img Metas".enter_List(ref imgMetas, ref _inspectedImgData, ref _inspectedList, 0).nl(ref changes); "Mat Metas".enter_List(ref matMetas, ref _inspectedMaterial, ref _inspectedList, 1).nl(ref changes); "Source Textures".enter_List_UObj(ref sourceTextures, ref _inspectedList, 2).nl(ref changes); "Masks".enter_List_UObj(ref masks, ref _inspectedList, 3).nl(ref changes); "Decals".enter_List(ref decals, ref _inspectedDecal, ref _inspectedList, 4).nl(ref changes); "Mesh Packaging solutions".enter_List(ref meshPackagingSolutions, ref _inspectedMeshPackSol, ref _inspectedList, 5).nl(ref changes); if (_inspectedList == 5) { #if UNITY_EDITOR Object newProfile = null; if ("Drop New Profile Here:".edit(ref newProfile).nl()) { var mSol = new MeshPackagingProfile(); mSol.Decode(QcFile.Load.TryLoadAsTextAsset(newProfile)); meshPackagingSolutions.Add(mSol); } #endif } return(changes); }
public virtual bool Inspect() { var changed = false; #if UNITY_EDITOR UnityEngine.Object newProfile = null; if ("Drop New Profile Here:".edit(ref newProfile).nl(ref changed)) { var mSol = new MeshPackagingProfile(); mSol.Decode(QcFile.LoadUtils.TryLoadAsTextAsset(newProfile)); PainterCamera.Data.meshPackagingSolutions.Add(mSol); PlaytimePainter.inspected.selectedMeshProfile = PainterCamera.Data.meshPackagingSolutions.Count - 1; } #endif "Profile Name: ".edit(80, ref name); #if UNITY_EDITOR var path = Path.Combine(PainterCamera.Data.meshesFolderName, FolderName); if (icon.Save.Click("Save To:" + path, 25).nl()) { this.SaveToAssets(path, name); QcUnity.RefreshAssetDatabase(); (name + " Saved to " + path).showNotificationIn3D_Views(); } #endif foreach (var s in dtaLnks) { s.Inspect().nl(ref changed); } return(changed); }