コード例 #1
0
ファイル: GameInstance.cs プロジェクト: Amichai/Platformer
 private void spriteEvents(Sprite s)
 {
     if (isOffTheBoard(s)) {
         s.RaiseOffTheBoard();
     }
     ///We want to get rid of this element wise test
     ///Test for collision
     if (s.IsSolid) {
         var obst = collisionDetector.Update_Slow(s.CreationIndex, s.Left, s.Top, s.Right, s.Bottom);
         switch (obst) {
             case CollisionType.none:
                 s.State.ClearObstructions();
                 break;
             case CollisionType.overlap:
                 s.State.Freeze();
                 //s2.State.Freeze();
                 break;
             default:
                 s.State.AddObstruction(obst);
                 break;
         }
     }
 }