Inheritance: PlayFabRequestCommon
コード例 #1
0
ファイル: Dao.cs プロジェクト: gabrielamboss/Ulkoa
    protected IEnumerator titleDataQuerry(GetTitleDataRequest request)
    {
        wait = true;

        PlayFabClientAPI.GetTitleData(request, (result) =>
        {
            Debug.Log("Got title data:");
            if ((result.Data == null) || (result.Data.Count == 0))
            {
                Debug.Log("No title data available");
            }
            else
            {
                succesfullTitleDataQuerry(result);
            }
            querrySuccesfull = true;
            wait = false;
        },
        (error) => {
            failedTitleDataQuerry(error);
            this.error = error;
            querrySuccesfull = false;
            wait = false;
        });

        while (wait)
        { yield return null; }
    }
コード例 #2
0
		// Use this for initialization
		void Start () {
			GetTitleDataRequest request = new GetTitleDataRequest ();
			List<string> keys = new List<string> ();
			keys.Add ("connectionlost");
			keys.Add ("nocoins");
			keys.Add ("icon_currency");
			keys.Add ("icon_health");
			keys.Add ("icon_kill");
			request.Keys = keys;
			if (PlayFabData.AuthKey != null)
				PlayFabClientAPI.GetTitleData (request, OnTitleData, OnPlayFabError);
		}
コード例 #3
0
 private void LoadTitleData(string authKey = null)
 {
     GetTitleDataRequest request = new GetTitleDataRequest ();
     List<string> keys = new List<string> ();
     keys.Add ("connectionlost");
     keys.Add ("nocoins");
     keys.Add ("icon_currency");
     keys.Add ("icon_health");
     keys.Add ("icon_kill");
     request.Keys = keys;
     PlayFabClientAPI.GetTitleData (request, OnTitleData, OnPlayFabError);
 }
コード例 #4
0
ファイル: PlayFabClientAPI.cs プロジェクト: davetheo/Smash3
		/// <summary>
		/// Retrieves the key-value store of custom title settings
		/// </summary>
		public static void GetTitleData(GetTitleDataRequest request, GetTitleDataCallback resultCallback, ErrorCallback errorCallback)
		{
			if (AuthKey == null) throw new Exception ("Must be logged in to call this method");

			string serializedJSON = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings);
			Action<string,string> callback = delegate(string responseStr, string errorStr)
			{
				GetTitleDataResult result = null;
				PlayFabError error = null;
				ResultContainer<GetTitleDataResult>.HandleResults(responseStr, errorStr, out result, out error);
				if(error != null && errorCallback != null)
				{
					errorCallback(error);
				}
				if(result != null)
				{
					
					if(resultCallback != null)
					{
						resultCallback(result);
					}
				}
			};
			PlayFabHTTP.Post(PlayFabSettings.GetURL()+"/Client/GetTitleData", serializedJSON, "X-Authorization", AuthKey, callback);
		}
コード例 #5
0
        /// <summary>
        /// Retrieves the key-value store of custom title settings
        /// </summary>
        public static void GetTitleData(GetTitleDataRequest request, ProcessApiCallback<GetTitleDataResult> resultCallback, ErrorCallback errorCallback, object customData = null)
        {
            if (_authKey == null) throw new Exception("Must be logged in to call this method");

            string serializedJson = SimpleJson.SerializeObject(request, Util.ApiSerializerStrategy);
            Action<CallRequestContainer> callback = delegate(CallRequestContainer requestContainer)
            {
                ResultContainer<GetTitleDataResult>.HandleResults(requestContainer, resultCallback, errorCallback, null);
            };
            PlayFabHTTP.Post("/Client/GetTitleData", serializedJson, "X-Authorization", _authKey, callback, request, customData);
        }
コード例 #6
0
		/// <summary>
		/// Retrieves the key-value store of custom title settings
		/// </summary>
        public static async Task<PlayFabResult<GetTitleDataResult>> GetTitleDataAsync(GetTitleDataRequest request)
        {
            if (AuthKey == null) throw new Exception ("Must be logged in to call this method");

            object httpResult = await PlayFabHTTP.DoPost(PlayFabSettings.GetURL() + "/Client/GetTitleData", request, "X-Authorization", AuthKey);
            if(httpResult is PlayFabError)
            {
                PlayFabError error = (PlayFabError)httpResult;
                if (PlayFabSettings.GlobalErrorHandler != null)
                    PlayFabSettings.GlobalErrorHandler(error);
                return new PlayFabResult<GetTitleDataResult>
                {
                    Error = error,
                };
            }
            string resultRawJson = (string)httpResult;

            var serializer = JsonSerializer.Create(PlayFabSettings.JsonSettings);
            var resultData = serializer.Deserialize<PlayFabJsonSuccess<GetTitleDataResult>>(new JsonTextReader(new StringReader(resultRawJson)));
			
			GetTitleDataResult result = resultData.data;
			
			
            return new PlayFabResult<GetTitleDataResult>
                {
                    Result = result
                };
        }
コード例 #7
0
ファイル: StoreDeckDao.cs プロジェクト: gabrielamboss/Ulkoa
 public override IEnumerator makeQuerry()
 {
     GetTitleDataRequest request = new GetTitleDataRequest();
     yield return titleDataQuerry(request);
 }
コード例 #8
0
    /// <summary>
    /// Gets All title data from PlayFab.
    /// </summary>
    public void LoadTitleData()
    {
        GetTitleDataRequest request = new GetTitleDataRequest();
        request.Keys = new List<string>() { "Key_Home", "Key_Play", "Key_Store", "Key_Settings", "Key_Tutorial", 
            "Key_MainMenuBtn", "Key_StoreBtn", "Key_PlayAgainBtn", "Key_Loading", "Key_SelectChar", "Key_Stats", 
            "Key_ChangeTeam", "Key_Vs", "Key_TypeMessage", "Key_LeaveGameBtn", "Key_Player", "Key_Statistics", 
            "Key_Options", "Key_LeaveGameTitle", "Key_LeaveGameText", "Key_Yes", "Key_No", "Key_ModeSelectTitle", 
            "Key_CreateMatch", "Key_JoinMatch", "Key_ComingSoon", "Key_LeaderboardTitle", "Key_Level", "Key_Kills", 
            "Key_Wins", "Key_Inventory", "Key_XP", "Key_BuySecondChar", "Key_BuySecondCharText", "Key_NoThanks", 
            "Key_OhYes", "Key_Tutorial_Pg1Item1", "Key_Tutorial_Pg1Item2", "Key_Tutorial_Pg1Item3", "Key_Tutorial_Pg1Item4", 
            "Key_Tutorial_Pg2Item1", "Key_Tutorial_Pg2Item2", "Key_Tutorial_Pg2Item3", "Key_Tutorial_Pg2Item4" };

        PlayFabClientAPI.GetTitleData(request, OnTitleDataLoadSuccess, OnTitleDataLoadError);
    }
コード例 #9
0
	//get data title
	public void ClientGetTitleData (Action<Dictionary<string,string>> action)
	{
		GetTitleDataRequest getRequest = new GetTitleDataRequest ();

		PlayFabClientAPI.GetTitleData (getRequest, (result) => {
			Debug.Log ("Got the following titleData:");

			Dictionary<string,string> lstValueData = new Dictionary<string, string> ();
			foreach (var entry in result.Data) {
				lstValueData.Add (entry.Key, entry.Value);
			}
			action (lstValueData);
		},
			(error) => {
				Debug.Log ("Got error getting titleData:");
				Debug.Log (error.ErrorMessage);
			});

	}