private static void OnLoginButtonClicked() { PlayFabEditorApi.Login(new LoginRequest() { DeveloperToolProductName = PlayFabEditorHelper.EDEX_NAME, DeveloperToolProductVersion = PlayFabEditorHelper.EDEX_VERSION, Email = _userEmail, Password = _userPass }, (result) => { PlayFabEditorPrefsSO.Instance.DevAccountToken = result.DeveloperClientToken; PlayFabEditorPrefsSO.Instance.DevAccountEmail = _userEmail; PlayFabEditorDataService.RefreshStudiosList(); PlayFabEditor.RaiseStateUpdate(PlayFabEditor.EdExStates.OnLogin); PlayFabEditorPrefsSO.Save(); PlayFabEditorMenu._menuState = PlayFabEditorMenu.MenuStates.Sdks; }, (error) => { if ((int)error.Error == 1246 || error.ErrorMessage.Contains("TwoFactor")) { // pop 2FA dialog PlayFabEditor.RaiseStateUpdate(PlayFabEditor.EdExStates.OnWarning, "This account requires 2-Factor Authentication."); activeState = PanelDisplayStates.TwoFactorPrompt; } else { PlayFabEditorHelper.SharedErrorCallback(error); } }); }
public static void RefreshStudiosList(bool onlyIfNull = false) { if (string.IsNullOrEmpty(PlayFabEditorPrefsSO.Instance.DevAccountToken)) { return; // Can't load studios when not logged in } if (onlyIfNull && PlayFabEditorPrefsSO.Instance.StudioList != null) { return; // Don't spam load this, only load it the first time } if (PlayFabEditorPrefsSO.Instance.StudioList != null) { PlayFabEditorPrefsSO.Instance.StudioList.Clear(); } PlayFabEditorApi.GetStudios(new GetStudiosRequest(), (getStudioResult) => { if (PlayFabEditorPrefsSO.Instance.StudioList == null) { PlayFabEditorPrefsSO.Instance.StudioList = new List <Studio>(); } foreach (var eachStudio in getStudioResult.Studios) { PlayFabEditorPrefsSO.Instance.StudioList.Add(eachStudio); } PlayFabEditorPrefsSO.Instance.StudioList.Add(Studio.OVERRIDE); PlayFabEditorPrefsSO.Save(); }, PlayFabEditorHelper.SharedErrorCallback); }
private static void BeginCloudScriptUpload() { var filePath = File.Exists(PlayFabEditorDataService.EnvDetails.localCloudScriptPath) ? PlayFabEditorDataService.EnvDetails.localCloudScriptPath : PlayFabEditorHelper.CLOUDSCRIPT_PATH; if (!File.Exists(PlayFabEditorDataService.EnvDetails.localCloudScriptPath) && !File.Exists(PlayFabEditorHelper.CLOUDSCRIPT_PATH)) { PlayFabEditor.RaiseStateUpdate(PlayFabEditor.EdExStates.OnError, "Cloud Script Upload Failed: null or corrupt file at path(" + filePath + ")."); return; } var s = File.OpenText(filePath); var contents = s.ReadToEnd(); s.Close(); var request = new UpdateCloudScriptRequest(); request.Publish = EditorUtility.DisplayDialog("Deployment Options", "Do you want to make this Cloud Script live after uploading?", "Yes", "No"); request.Files = new List <CloudScriptFile>() { new CloudScriptFile() { Filename = PlayFabEditorHelper.CLOUDSCRIPT_FILENAME, FileContents = contents } }; PlayFabEditorApi.UpdateCloudScript(request, (UpdateCloudScriptResult result) => { PlayFabEditorDataService.EnvDetails.localCloudScriptPath = filePath; PlayFabEditorDataService.SaveEnvDetails(); Debug.Log("CloudScript uploaded successfully!"); }, PlayFabEditorHelper.SharedErrorCallback); }
private static void OnRegisterClicked() { if (_userPass != _userPass2) { Debug.LogError("PlayFab developer account passwords must match."); return; } PlayFabEditorApi.RegisterAccount(new RegisterAccountRequest() { DeveloperToolProductName = PlayFabEditorHelper.EDEX_NAME, DeveloperToolProductVersion = PlayFabEditorHelper.EDEX_VERSION, Email = _userEmail, Password = _userPass, StudioName = _studio }, (result) => { PlayFabEditorPrefsSO.Instance.DevAccountToken = result.DeveloperClientToken; PlayFabEditorPrefsSO.Instance.DevAccountEmail = _userEmail; PlayFabEditorDataService.RefreshStudiosList(); PlayFabEditor.RaiseStateUpdate(PlayFabEditor.EdExStates.OnLogin); PlayFabEditorMenu._menuState = PlayFabEditorMenu.MenuStates.Sdks; PlayFabEditorPrefsSO.Save(); }, PlayFabEditorHelper.SharedErrorCallback); }
public void SaveRecords() { //reset dirty status. showSave = false; Dictionary <string, string> dirtyItems = new Dictionary <string, string>(); foreach (var item in items) { if (item.isDirty) { dirtyItems.Add(item.Key, item.Value); } } if (dirtyItems.Count > 0) { PlayFabEditorApi.SetTitleInternalData(dirtyItems, (result) => { foreach (var item in items) { item.CleanItem(); } }, PlayFabEditorHelper.SharedErrorCallback); } }
private static void GetCloudScriptRevision() { // empty request object gets latest versions PlayFabEditorApi.GetCloudScriptRevision(new EditorModels.GetCloudScriptRevisionRequest(), (GetCloudScriptRevisionResult result) => { var csPath = PlayFabEditorHelper.CLOUDSCRIPT_PATH; var location = Path.GetDirectoryName(csPath); try { if (!Directory.Exists(location)) { Directory.CreateDirectory(location); } if (!File.Exists(csPath)) { using (var newfile = File.Create(csPath)) { } } File.WriteAllText(csPath, result.Files[0].FileContents); Debug.Log("CloudScript uploaded successfully!"); PlayFabEditorDataService.EnvDetails.localCloudScriptPath = csPath; PlayFabEditorDataService.SaveEnvDetails(); AssetDatabase.Refresh(); } catch (Exception ex) { Debug.LogException(ex); // PlayFabEditor.RaiseStateUpdate(PlayFabEditor.EdExStates.OnError, ex.Message); return; } }, PlayFabEditorHelper.SharedErrorCallback); }
private IEnumerator SaveItem(KeyValuePair <string, string> dirtyItem, float seconds) { yield return(new EditorCoroutine.EditorWaitForSeconds(seconds)); //Debug.LogFormat("{0} - Co-Start: {1}", dirtyItem.Key, seconds); var itemToUpdateDic = new Dictionary <string, string> { { dirtyItem.Key, dirtyItem.Value } }; PlayFabEditorApi.SetTitleData(itemToUpdateDic, null, PlayFabEditorHelper.SharedErrorCallback); }
public void RefreshInternalTitleData() { Action <PlayFab.PfEditor.EditorModels.GetTitleDataResult> cb = (result) => { items.Clear(); showSave = false; foreach (var kvp in result.Data) { items.Add(new KvpItem(kvp.Key, kvp.Value)); } PlayFabEditorDataService.EnvDetails.titleInternalData = result.Data; PlayFabEditorDataService.SaveEnvDetails(); }; PlayFabEditorApi.GetTitleInternalData(cb, PlayFabEditorHelper.SharedErrorCallback); }
private static void OnContinueButtonClicked() { PlayFabEditorApi.Login(new LoginRequest() { DeveloperToolProductName = PlayFabEditorHelper.EDEX_NAME, DeveloperToolProductVersion = PlayFabEditorHelper.GetApiVersion(ApiCategory.editorextensions), TwoFactorAuth = _2FaCode, Email = _userEmail, Password = _userPass }, (result) => { PlayFabEditorPrefsSO.Instance.DevAccountToken = result.DeveloperClientToken; PlayFabEditorPrefsSO.Instance.DevAccountEmail = _userEmail; PlayFabEditorDataService.RefreshStudiosList(); PlayFabEditor.RaiseStateUpdate(PlayFabEditor.EdExStates.OnLogin); PlayFabEditorPrefsSO.Save(); }, PlayFabEditorHelper.SharedErrorCallback); }
private static void OnContinueButtonClicked() { PlayFabEditorApi.Login(new LoginRequest() { DeveloperToolProductName = PlayFabEditorHelper.EDEX_NAME, DeveloperToolProductVersion = PlayFabEditorHelper.EDEX_VERSION, TwoFactorAuth = _2FaCode, Email = _userEmail, Password = _userPass }, (result) => { PlayFabEditorDataService.AccountDetails.devToken = result.DeveloperClientToken; PlayFabEditorDataService.AccountDetails.email = _userEmail; PlayFabEditorDataService.RefreshStudiosList(); PlayFabEditor.RaiseStateUpdate(PlayFabEditor.EdExStates.OnLogin); PlayFabEditorDataService.SaveAccountDetails(); PlayFabEditorMenu._menuState = PlayFabEditorMenu.MenuStates.Sdks; }, PlayFabEditorHelper.SharedErrorCallback); }
public static void RefreshStudiosList() { if (AccountDetails.studios != null) { AccountDetails.studios.Clear(); } PlayFabEditorApi.GetStudios(new GetStudiosRequest(), (getStudioResult) => { if (AccountDetails.studios == null) { AccountDetails.studios = new List <Studio>(); } foreach (var eachStudio in getStudioResult.Studios) { AccountDetails.studios.Add(eachStudio); } AccountDetails.studios.Add(Studio.OVERRIDE); SaveAccountDetails(); }, PlayFabEditorHelper.SharedErrorCallback); }
private static void GetCloudScriptRevision() { // empty request object gets latest versions PlayFabEditorApi.GetCloudScriptRevision(new EditorModels.GetCloudScriptRevisionRequest(), (GetCloudScriptRevisionResult result) => { var csPath = PlayFabEditorHelper.CLOUDSCRIPT_PATH; try { File.WriteAllText(csPath, result.Files[0].FileContents); Debug.Log("CloudScript uploaded successfully!"); PlayFabEditorDataService.EnvDetails.localCloudScriptPath = csPath; PlayFabEditorDataService.SaveEnvDetails(); } catch (Exception ex) { PlayFabEditor.RaiseStateUpdate(PlayFabEditor.EdExStates.OnError, ex.Message); return; } }, PlayFabEditorHelper.SharedErrorCallback); }
public static void Logout() { PlayFabEditor.RaiseStateUpdate(PlayFabEditor.EdExStates.OnLogout); PlayFabEditorApi.Logout(new LogoutRequest { DeveloperClientToken = PlayFabEditorPrefsSO.Instance.DevAccountToken }, null, PlayFabEditorHelper.SharedErrorCallback); _userPass = string.Empty; _userPass2 = string.Empty; activeState = PanelDisplayStates.Login; PlayFabEditorPrefsSO.Instance.StudioList = null; PlayFabEditorPrefsSO.Instance.DevAccountToken = string.Empty; PlayFabEditorPrefsSO.Save(); PlayFabEditorPrefsSO.Instance.TitleDataCache.Clear(); PlayFabEditorDataService.SaveEnvDetails(); }
public static void Logout() { PlayFabEditor.RaiseStateUpdate(PlayFabEditor.EdExStates.OnLogout); PlayFabEditorApi.Logout(new LogoutRequest { DeveloperClientToken = PlayFabEditorDataService.AccountDetails.devToken }, null, PlayFabEditorHelper.SharedErrorCallback); _userPass = string.Empty; _userPass2 = string.Empty; activeState = PanelDisplayStates.Login; PlayFabEditorDataService.AccountDetails.studios = null; PlayFabEditorDataService.AccountDetails.devToken = string.Empty; PlayFabEditorDataService.SaveAccountDetails(); PlayFabEditorDataService.EnvDetails.titleData.Clear(); PlayFabEditorDataService.SaveEnvDetails(); }
public void RefreshTitleData() { Action <PlayFab.PfEditor.EditorModels.GetTitleDataResult> dataRequest = (result) => { items.Clear(); showSave = false; foreach (var kvp in result.Data) { items.Add(new KvpItem(kvp.Key, kvp.Value)); } PlayFabEditorPrefsSO.Instance.TitleDataCache.Clear(); foreach (var pair in result.Data) { PlayFabEditorPrefsSO.Instance.TitleDataCache.Add(pair.Key, pair.Value); } PlayFabEditorDataService.SaveEnvDetails(); }; PlayFabEditorApi.GetTitleData(dataRequest, PlayFabEditorHelper.SharedErrorCallback); }