コード例 #1
0
 public GServerBackground(GServerGump owner, int x, int y, int width, int height, int gumpID, bool border)
     : base(gumpID, width, height, x, y, border)
 {
     this.m_Owner     = owner;
     this.m_QuickDrag = true;
     this.m_CanDrag   = owner.CanMove;
 }
コード例 #2
0
ファイル: GServerImage.cs プロジェクト: NaphalAXT/WarUOSallos
 public GServerImage(GServerGump owner, int x, int y, int gumpID, IHue hue)
     : base(gumpID, hue, x, y)
 {
     this.m_Owner     = owner;
     this.m_QuickDrag = true;
     this.m_CanDrag   = owner.CanMove;
 }
コード例 #3
0
 public GServerButton(GServerGump owner, LayoutEntry le)
     : base(le[2], le[2], le[3], le[0], le[1])
 {
     this.m_Owner   = owner;
     this.m_Type    = le[4];
     this.m_Param   = le[5];
     this.m_RelayID = le[6];
 }
コード例 #4
0
 protected internal override void OnMouseUp(int x, int y, MouseButtons mb)
 {
     if ((mb & MouseButtons.Right) == MouseButtons.None || !this.m_Owner.CanClose)
     {
         return;
     }
     GServerGump.ClearCachedLocation(this.m_Owner.DialogID);
     Network.Send((Packet) new PGumpButton(this.m_Owner, 0));
     Gumps.Destroy(this.m_Parent);
 }
コード例 #5
0
ファイル: GServerGump.cs プロジェクト: NaphalAXT/WarUOSallos
        public static Point3D ReverseLookup(int f, int xLong, int yLat, int xMins, int yMins, bool xEast, bool ySouth)
        {
            int xCenter;
            int yCenter;
            int xWidth;
            int yHeight;

            if (!GServerGump.ComputeMapDetails(f, 0, 0, out xCenter, out yCenter, out xWidth, out yHeight))
            {
                return(new Point3D(0, 0, 0));
            }
            double num1 = (double)xLong + (double)xMins / 60.0;
            double num2 = (double)yLat + (double)yMins / 60.0;

            if (!xEast)
            {
                num1 = 360.0 - num1;
            }
            if (!ySouth)
            {
                num2 = 360.0 - num2;
            }
            int x = xCenter + (int)(num1 * (double)xWidth / 360.0);
            int y = yCenter + (int)(num2 * (double)yHeight / 360.0);

            if (x < 0)
            {
                x += xWidth;
            }
            else if (x >= xWidth)
            {
                x -= xWidth;
            }
            if (y < 0)
            {
                y += yHeight;
            }
            else if (y >= yHeight)
            {
                y -= yHeight;
            }
            int z = 0;

            return(new Point3D(x, y, z));
        }
コード例 #6
0
        public GVirtueItem(GServerGump owner, int x, int y, int gumpID, IHue hue)
            : base(owner, x, y, gumpID, hue)
        {
            this.m_QuickDrag = false;
            int num1   = hue.HueID() - 1;
            int num2   = -1;
            int num3   = 0;
            int index1 = 0;

            while (index1 < GVirtueItem.m_Table.Length)
            {
                if (GVirtueItem.m_Table[index1] == gumpID)
                {
                    num2 = index1 / 4;
                    for (int index2 = 1; index2 < 4; ++index2)
                    {
                        if (GVirtueItem.m_Table[index1 + index2] == num1)
                        {
                            num3 = index2;
                            goto label_9;
                        }
                    }
                }
                index1 += 4;
            }
label_9:
            if (num2 < 0)
            {
                return;
            }
            this.m_Title = new GAlphaBackground(30 - x, 40 - y, 0, 0);
            GLabel glabel = new GLabel(Localization.GetString(1051000 + num3 * 8 + num2), (IFont)Engine.GetUniFont(0), hue, 3, 3);

            this.m_Title.Children.Add((Gump)glabel);
            glabel.X           -= glabel.Image.xMin;
            glabel.Y           -= glabel.Image.yMin;
            this.m_Title.Width  = glabel.Image.xMax - glabel.Image.xMin + 7;
            this.m_Title.Height = glabel.Image.yMax - glabel.Image.yMin + 7;
            Size size = Engine.m_Gumps.Measure(104);

            this.m_Title.X      += (size.Width - this.m_Title.Width) / 2;
            this.m_Title.Y      += (size.Height - this.m_Title.Height) / 2;
            this.m_Title.Visible = false;
            this.m_Children.Add((Gump)this.m_Title);
        }
コード例 #7
0
        protected override void OnClicked()
        {
            switch (this.m_Type)
            {
            case 0:
                this.m_Owner.Page = this.m_Param;
                break;

            case 1:
            case 4:
                if (this.m_RelayID != 0)
                {
                    GServerGump.SetCachedLocation(this.m_Owner.DialogID, this.m_Owner.X, this.m_Owner.Y);
                }
                Network.Send((Packet) new PGumpButton(this.m_Owner, this.m_RelayID));
                Gumps.Destroy(this.m_Parent);
                break;
            }
        }
コード例 #8
0
ファイル: PGumpButton.cs プロジェクト: NaphalAXT/WarUOSallos
        public PGumpButton(GServerGump gump, int buttonID)
            : base((byte)177)
        {
            this.m_Stream.Write(gump.Serial);
            this.m_Stream.Write(gump.DialogID);
            this.m_Stream.Write(buttonID);
            ArrayList dataStore1 = Engine.GetDataStore();
            ArrayList dataStore2 = Engine.GetDataStore();

            Gump[] array = gump.Children.ToArray();
            for (int index = 0; index < array.Length; ++index)
            {
                if (array[index] is IRelayedSwitch)
                {
                    IRelayedSwitch relayedSwitch = (IRelayedSwitch)array[index];
                    if (relayedSwitch.Active)
                    {
                        dataStore1.Add((object)relayedSwitch.RelayID);
                    }
                }
                else if (array[index] is GServerTextBox)
                {
                    dataStore2.Add((object)array[index]);
                }
            }
            this.m_Stream.Write(dataStore1.Count);
            for (int index = 0; index < dataStore1.Count; ++index)
            {
                this.m_Stream.Write((int)dataStore1[index]);
            }
            this.m_Stream.Write(dataStore2.Count);
            for (int index = 0; index < dataStore2.Count; ++index)
            {
                GServerTextBox gserverTextBox = (GServerTextBox)dataStore2[index];
                this.m_Stream.Write((short)gserverTextBox.RelayID);
                this.m_Stream.Write((short)gserverTextBox.String.Length);
                this.m_Stream.WriteUnicode(gserverTextBox.String);
            }
            Engine.ReleaseDataStore(dataStore2);
            Engine.ReleaseDataStore(dataStore1);
        }
コード例 #9
0
 public GServerCheckBox(GServerGump owner, LayoutEntry le)
     : base(le[2], le[3], le[4] != 0, le[0], le[1])
 {
     this.m_Owner   = owner;
     this.m_RelayID = le[5];
 }