コード例 #1
0
        public void Test_LicenseAcquisition(Guid [] GuidKids,
                                            string strEncryptionAlgorithm,
                                            string strLAURL,
                                            string strServiceID,
                                            string strCustomData,
                                            string useManualEnabling,
                                            string errorExpected)
        {
            TestLogger.LogMessage("Enter Test_LicenseAcquisition()");

            ServiceRequestConfigData requestConfigData = new ServiceRequestConfigData();

            requestConfigData.KeyIds = GuidKids;
            requestConfigData.EncryptionAlgorithm = ActionParamConvertToPlayReadyEncryptionAlgorithm(strEncryptionAlgorithm);
            requestConfigData.Uri                 = ActionParamConvertToUri(strLAURL);
            requestConfigData.DomainServiceId     = ActionParamConvertToGuid(strServiceID);
            requestConfigData.ChallengeCustomData = ActionParamConvertToString(strCustomData);

            if (useManualEnabling.ToLower() == "true")
            {
                requestConfigData.ManualEnabling = true;
            }

            _licenseAcquisition = new LAAndReportResult(new ReportResultDelegate(TestActionFinished));
            _licenseAcquisition.RequestConfigData = requestConfigData;
            _licenseAcquisition.ExpectedError     = ActionParamConvertToString(errorExpected);
            _licenseAcquisition.AcquireLicenseProactively();

            TestLogger.LogMessage("Leave Test_LicenseAcquisition()");
        }
コード例 #2
0
        private void ProactiveLA(LAAndReportResult f_licenseAcquisition,
                                 SampleDataItem f_item,
                                 Playback f_playMedia,
                                 String f_Laurl,
                                 bool f_useFirstPlayExpiration,
                                 bool f_rootLicense)
        {
            PRUtilities prUtilities = new PRUtilities();
            String      laurl       = f_Laurl;

            ServiceRequestConfigData LArequestConfigData = new ServiceRequestConfigData();


            if (f_rootLicense &&
                f_item.UplinkKey != "null")
            //pre-acquire a root license
            {
                Guid[] GuidRootKids = new Guid[1];
                GuidRootKids[0]            = prUtilities.ActionParamConvertToGuid(f_item.UplinkKey);
                LArequestConfigData.KeyIds = GuidRootKids;

                //chained Root License
                laurl = laurl + "&UseRootLicense=1";
            }
            else if (!(f_item.Kid.ToString().Equals("null")))
            //if kids is not null, proactively acquire simple or leaf license
            {
                if (f_item.UplinkKey != "null")
                {
                    //chained Leaf License
                    Guid uplinkKeyGUID = prUtilities.ActionParamConvertToGuid(f_item.UplinkKey);
                    LogMessage("uplinkKeyGUID=" + uplinkKeyGUID);
                    string base64UplinkKid = prUtilities.GuidToBase64(uplinkKeyGUID);
                    LogMessage("base64UplinkKid=" + base64UplinkKid);
                    {
                        laurl = laurl + "&UseChainLicense=1" + "&UplinkKey=" + base64UplinkKid;
                    }
                }

                int    count = 100;
                int    i     = 0;
                Guid[] guidKids;

                string[] keyIds = f_item.Kid.Split(',');
                int      len    = keyIds.Length;

                if (f_useFirstPlayExpiration &&
                    f_item.FirstPlayExpiration != "null")
                //realtime expiration
                {
                    laurl = laurl + "&RealTimeExpiration=1" + "&FirstPlayExpiration=" + f_item.FirstPlayExpiration;

                    guidKids = new Guid[count];

                    for (; i < count / 2; i++)
                    {
                        guidKids[i] = Guid.NewGuid();
                    }

                    for (int j = 0; j < len; j++)
                    {
                        guidKids[i++] = prUtilities.ActionParamConvertToGuid(keyIds[j]);
                    }

                    for (; i < count; i++)
                    {
                        guidKids[i] = Guid.NewGuid();
                    }
                }
                else
                {
                    guidKids = new Guid[len];
                    for (int j = 0; j < len; j++)
                    {
                        guidKids[j] = prUtilities.ActionParamConvertToGuid(keyIds[j]);
                    }
                }

                LArequestConfigData.KeyIds = guidKids;
            }

            LArequestConfigData.EncryptionAlgorithm = prUtilities.ActionParamConvertToPlayReadyEncryptionAlgorithm(f_item.EncryptionAlgorithm);
            LArequestConfigData.Uri                 = prUtilities.ActionParamConvertToUri(laurl);
            LArequestConfigData.DomainServiceId     = prUtilities.ActionParamConvertToGuid(f_item.DomainId);
            LArequestConfigData.ChallengeCustomData = prUtilities.ActionParamConvertToString(f_item.CustomData);

            f_licenseAcquisition.RequestConfigData = LArequestConfigData;

            if (f_Laurl.Contains("UseSimpleNonPersistentLicense=1"))
            {
                //To acquire in memory license proactively that will later be used for playback, we need to create the media session before hand.
                //Afterward, we need to tie the license session to the playback session. See configMediaProtectionManager for more detail.
                f_licenseAcquisition.Persistent = false;
                f_licenseAcquisition.configMediaProtectionManager(f_playMedia.mediaProtectionManager);
            }
            else
            {
                f_licenseAcquisition.Persistent = true;
            }

            f_licenseAcquisition.AcquireLicenseProactively();
        }