internal void LoadContent(ContentManager Content) { animationSequence = new CelAnimationSequence(Content.Load<Texture2D>("blackelmer_standing"), 74, 1 / 4f); celAnimationPlayer = new CelAnimationPlayer(); celAnimationPlayer.Play(animationSequence); }
internal void LoadContent(ContentManager Content) { idleSequence = new CelAnimationSequence(Content.Load<Texture2D>("blackelmer_standing"), 74, 1 / 4f); walkSequence = new CelAnimationSequence(Content.Load<Texture2D>("blackelmer_walking"), 68, 1 / 8f); jumpSequence = new CelAnimationSequence(Content.Load<Texture2D>("blackelmer_jumping2"), 85, 1 / 8f); celAnimationPlayer = new CelAnimationPlayer(); celAnimationPlayer.Play(idleSequence); }