static void Main(string[] args) { Console.WriteLine("Hello City of CSharp"); Console.WriteLine("--------------------"); //make list to hold all the buildings List <Building> buildingList = new List <Building>(); //make some buildings and add to list Building Brick = new Building("301 Park Place"); // Brick.Construct(); Brick.Purchase("Brenda"); Brick.setDesigner("Sarah"); Brick.stories = 2; Brick.width = 2; Brick.depth = 2; // Console.WriteLine($"Brick is {Brick}"); Building Brick2 = new Building("2483 Broadway"); // Brick2.Construct(); Brick2.Purchase("Adam"); Brick2.setDesigner("Bob"); Brick2.stories = 4; Brick2.width = 1; Brick2.depth = 4; buildingList.Add(Brick); buildingList.Add(Brick2); foreach (var item in buildingList) { // item.Construct(); Console.WriteLine("----------Building---------"); item.showDetails(); } City Sharpville = new City("Sharpville"); Sharpville.addNewBuilding(Brick); Sharpville.addNewBuilding(Brick2); Sharpville.setMayor("Billy Script"); Console.WriteLine($"new city {Sharpville}"); Console.WriteLine($"-------{Sharpville.cityname}----------"); foreach (Building building in Sharpville.allBuildings) { Console.WriteLine($"-------Building----------"); building.showDetails(); } }